Machine Slayer

Thorongil of the House Stígr's page

206 posts. Alias of dain120475.


Full Name

Thorongil of the House Stígr For: 3 Ref: 7 Will: 4 Perc. 8 AC 18, HP 26

Race

Human - (Gladiator 1), Bard (Archaeologist 2) For: 3 Ref: 7 Will: 4 Perc. 8 AC 18, TT14, FF14, HP 26, CMB +6, CMD 17, Init +4

Gender

Male

Size

6'2"

Age

34

Languages

Common, Draconic, Elven, Halfling, Sylvan - Polyglot

Strength 13
Dexterity 18
Constitution 12
Intelligence 14
Wisdom 12
Charisma 13

About Thorongil of the House Stígr

- Class Features -

Gladiator -

Combat Expertise

Beast Fighter (Gladiator)
Power Attack + 2 to Animals and Magical Beasts

Exotic Armor Proficiency

Feats Description

Agile Maneuvers

Deadly Agility

Weapon Finesse

Traits

Historian

Student Survivalist

Friend in Every Town

Saves

Fortitude - 2 - 1 - 0 = 3
Reflex - 3 - 4 - 0 = 7
Willpower - 3 - 1 - 0 = 4

Combat Bonuses

Type Base Ability Misc. Total
Melee 2 1 0 3
Ranged 2 4 0 6
CMB 2 4 0 +8
CMD 12 4 0 16
Init. 0 4 0 4

Defense Bonuses

Armor Type AC Bonus
Dexterity Mod : 4
Misc. Modifier :
Flat Footed : 14
AC : 18
HP : 26 HP

Weapons/Damage

Weapon Attack Dam. Crit.
MW Rapier 1d20+7 1d6+4 18-20x2
Machete 1d20+6 1d6+4 19-20x2
Cold I. Dagger 1d20+6 1d4+4 19-20x2
Longbow 120+6 1d8 20x3

Skills
Skill Name Total Rank Ability Mis
Acrobatics 8 1 4 3
Appraise 6 1 2 3
Bluff 1 0 1 0
Craft
Climb 5 1 1 3
Craft
Diplomacy 8 3 1 3+1
Disable Device 11 1 4 3+2+1
Disguise 1 0 1 0
Escape Artist 4 0 4 0
Fly X
Handle Animal X
Heal 5 1 1 3
Intimidate 1 0 1 0
Know. Arcana 4 0 2 2
Know. Dungeon 8.......1.......2.......5
Know. Engineer 4.......0.......2.......2
Know. Geo. 9.......2.......2.......5
Know. History 9.......1.......2.......5+1
Know. Local 9.......1.......2.......5+1
Know. Nature 8.......1.......2.......5
Know. Nobility 8.......1.......2.......5
Know. Planes 4.......0.......2.......2
Know. Religion 8.......1.......2.......5
Linguistics 7.......2.......2.......3
Perception 8.......3.......1.......3+1
Perform 1 0 1 0
Prof.:
Prof.:
Ride 5 1 4 0
Sense Motive 5.......1.......1.......3
Sleight of Hand 4 0 4 0
Spellcraft 6.......1.......2.......3
Stealth 8.......1.......4.......3
Survival 11.......3.......1.......3+4
Swim 5 1 1 3
Use Magic Dev.

Gear

On Person
Name - Weight - Cost

Chain Shirt 25 lbs 100
MW Rapier 2 lbs 320
Machete 2 lbs 10
Cold Iron Dagger 2 lbs 4

In Backpack

MW Survival Kit 5 lbs 55 GP
MW Thieves Kit 2 lbs 30 GP
Pathfinder Kit 22 lbs 12 GP
Warm Weather Clothes
Scrivener Kit 1 lbs 2 GP
Long Bow 3 lbs 75
- 20 Arrows 3 lbs 1 GP
Surgeon’s Kit 5 lbs 20 GP

In Satchel

Antiplauge -

Total Weight 76 387 GP
155 GP remaining
Gained 500 GP recently for a total of 655 GP
Gained 125 - total now at 780

Bard: Archeologist

Cantrips Known
Dancing Lights
Detect Magic
Mage Hand
Mending
Message
Read Magic/b]
[b]Spark

Level One Spells Known: (2 Per Day)
Cure Light Wounds
Grease
Nature’s Paths

Bardic Knowledge
A bard adds half his class level (minimum 1) to all Knowledge skill checks and may make all Knowledge skill checks untrained.
NOTE: Gain +1 to Bardic Knowledge via Trait

Archaeologist’s Luck (Ex) – 7 Times per Day
Fortune favors the archaeologist. As a swift action, an archaeologist can call on fortune’s favor, giving him a +1 luck bonus on attack rolls, saving throws, skill checks, and weapon damage rolls.

Uncanny Dodge

Clever Explorer

At 2nd level, an archaeologist gains a bonus equal to half his class level on Disable Device and Perception checks. He can disable intricate and complex devices in half the normal amount of time (minimum 1 round) and open a lock as a standard action. At 6th level, an archaeologist can take 10 on Disable Device checks, even if distracted or endangered, and can disarm magical traps.
This ability replaces the versatile performance ability.

Description

Images

New Image

Song

Thorongil is a stern man who is often seen as grim at times, yet by many he is counted wise for he is versed in lore as well as the arts of combat and has a keen wit and a cunning mind.

His eyes are grey and bright and though his skin is fair - for he hails from the north - it has been darkened by many journeys. His beard is flecked with grey and his face is weathered though these marks of age are due largely to the trials he has faced rather than the years he has lived.

He carries a long, thin blade at his side and a bow at his back and is dressed in gear suited for long travel.

Despite the mystery which surrounds him, as well as his nature, he is courteous and honorable and willing to speak to others and learn from their lore.

NOTE: Thorongil, you have gained a +2 to all your future diplomacy rolls with the Halfling folk of Pridon's Hearth for your kind help and stories. Please note that down on your sheet.