Redeemer

Thok Yilmir's page

42 posts. Organized Play character for Hironjo.


Full Name

Thok Yilmir

Race

Skill:
ac2ap5blf-1clb-1crft9dip-1ddev2dis-1esca2fly2hdl-1heal1intm3knar9kndu5knen5 knge5knhi5knlo9knnat9knno5knpl9knrl9lng5prc4prf-1prof1rid2sm1slh2scrt9stl2s rv1swi-1umm-1

Classes/Levels

Spells:
level 0['Jolt', 'Resistance', 'Guidance']level 1['Grease (School spell)', 'Sleep', 'Burning Hands', 'Burning Hands']

Gender

Human Wizard 1 | AC13 FF11 T12 | F1R2W3 | Init2 | Meelee-1 Ranged2

About Thok Yilmir

=== Human Wizard - True neutral ===
Str:7 Dex:14 Con:12 Int:20 Wis:12 Cha:8
Level:1 Xp:1 Deity:Nethys

Hp:7
Initiative:2
Ac:13 | touch:12 | flat-footed:11
Fort:1 | Ref:2 | Will:3
Bab:0 | Cmb:-1 | Cmd:1
Speed:30

=== Weapons and Armor ===
Dagger:1d20+(-1), 1d4+(-1), x2
Light crossbow:1d20+(2), 1d6+(-1), x2
None:AC +0; Max Dex - ; ACP 0
Haramaki:AC +1; Max Dex 10 ; ACP 0

=== Special Abilities ===
Arcane bond:Familiar
Arcane school:Admixture (Conjuration)
Intense spells:Add 1/2 level to spell damage
Versatile conjuration:When you cast an Conjuration spell that does acid, cold, electricity, or fire damage, you may change the damage dealt to one of the other four energy types
Spellbook lv0:['Acid Splash', 'Arcane Mark', 'Bleed', 'Breeze', 'Chameleon Scales', 'Dancing Lights', 'Daze', 'Detect Fiendish Presence', 'Detect Magic', 'Detect Poison', 'Disrupt Undead', 'Drench', 'Flare', 'Ghost Sound', 'Grasp', 'Haunted Fey Aspect', 'Jolt', 'Light', 'Mage Hand', 'Mending', 'Message', 'Oath of Anonymity', 'Open/Close', 'Penumbra', 'Prestidigitation', 'Ray of Frost', 'Read Magic', 'Resistance', 'Root', 'Scoop', "Scrivener's Chant", 'Sotto Voce', 'Spark', 'Touch of Fatigue', 'Vacuous Vessel']
Spellbook lv1:['Burning Hands', 'Sleep', 'Grease', 'Heightened Awareness', 'Liberating Command', 'Mage Armor', 'Obscuring Mist', 'Snowball']

=== Traits ===
Inspired:1/day roll twice on skill
Magical lineage (burning hands):Lower metamagic level of this spell by 1

=== Feats ===
01 spell focus conjuration:+1 DC on Conjuration spells
01 varisian tattoo:+1 caster level on Conjuration spells. Dancing Lights as SLA 3/day
01 spell specialization:+2 Caster level on Conjuration spells

=== Skills ===
2 Class + 5 Int + 1 Favoured +1 Human= 9/level]
Total-Rank-Misc-Mod-Class-Name
+2 0 0 +2 _ Acrobatics
+5 0 0 +5 * Appraise
-1 0 0 -1 _ Bluff
-1 0 0 -1 _ Climb
+9 1 3 +5 * Craft
-1 0 0 -1 _ Diplomacy
+2 0 0 +2 _ Disable device
-1 0 0 -1 _ Disguise
+2 0 0 +2 _ Escape artist
+2 0 0 +2 * Fly
-1 0 0 -1 _ Handle animal
+1 0 0 +1 _ Heal
+3 1 3 -1 * Intimidate
+9 1 3 +5 * Kn arcana
+5 0 0 +5 * Kn dungeoneering
+5 0 0 +5 * Kn engineering
+5 0 0 +5 * Kn geography
+5 0 0 +5 * Kn history
+9 1 3 +5 * Kn local
+9 1 3 +5 * Kn nature
+5 0 0 +5 * Kn nobility
+9 1 3 +5 * Kn planes
+9 1 3 +5 * Kn religion
+5 0 0 +5 * Linguistics
+4 1 2 +1 _ Perception
-1 0 0 -1 _ Perform
+1 0 0 +1 * Profession
+2 0 0 +2 _ Ride
+1 0 0 +1 _ Sense motive
+2 0 0 +2 _ Sleight of hand
+9 1 3 +5 * Spellcraft
+2 0 0 +2 _ Stealth
+1 0 0 +1 _ Survival
-1 0 0 -1 _ Swim
-1 0 0 -1 _ Use magic device

=== Spells ===
Level 0:['Jolt', 'Resistance', 'Guidance']
Level 1:['Grease (School spell)', 'Sleep', 'Burning Hands', 'Burning Hands']

=== Equipment ===
Backpack
Bedroll
waterskin
7 days trail rations
Fishing line and hook
Flint and steel

Wealth:666GP 0SP 0CP