Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
I will be away Thursday through Saturday.
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Thoxl follows Grandpa and the bard, with their shield raised.
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Thoxl will Treat Wounds on Gobbs: 1d20 + 6 ⇒ (17) + 6 = 23, who will heal: 2d8 ⇒ (4, 2) = 6.
Then, Thoxl will attempt to Treat Wounds on himself: 1d20 + 6 ⇒ (4) + 6 = 10.
"I'll just have to wait till later."
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
I will be away Tuesday and Wednesday the 3rd and 4th of September.
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
A 15 foot cone will miss Thoxl. Look at the 15 foot orthogonal on the second page of this
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Thoxl will raise his shield.
Thoxl will move away from the swarm.
Thoxl will strike with his staff at the Zombie.
Strike: 1d20 + 6 ⇒ (14) + 6 = 20for: 1d6 + 3 ⇒ (6) + 3 = 9 bludgeoning damage.
"I'll occupy them. Someone open the door, then prepare an action that triggers when the last of you go. Those that do melee, can stride in, strike, then stride out. Those that do ranged can make all of their ranged attacks. Then the triggered action is to close the door. "
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
@ Thoxl moves into the room.
# Thoxl gets out his staff.
$ Thoxl raises his shield AC 18
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Thoxl raises his shield and follows Sarmenti.
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Thoxl will Treat Wounds on Gobbs and Baskah.
Medicine: 1d20 + 6 ⇒ (15) + 6 = 211d20 + 6 ⇒ (18) + 6 = 24
Gobbs heals: 2d8 ⇒ (5, 5) = 10
Baskah/Mesce heals: 2d8 ⇒ (7, 8) = 15
Now that we have time, is there a way to destroy the Haunt?
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Athletics to disable the haunt: 1d20 + 6 ⇒ (7) + 6 = 13
Battle Medicine on Mesce/Baskah: 1d20 + 6 ⇒ (2) + 6 = 8
Raise shield
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Thoxl is out in front, shield ready.
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Some backtracking
Exploration mode: Defend
Thoxl has no sack, but has a backpack in which to put loot
Thoxl is a Lizardfolk, wearing studded leather armor emblazoned with the holy symbol of Isis. His shield is almost always raised.
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
I didn't know this was on.
Give me a little bit, and I will post in gameplay.
Iruxi Cleric 1 | AC16/18 | HP19 | F+8, R+4, W+8 | Stress 16 | Perc/Init +6 | Athletics, Medicine, Religion, Survival +6 | Warfare Lore +2 | Exploration mode: Defend
Here is an Iruxi Cleric of Bastet
Jane is from one of the wealthy families in Galt. She has just set out on her own, and is looking for adventure.
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