Amiri

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**** Pathfinder Society GM. 41 posts. No reviews. No lists. 1 wishlist. 66 Organized Play characters.


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Liberty's Edge

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Tonya Woldridge wrote:
Jib916 wrote:

Thank you for your response Tonya.

I apologize if I seemed rude or malicious in any way. The radio silence did have me bit concerned.

Your response got me thinking that maybe I might be confused on what your title actually means and what you do.

Can you explain what the Director of the Community postion entails? What your responsibilities are? What you do from day to day?

Thank you for the apology. I appreciate it. At this point, things are as they are and I'd just like to find a way forward.

DoC probably isn't the best title that could have been given, though it does touch on the varied tasks of the position. My position is an amalgamation of several sets of tasks that got pulled together. Some are operations tasks, like CS oversight or convention organization, that used to belong to the Operations Manager/COO. Some are Org Play tasks that don't fall under the Org Play Coordinator or the Digital Adventures teams (which mostly comes down to institutional memory of the programs, as I've been involved with them in some way since 2010, and strategy). Another group involves team coordination/process development/project management tasks involving members of different internal teams. The last big category is analysis & strategy-related tasks. So lots of items that relate to different communities, but not as many boots-on-ground involvements as may be anticipated given the title.

For my part, I see myself as a facilitator, getting groups and teams the tools they need to be effective, then getting out of their way. Right now, the community needs answers. I'm trying to keep communication flowing so that the parties that can give answers have the means to do so.

Thank you Tonya for your responses. I do greatly appreciate the time and effort you have made to gather and communicate your thoughts.

Can you give examples of how you have demonstrated effective facilitation, that has empowered and enabled the teams?

There have been reports of some obstruction and delay in the past, can you give us your ideas on how you plan to mitigate this in the future?

Thank you for your further efforts to explore, cooperate, and report on this fantastic game all the great people at Paizo have put together.

- Jacquelene Steele VL Louisville KY

Liberty's Edge 4/5 **

pauljathome wrote:
andreww wrote:

I am just not sure that will be the default. This is especially so as after the first encounter the VC explicitly says she was trying to keep things quiet about what was going on.

Well, that is a good way to get both players AND characters pissed at how insanely stupid the Pathfinder Society is being.

That single change would have very, very greatly impacted my enjoyment of the scenario. "Sorry Mr Druid, but your spell selection is useless. Hope you enjoy spamming cantrips" is only a small exaggeration.

Especially for a repeatable its just about begging players to cheat and use meta knowledge.

There is a difference between "Hey, Druid known for your fire spells, maybe you should invest in other elemental magics instead", and "Hey, we are journing to investigate troubles w/ our underwater monastery with some nearby sea devils. If underwater combat is required, I won't be able to bring my fire monk protector w/ me, so you better invest in some other elemental spells."

So I as well would have let the Druid swap out his unused spells after the VC briefing. I don't think an answer to a possible question is meant to be read as a reason to dick over a character, more as suggested flavor to help GM's answer questions in character w/ those who they are speaking with.

Liberty's Edge 4/5 **

Actually looking at the stat blocks, my opinion changes slightly.

The Summoning stone is a CR 1 Hazard, the only antagonistic thing it does is summon a creature. The stat blocks for area B, list a weakened version for Option B (Living Boulders / Weakened Living Boulders), and Option 3 (Shadow Drakes / Sun-Scorched Shadow Drakes). Both of these regular creatures are CR 2, and the adjusted versions are CR 1. I reviewed the Sun-Scorched Shadow Drake and it is indeed the weakened version of the Shadow Drake.

Option A (Ghoul) is only a CR 1 creature. It lists no weakened version in the stat block.

I take this to mean that the Final encounter in C4 summons one of the weakened versions of the creatures, and not a weakened weakened version as I was previously assuming. The text is attempting to specify to use the CR 1 version of the creatures and not the CR 2 when adding it to a CR 3 creature for the final encounter.

Which makes me happy, because no attempting to quickly apply a modifier to a stat block, and sometimes forgetting it. (I don't like absent minded TPK's).

Liberty's Edge 4/5 **

NECR0G1ANT wrote:
For the A. Swamp Trail and B. Swamp Ruins encounters, where should the PCs start?

I'm having them start at the 'cross roads' between Thakik's hut and the ruins. Where I will have Rain awaiting them, pointing to the ruins and calling out the danger he sees.

Saqcat wrote:

In the last encounter the hazard summons the same creature that in the B encounter with the weak adjustment.

In the case of the living boulders, that have already the weak adjustment applied, should I apply it twice?

I'd just apply the -2 adjustment again, so it would be a weak, weak, boulder, for balance reasons.

Unless the group you are playing with would rather have 'hard' mode. Though one slightly less weak creature isn't my definition of Hard Mode. LOL.

Liberty's Edge

A note for the curious.

The Map listed above is correct. It does use the flip map Asylum. Despite it being listed as being Map Pack: Ambush sites in the bounty itself.

Liberty's Edge

5 people marked this as a favorite.

The book is gorgeous. Good job art team.

I've also found myself loving the content that has caught my eye and caused me to browse.

Haven't browsed a rpg book like this in a long time.

Excellent work all around.

Liberty's Edge 4/5 **

I was a little surprised there wasn't a reference to Zyphus here.

Seemed like a perfect set up for a little bit of accidental death.

Liberty's Edge

Every month I go to the upcoming previews looking to see if Necropolis will finally be reprinted as a Classic.

At this point, my browser has become like a Widow's Walk, I endure the page load times in order to peer out onto the horizon in the vain hope of glimpsing some sign that it lays just beyond the horizon.

Alas, there is still no sign of it returning, so I must continue to deal with the awkwardness of my custom printed maps.

Liberty's Edge

I swear I've seen both of these maps before as custom maps in some 1st Ed scenario.

I went looking and couldn't find them. My memory is hazy, but I found one that is functionally something like the 1st image from 01-38 No Plunder, No Pay, but it is not the same image at all.

Am I having deja vu, or were these maps used in some scenario?

Liberty's Edge

They are heavier than the hero point coins, and have the weight I am looking for with hero point coins. So I use them for hero points. My players really seem to like them.

When cashing them in, it feels more momentous when you heft a weighty coin and it goes thunk across the table.

Liberty's Edge

1 person marked this as a favorite.

I'm really looking forward to this. Any excuse for me to wear a sequin evening gown while I run is in the running for one of my favorite adventures!

Any word on what maps these scenarios may use?

Thanks a bunch!

Liberty's Edge

I really liked this scenario because it's so open. There is a lot of freedom for players to make thier own choices.

Liberty's Edge

2 people marked this as a favorite.

Yay! More Repeatable Scenarios. I am very very glad there are a number of repeatable scenarios, please keep it up. It makes it much easier to get new players up to speed with more experienced players, and makes creating more characters per player easier.

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Bravo!

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Jim Butler wrote:
captain yesterday wrote:

Will I be able to buy a copy if I don't pledge.

Nothing personal, I don't do kickstarters.

Confirming what Franz said. You'll be able to purchase the Kingmaker Adventure Path and Bestiary products from paizo.com and your favorite local game store. The exclusive items are only available to backers of the campaign.

-Jim

Thank you for answering my questions Jim and Franz.

Liberty's Edge

I received a late pledge post card with my Tomorrow Must Burn adventure path.

When these books hit retail, will they be there own separate subscription? Or would they be included under the Adventure path subscription?

I would like to make sure that if I buy them during the late pledge that I won't then get a second copy as a subscription.

Liberty's Edge

Michael Sayre wrote:
** spoiler omitted **

Are there any changes to that map? Thereby making it a custom map, or is the map used the same as the currently out of print flip map?

Because I have that particular flip mat, so either, I'm already set for maps, or I have a map I have to print when I get the quest.

Liberty's Edge

3 people marked this as a favorite.
michaelane wrote:
Season 2 and Zo! When you get a chance can you let us know the maps for this one? Thanks!

Maps Needed:

1 Custom
Jungle World
Asteroid
Ghost Ship

Liberty's Edge

Any word on what maps the scenario may use? Inquiring minds and all...

Liberty's Edge 4/5 **

BigNorseWolf wrote:

I had the banshee say "they won't let me sing... maybe i'll listen to your screams instead..."

It also had the misfortune to come out at the party near the monk and the paladin so it didn't last long.

The party rescued maldris by dropping the cleric with a ready plane shift spell on top of him using a giant eagle with the bombard trick. Malrdis and the cleric went to CG heaven (this is the ONLY way you're getting here )@#)(@#@*&^*&^%$ ) then running away. The party bought 6 hats of disguise to walk the prisoners out so they just kind of im ho tepped their way to the docks.

You know, one could have simply walked to Malrdis.

Didn’t have to go all giant eagle mic drop, cut out 500 pages of story just to finish the thing. Lol.

Liberty's Edge 4/5 **

I apologize for the Thread Necro, however, I have a question, and searching has not found it answered. (To my surprise.)

The Among the Living Chronicle sheet has a: Periapt of Wisdom +2 (Cost: 4.000 gp).

Reminding myself of this item's stats from 3.5: https://www.dandwiki.com/wiki/SRD:Periapt_of_Wisdom

It's a neck slot item that gives a +2 enhancement bonus to Wisdom. Given that Wisdom bonus only seem to happen on Head Slots and Ioun stones, this appears to be either:
1) No longer legal item
2) A pretty special item indeed

If it was legal, would people be able to get it enhanced as they would a Headband of Inspired Wisdom? (I.e. to +4, and maybe even +6)

Just curious, because I know at least one of my players will ask.

Liberty's Edge 4/5 **

What I realized when I was running this was: The Doru has no hands. So if the PC’s don’t leave a door open, he can’t escape. I would have been more mindful of that and played up my attention to doors earlier in the scenario. Like at the alchemist shop. Maybe the alchemist saying “you weren’t born in a barn! Close the door.” When the Pc’s come in, so the next door they come to I can make a joke about the alchemist, and find out if they intend to shut the door or leave it open.

So even if he only does things that keep him invisible, there are mechanisms to keep him from totally floating off in the night with the party completely unaware.

Liberty's Edge 4/5 **

I personally really like:

Signs in Senghor
Down the Verdant Path

But there are so many good scenarios this season.

Liberty's Edge 4/5 **

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Wish I could have joined. Husband said he wanted to have a day where we didn't have anything planned. So, no running off to play Pathfinder for me.

Hopefully there will not be a 'next time'. Given a next time would mean the loss of another member of the gaming community.

Liberty's Edge 4/5 **

Joe Bouchard wrote:

I can confirm that they are still taking GMs. I submitted my application via the online form Monday night and got a response in less than 24 hours.

See y'all there!

If I submitted my application Tuesday night, and still haven't gotten a response, should I be worried?

Or are ya'all waiting until the schedules are done and sending out the response next week?

Liberty's Edge 4/5 **

1 person marked this as a favorite.

Brent, maybe I'm being dumb, but I am not seeing the link on where to sign up.

Just found out I am not working Derby Weekend, so me and some folks might need to get out of town! :lol:

Liberty's Edge

For those people who are interested in volunteering for Origins, where would we sign up?

Kthxbai

Liberty's Edge 4/5 **

While I was awaiting my response, I passed this along to more of the Louisville Group, maybe a few more of us will come on up. :)

Liberty's Edge 4/5 **

Are you still needing GM's? I am very interested in volunteering for this insanity.

Liberty's Edge 4/5 **

1 person marked this as a favorite.

I did really like this scenario.

Playing as a Tengu who is from Tien, it was very fun. Though I think the author could have given some guidance to the GM on what would happen for this particular edge case.

My one remark is, both playing it, and running it, it felt like the monks and the shrine were all a big lead up to a big Abyssal outsider showing up as the final boss. I felt most of the fights were light.

Spoiler:

Note, both when I played, and when I ran the scenario we played up. Both times most people were level 3.

For instance, in both run throughs, Chosen Migari was taken down before her turn in initiative. Thereby, never getting a turn herself. And the both parties made short work of the guards.

The boar fight was similarly over in less than a round, and a round and a half, respectively.

The monk fight went a few rounds, but the tide of battle had pretty much turned by the 2nd round. Which would have been perfectly fine if that was the setting for a big outsider to pop up after they were defeated.

The cube fight was harder when I played because none of us could make a 15 perception roll to save our lives, but the party I ran, almost all of them saw it.

So in my opinion that makes the cube fight the best fight in the game.

Other than the combats feeling too easy, I really like the scenario. I liked the flavor and the feeling. I as a player with a Tengu, really enjoyed being able for her to return 'home'*

*(Kwanlai is not really where she grew up, because her parents fled Kwanlai during the ripples of upheaval that continued years after the fall of Lung Wa to the land of Quain. Where she was unfortunately orphaned at a young age and raised in a monastery that worshiped Pharasma, Qi Zhong and Desna.

Liberty's Edge 4/5 **

So when I ran this, the party took their jobs very seriously. The stationed a rotation of guards outside the door.

Spoiler:

That guard did not move when the attack started. Even going so far as knocking on the door, alerting Sephriel to the threat.

After a couple rounds of roleplaying Sephriel sleeping through all the commotion, I finally had Sephriel open the door, and be all "An attack! Let's go give them a what for!' With the plan to let one of the elf separatists knife him in the back, or some such. However, there was a bottle neck at the stair cases leading down below, and none of the separatists were able to acrobatics their way to Sephriel before they were all killed.

So, I had a living Sephriel, and a party on very high alert. Knowing there was going to be no way they would leave Sephriel alone for long enough for another attempt, I decided to not derail the investigation, but leaving a clue on the body of the separatists.

How did they know exactly where and when to attack? I had the murderer give the navigation plan to the separatists. Azuretta was my killer, and I allowed them to find an important clue with a dc 25 linguistsics check (The party nat 20'd it of course). They figured out the elven was written by someone who did not speak elven as a completely native speaker. Working in Azuretta's background of being raised by humans.

With this I was able to make the investigation work. And Sephriel just kinda hung out, bemused and seemingly 'clueless'. With descriptions of him reading while drinking the elvish azlant equivalent of margaritas on the deck, not a care in the world.

The party was pretty surprised that he was supposed to die, and when Sephriel got back to Azlant, told them "Thank you for your hard work and diligence. I am glad to see the Path Finder Society sends capable agents. It saved me the cost of a clone."

The important thing is everyone still had fun. I played it as written, and I do think it would have made more sense (and been more fun), if the party had just arrived to the ship, because the last group had all come down sick.

Otherwise, it was a very fun adventure, and I would love to run it again sometime. Maybe not with such an experienced and cynical group of players who sign up for an adventure titled "Murder", telegraphing what is to happen after the mission briefing.

Liberty's Edge

The Lore Shaman's Spirit Ability states:

Quote:


Monstrous Insight (Su): The shaman can identify creatures and gain insight into their strengths and weaknesses. As a standard action, the shaman can attempt a Knowledge skill check to identify a creature and its abilities (using the appropriate skill for the monster’s type) with an insight bonus equal to her shaman level. Whether or not the check is successful, she also gains a +2 insight bonus for 1 minute on attack rolls made against that creature and a +2 insight bonus to her AC against attacks made by that creature. These bonuses last for 1 minute. The shaman can use this ability a number of times per day equal to 3 + her Charisma modifier.

The wording 'on that creature', makes it sound like it is against an singular individual creature. However, it would make sense if the bonuses were against any creature of it's same type.

For example: Party is being attacked by 3 wolves and a Goblin. My Shaman makes a monsterous insight check against Knowledge Nature. Would it matter which wolf she made the check against? And would she only get the benefits of the ability towards that wolf, or would the bonus apply to all the wolves but not the goblin (of course).

Thank you in advance for everyone helping me understand this.

Liberty's Edge 4/5 **

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Thank you everyone!

My group did get 4 out of 4. So no worrying about that!

However, they spent a bit offering White Thoothec Wallace; coffee, tea, cigarettes, blueberries, wine, tomato sauce, and etc, because they didn’t know if they could trust a guy with teeth so white. :lol:

Liberty's Edge 4/5 **

Thank you for responding Lau.

Oh yes, I understand that 4 out of 4 is doable, I am just trying to understand what happens in the edge cases. (Because if there is an edge case, we tend to find it.)

I just don't think it's very fair to tell a party they succeeded but not well enough to get the prestige point... unless that is what the intention was.

Liberty's Edge 4/5 **

Ok, I have a question about the Primary Success Condition.

On Page 24, in the first paragraph under 'Vying for Senghor's Support' it says:
"Without the support of three of the four faction representatives, the alliance fails."

However the Primary Success Condition states:
"If the PCs manage to convince the representatives from each
of Senghor’s ruling factions
to lend their support to the
Pathfinder Society against the Aspis Consortium, they fulfill
their primary objective and earn 1 Prestige Point."

Which suggests to me, the PC's could succeed at convincing the council to support the Pathfinder's, but not actually gain the Prestige point for doing so. Since they only convinced 3 of the 4.

How did you all run it when you ran it?

Liberty's Edge

Ha ha! I am not sure how I missed him!

Miss seeing you around every morning in the KS comments. Hope every day is filled with laughter, coffee and croissants.

--- Edit ----

Ha ha! I do believe I have found one (actually two) not on your list.
Aric of Halvon / The Red Raven (Iconic Vigilante)

(The two sets of Iconics in Bones 4 is what has been throwing me, when I haven't found the ones included before.)

Liberty's Edge

Im creating my November order, (cause I gotta get the new special edition Dain Deep axe for free) and I want to be sure I have all the iconics. (At least until Nones 5 fulfills. :lol:

And your list has been most helpful frencious.

However, I think it may be missing Zadim Iconic Slayer. I don't see him in any of the Bones releases and so don't see him on your list? is he in Bones and I missed him?

Otherwise I'm going to order him in metal.

Liberty's Edge

Thank you Diego.

Liberty's Edge

I too am waiting for a response from Customer Service to address similar issues with a society number.

Would it be possible to post when you getting close to caught up?

Then I'll know that my email did get to your mail boxes, and I should resend.

Thank you!

I hope everything is ok with you and yours, and that the reason you are short staffed is for all good reasons (like vacations, maternity leave and etc.)

Liberty's Edge

Yeah, but then I feel almost forced to strip the Pathfinder prepaints so the wonderful sculpts underneath can shine through!

Liberty's Edge

Frencois wrote:

There it goes

Only missing for next time:
Honaire (cohort)
Jirelle
Kess
Leryn (cohort)
Lirianne
Padrig (cohort)
Yoon

Thank you for making this list my croissant loving friend. Allows me to know which ones I need to pick up in metal now. LOL!