Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka snorts. "Well, it's a brave man that admits he's the smallest of the herd. But I'm not really interested in your size, you're not my type..." What's /me?
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 "Ho, we should have a fine hunt. I hear that animals are attracted to the sound of men arguing and trying to prove who has the bigger reproductive organ. I'm sure we'll be inundated with bucks with huge antler spreads eager to prove their's is bigger than the hunters... What a terrific strategy to attract them in..." The ratfolk says with a snort.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka snorts, and begins walking along the road toward the indicated direction they want to hunt in.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 "Nasty beasts. Much better as food than something to sit on." Thikka eyes the horses with distaste and distrust, which seems to be mutual. "I'll follow along on foot, to heal anyone who get's bit by the foul beasts."
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Sorry, travelling a lot for work. Thikka's never been asked about a boar hunt unless I missed it, she was talked to by the sister of the woman she healed and nothing else.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka continued on, so not sure if she needs to post or not. This is mostly a 'I am still around' message
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Hi all,
I'll try to get back to posting regularly. MDT
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka nods. "I'll do so, girl. How's your sister? Wound didn't get infected did it?" She asks, a bit brusquely, but with an eye toward making sure a patient doesn't get worse. As if she suddenly remembered something, she mutters. "Customs. Customs." Then speaks in a normal voice. "Oh, and I'm Thikka."
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka makes sure she get's her promised pay, and then steps out of the tomb. She looks around. "Bah, just two piddly skeletons. Hardly worth getting out of bed for." She grouches under her breath, and begins to walk slowly off toward the hotel. Sorry folks, she's crotchety. She'll stop if someone calls after her.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka snorts. "Well then, that would be what they were looking for. I wonder what sort of rituals require the body of a priest. Probably none of them good."
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 "Don't be dense. Obviously someone was looking for something, and thought the old priest was buried with it. On the off chance he wasn't, we might want to check his estate. Or talk to the young priest about what the old priest was buried with." Thikka snorts.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Wasn't rolling for knowledge about the undead. Was rolling to try to figure out what woke them up. Most necromancers are arcane casters, and tend to leave behind arcane specific trails. IE: they use different rituals, different components, etc. But with that roll, it's moot. "Because someone wanted to be warned if any noisy idiots decided to come poking around..." Thikka says irritably, looking around at the shouting sheriff. "Well, let's get going, they know we're here."
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka huffs. "Some damn fool went and woke up skeletons. Could 'a been a goblin, but unlikely." Thikka begins to examine the remains. Kn(Arcan): 1d20 + 9 ⇒ (4) + 9 = 13
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka moves up next to Darror, and her tail snakes out to touch the skeleton. One darror hit if it's still up, or the other if not Touch Attack: 1d20 + 1 ⇒ (19) + 1 = 20
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Init: 1d20 + 4 ⇒ (17) + 4 = 21
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka shuffles along, using her walking stick. She doesn't bother with much talk, instead waiting for something to happen. It's not as if she's going to be moving any big heavy doors.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 "Ever'body but the humans..."
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka huffs, and her tail reaches out to touch Naele on the back of the leg, unobtrusively. CLW: 1d8 + 1 ⇒ (8) + 1 = 9 "You should speak up sooner, child." She says, before energy washes over Naele. "That'll be 10 gold. Cheapest healing you'll find on the continent."
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka nods. "Works for me..." She takes several rolls and puts them in her pocket, pulls out a handkerchief and wraps up some cheese, which goes into her robe, and then adds some fruit as well. Then she goes back to eating more food, going heavy on the meats.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 The ratfolk snorts. "How much does it pay? Nobody is interested in helping me get back to my home, and the ships charge for tickets... So while I'd like to help, I have to ask for payment."
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 "Ship full of idiots who refused to seek shelter in a storm, because their cargo might go bad. Instead the cargo sank. Then, after being rescued by a different ship, they stranded me in this god forsaken town with no money or way to get home."
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 "I am not responsible for the damage done by the goblins, and I do not care what the sheriff says, I will not pay for the damages they did." She says, a bit sullenly, but gets up to go talk to the sheriff.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 "Bah, let them ask the bards... those idiots will make up whatever story they want to anyway, and that's all people will talk about anyway, is whatever idiocy the bards spout while drunk..." Thikka spits grumbly, pulling up her hood and stomping along with her staff making solid 'thunk' noises on the packed earth of the street.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka shoos off the last of the stragglers, and looks up at the woman who approaches. She touches her chest, where her money bag rests on a thick leather strap, and then nods. "I will accept your offer. I am Thikka." She says, and dips her head.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka gives heals out to those that need them, muttering about city watches and public service and lack of money back to her island home. She gives the man a nod at the thanks for saving his dog, and shoos them both off, along with anyone else who isn't wounded. "Now where's the city watch? You'd think taxes would pay them to clean up goblins, rather than me." She says in a crotchety voice.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Tikka gathers up her staff again, and looks around. "Any of you worthless lot need healing? If not, listen to the long-shank and get on home before the goblin's eat you." She says, sounding cranky.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka glowers at the warchanter, and points her stick at him. However, her paw touches Connal and she casts a spell, to heal him. Heal: 1d8 + 1 ⇒ (2) + 1 = 3 Last of my spells
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 I'm not sure what the order is anymore on initiative. That's why I said if she can reach him, then Connall, otherwise the dog. In other words, if he's hurt on her action and she can reach, she'll heal Connall, if not, then she heals the dog.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka instead heals either Conall (if she can reach him) or the Dog (If she can't). Heal: 1d8 + 1 ⇒ (7) + 1 = 8
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 As long as she can reach him.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Sorry, need to retcon Thikka's action. I forgot she doesn't have the evil eye hex anymore. My bad. Instead she heals the dog again (she has second try at hex).
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 He's still affected by it for 1 round
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thika looks at the warchanter, and glares at him. Goblin:
"Cursed be thee, weapons do love thee" Evil Eye, -2 AC
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka moves around the fight, toward the trapped human. If she can get close enough, she'll touch the downed dog with her tail and give it a cure. If not, she'll try to get close enough to the trapped human to offer it some assistance. Cure: 1d8 + 1 ⇒ (5) + 1 = 6
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka frowns. "Stupid goblins." She mutters under her breath, although the intensity seems to be on 'stupid' rather than 'goblin'. Init: 1d20 + 4 ⇒ (7) + 4 = 11
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka hobbles over to the bear. "Just make sure it doesn't bite me, or I'll have a bear skin cloak..." She says with some an acerbic tone. She reaches out to touch it's side, far from it's mouth. CLW: 1d8 + 1 ⇒ (5) + 1 = 6
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka snorts, and begins to walk like an old woman again, using her staff. "Well, that was a waste of time. Anyone injured? Other than the idiot goblins?"
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka looks for a wounded townsfolk, and touches them with a hand. Heal: 1d8 + 1 ⇒ (7) + 1 = 8
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 By my reckoning we have : Darror - Alchemist (Chemical Healer)
What we are missing is a divine caster & a rogue type. A druid, or inquisitor, or oracle, or shaman would work well. I don't think we need a cleric, we have the healing covered I think between Darror/Thikka/New Divine. We seriously lack someone who's a skill monkey though. Note, there's the 'permarecruitment' thread with a spreadsheet of people trying to get into RotR, so you might want to check that first, anyone patient enough to add to that and still be around is less likely to flake.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka looks at the remaining goblin and mutters under her breath. Casts Daze, DC 14 or lose his next action
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 I was waiting for someone to post so it was my turn, sorry. Last I saw, I had two people ahead of me.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka grumbles, and drags the red-head out from under the wagon. "Get away from the wagon, the goblins are going to burn themselves up in it." She calls out to anyone near the bonfire wagon, as she drags the red-head away from it and toward some other safety.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Perception: 1d20 + 4 ⇒ (12) + 4 = 16
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka huffs, but seeing as how the goblin is distracted, she stops moving like an old woman for once, and uses her staff to vault her way away from the goblin. Avoid AoO, Acrobatics: 1d20 + 8 ⇒ (16) + 8 = 24 The small ratfolk vaults up and over the crowd, and lands near the indicated wagon, before returning to her staff aided shuffle. Peering under the cart, she looks for any one injured or in need of protection. Healing Hex, if needed: 1d8 + 1 ⇒ (4) + 1 = 5 Think Yoda... :)
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Thikka leans on her staff, watching the goblin attack her shadow. Goblin: "That's it, kill her! Kill that rat woman! You figured it out! You can only kill her by attacking her shadow! Go go! Smartest goblin in the world you are!"
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 If we end up needing replacements, there's a sticky thread in the recruitment where people put their characters wanting to be recruited, faster than a new recruitment thread.
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 No map, so not sure where Thikka is in relation to Darror. Fortunately, they can steal the bombs but not use them. LOL Thikka humphs. "You want fire?" She moves closer to the goblins and then casts Burning Hands to catch the two thieves without hitting Darror. Fire: 2d4 ⇒ (3, 2) = 5
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Works for Thikka
Female Ratfolk HP (7)
Stats: AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4 Skills: Witch 1
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9 Sure.
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