Therrin's page

Organized Play Member. 8 posts (9 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character.


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Orthos wrote:

Snark aside, you're quite incorrect.

Golarion started out partially based on James Jacobs's homebrew world which has been worked on for over 30 years - placing it sometime in the early 80s, not 90s - combined with the additional input and creations from the rest of Paizo, which itself was not founded until 2002, far too late to have been together to create Golarion for a campaign "created back in the early nineties".

So unless you're saying you played a game under James Jacobs in the early nineties that was set in his homebrew (which wasn't Golarion yet, at least not the Golarion we have today) where all that stuff happened - and even if it did, which seems excessively unlikely, that doesn't mean it's still canon for the published, composite world of Golarion as it is now - I'd have to say you're doing a rather poor job of pulling our legs, sir.

Isn't this the second time in a week someone's showed up claiming to have insider knowledge on Paizo/Pathfinder/Golarion? And had their dates off and their information skeptical?

Whatever you say dude. I know my information is accurate because it comes from my memory. I did not play under James Jacob's but I played under another DM who's world bears an incredible resembly to Golarion. I played back in the early nineties and was one of the three heroes mentioned before. It was played in D & D second edition. The afore mentioned DM detailed out his world and put it on open source, which I aided him in some areas along with others.


Orthos wrote:

And? The Spawn are so minute compared to Rovagug himself that they're barely a blip on the cosmic radar. A group of four level-20 PCs can take out the Tarrasque with proper planning, equipment, tools, and a bit of luck. Big R required the collective cooperation of ALL THE GODS just to lock away. And he took a few of them down before they managed it.

Rovagug getting loose is not the kind of thing that gets ignored, missed out on, or forgotten. All the gods would be on Highest Terror Threat Level red alert, just like the last time Big R rampaged around, and rushing to get him back in his cage. Every single one - the old guard (Asmodeus, Sarenrae, Erastil, Abadar, etc.) know just how bad this guy is when he's free, and the new bloods (Cayden, Iomedae, etc.) would have heard of him from their peers and predecessors. Every cleric on the freakin' planet would get a blaring klaxon from their patron saying "All hell is about to break/has broken loose". (Or, for Rovagug's, "IT IS TIME TO KILL EVERYTHING.")

Also you said "the children of man were involved in this war". Meaning unless every single participating mortal died, someone walked away from that battle to tell the tale =P

Paizo's been pretty good about avoiding things where "this thing happened but no one ever knows about it". They've been mysterious about events in the past, but it's always been knowledge that something occurred, even if the details are well-hidden or blurred by secondhand tellings, foggy memories, or magical interference.

Seriously, I'm all for tossing up crazy Aroden Death theories, but at least make an effort to have them make sense in the context of the setting.

Not tossing out theories. This world was originaly created back in the early nineties. The original campaign was three heroes that ended up involved in the God's war with chaos ( Rova-Gug as its called now ). They were present when Aroden sacrificed himself to imprison the chaos god once again. Upon there arrival they were heralded as the children of man. Three other chosen did the final imprisoning, a hero of the past, one of the present and one of the future. The original three heros returned to the mortal world and twenty years had passed. These three heroes were also the ones who defeated the Tarrasque when it showed up.


Orthos wrote:
Rovagug is imprisoned inside Golarion. If he got out, someone would notice.

Rova-Gug's escape was pre-cursered by the arrival of one of his spawn ( The Tarrasque ).


Talynonyx wrote:
Tigit wrote:
The sacrifice Aroden made to contain the chaos god is part of an adventure. The PC's witness the dath and the war between the gods and Rova-Gug at the end. When the PC's return it is 20 years into the future and Cheliax has already turned to pacts with Devils. This adventure however occurs before the current date of the setting.
You're getting a lot wrong here. Aroden became a god long after Rovagug was imprisoned.

Just because Rova-Gug was imprisoned before does not mean he did not escape and have to be imprisoned again. Just because the mortals of the world do not know of the war to reimprison him does not mean it did not occur.


The sacrifice Aroden made to contain the chaos god is part of an adventure. The PC's witness the dath and the war between the gods and Rova-Gug at the end. When the PC's return it is 20 years into the future and Cheliax has already turned to pacts with Devils. This adventure however occurs before the current date of the setting.


Aroden's Death was a result of a war between the God's and Rova-Gug. Arodden sacrificed himself to once again contain the chaos God once more. The children of man were also involved in the war.


Aroden's Death was a result of a war between the God's and Rova-Gug. Arodden sacrificed himself to once again contain the chaos God once more. The children of man were also involved in the war.


I am looking for a pathfinder game in the Beaumont Texas area. Does anyone know of one in this general vicinity?