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About Theopolis VitaronTheopolis Vitaron
Daily Resources:
Lay on Hands: 6/12 per day
Bastion of Good: 1/3 per day Divine Bond: 0/1 per day effects:
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Holy Shield [lgt shield] (adjacent) +2 shield bonus to AC Holy Shield [buckler](adjacent) +1 shield bonus to AC Bastion of Good (10 ft) 1/2 damage to allies from foe, +6 deflection to AC/CMD to paladin Power of Faith (30 ft) +1 morale bonus to AC/CMD/Att/Dmg/vs fear, restores 1d4 ability dmg 1/day Background:
Theopolis Vitaron is the 7th son of House Vitaron, a minor noble family in Westcrown, Cheliax that owes allegiance to House Mezinas. He left home to follow Iomedae's calling 10 years ago, shortly after a falling out with this father.
Theopolis is currently traveling through Ustalav vanquishing evil and defending the downtrodden, while he tries to follow the path of Iomedea. He struggles with where he should go next on his life's path, return to Cheliax and seek admission with the Hellknights of the Order of the Godclaw in Isger, travel to Lastwall and seek admission to the Kights of Ozem or continue the path of a knight-errant in Ustalav. So for now he continues to be ever vigilant for the remaining cultist of the Whispering Tyrant, and offer them redemption of the soul before they travel on to the Boneyard for their final judgement. Paladin's Code:
• I will learn the weight of my sword. Without my heart to guide it, it is worthless—my strength is not in my sword, but in my heart. If I lose my sword, I have lost a tool. If I betray my heart, I have died.
• I will have faith in the Inheritor. I will channel her strength through my body. I will shine in her legion, and I will not tarnish her glory through base actions. • I am the first into battle, and the last to leave it. • I will not be taken prisoner by my free will. I will not surrender those under my command. • I will never abandon a companion, though I will honor sacrifice freely given. • I will guard the honor of my fellows, both in thought and deed, and I will have faith in them. • When in doubt, I may force my enemies to surrender, but I am responsible for their lives. • I will never refuse a challenge from an equal. I will give honor to worthy enemies, and contempt to the rest. • I will hear my enemies words of repentance before sending them to the Boneyard for their final judgement. • I will suffer death before dishonor. • I will be temperate in my actions and moderate in my behavior. I will strive to emulate Iomedae’s perfection. Magical Item Abilities:
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Bashing (shield) Shield does damage as if two sizes larger for shield bashes Holy Reliquary The item can be used as a holy symbol divine focus. Item counts as a permanent fixture for the consecrate spell. Boots of the Cat Take minimum possible damage from falls (1s on each die) and always land on feet. Elixir of Swimming +10 on swim checks for 1 hr Possible items to get:
Bracelet of Mercy (UE) 15,000gp (+1 mercy, CL+4 for remove disease mercy) Silver Smite Bracelet (APG) 16,000gp (+4 Paladin Lvl for smite feature) Bracers of the Avenging Knight (UE) 11,500gp (Smite 1/day) Bracers of the Merciful Knight (UE) 15,600gp (ClassLvl +4 for LoH, lesser restore 1/day) Merciful Vambraces (UE) 8,000gp (1/day LoH with addtional mercy) Crystal of Healing Hands (UE) 12,000gp (store LoH w/mercies in crystal for other user) Merciful Baldric (UE) 60,000gp (1/day select 3 extra mercies for 24hrs) Ornament of Healing Light (UE) 10,000gp (LoH up to 15') Attack Actions:
Bull Rush [dice=Bull Rush vs CMD]1d20+14[/dice] ooc]Successful attack pushes target back 5', plus additional 5' for every 5 points that exceed the CMD[/ooc] ooc]Failed attack, my movement stops in front of target[/ooc] Feldgrau:
F1 - Old Farm: Cleared F2 - Forge: Cleared F3 - Candle Shop: Unknown F4 - Grenver house: Unknown - has a view F5 - Colours & Dyes: Occupied - Prince's Werewolves F6 - Glassblower shop: Unknown F7 - Butcher shop: Unknown F8 - Haunted Inn: Cleared - Allied w/ ghost F9 - Mill: Cleared - Adimarus & boys F10 - Tavern: Cleared F11 - Apothecary: Unknown F12 - Shed: Cleared F13 - Town Square: Occupied - WW Patrols, Mass Grave F14 - Armory: Unknown G - Tower: Occupied - WW Headquarters, Auren Vrood (Necromancer) |