This is the first time for all of us and I received the Core Rulebook and Advanced Rulebook. I've played/am playing other games so I'm picking up on the rule pretty quick and I am familiar with DnD type systems from games like Baldur's Gate and all that. However, I feel like the rulebook just assumes all of us played 3.5e. The truth is, not all of us have and that is posing to be a problem because I don't know some things that I really can't find. However, I love the game! Played only one session before and I loved it and the freedom. It was easy to learn as a player.
Me and my friends made a party (I'm DMing)
All are level 1 still, as we have not finished character creation because I'm not quite sure how with some.
Dwarf - Barbarian - Drunken Brute
Elf - Sorcerer - Boreal
Half-Elf - Ranger
Elf - Wizard - Necromancer
Half-Elf - Witch
They ignored my advice on how to make a good, balanced party
Anyways, I have some questions. Mostly about spells.
1. How many spells do wizards begin knowing? I understand the concept of Spells Per Day (3 level-0's and 1 level-1 before +INT Mod.)
2. What spells do Witch's begin knowing? I'm confused when the book says that they (familiar, I know) know all the level-0 witch spells. Is that the two in the Witch specific category of spells or does it include all the level-0 spells like bleed as listed in the Witch's class description. I don't have the book on hand to check for page numbers.
3. Will somebody please give me a good, simple explanation on how to determine the CR of NPCs/creatures that I generate? I figured I would just make a human rogue character and use it as a bandit. Is that even the right way to make NPCs/creatures for encounters? I'm confused.
Any help is great, these forums are awesome. Thank you.