| Classes/Levels |
N Human Male Wizard 1 |AC 15| HP 15/15 | F: +4, R: +5, W +6;| Perc +4 | Hero Points: 1 | Active Conditions: none | |
About Theodorus Merula
Theodorus Merula
Male human evoker 1 Advanced Player's Guide
N, Medium, Human, Humanoid
Perception +4
Languages Common, Draconic, Elven, Goblin, Jotun, Kelish
Skills Academia Lore +7, Ancient History Lore +7, Arcana +7, Medicine +4, Nature +4, Occultism +7, Religion +4, Scribing Lore +7, Society +7
Str 10 (+0), Dex 14 (+2), Con 12 (+1), Int 18 (+4), Wis 12 (+1), Cha 12 (+1)
Other Items dagger, staff, staff, backpack, bedroll, belt pouch, belt pouch, chalks (10), conjurations and evocations book one, flint and steel, material component pouch, rations (1 week)s (2), rope (foot)s (50), soap, torchs (5), waterskin, writing set, familiar, money, purse (13 gp; 6 sp)
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AC 15; Fort +4; Ref +5; Will +6
HP 15 Focus Points 1 Hero Points 1
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Speed 25 feet
Melee [1] dagger +5 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4 Pier
Melee [1] staff +3 (two-hand (1d8)), Damage 1d8 Blud
Ranged [1] dagger +5 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4 Pier
Arcane Wizard Spells DC 17, attack +7; 1st mage armor, magic missile, sleep Cantrips (1st) acid splash, detect magic, electric arc, light, prestidigitation, read aura, telekinetic projectile
Focus Spells 1 Focus Point, DC 17; 1st Force Bolt
Share Senses [1] (concentrate) Once every 10 minutes, you can use a single action with the concentrate trait to project your senses into your familiar. When you do, you lose all sensory information from your own body, but can sense through your familiar’s body for up to 1 minute. You can Dismiss this effect.
Feats Assurance, Familiar, Natural Ambition, Quick Identification
Other Abilities andoran, arcane bond, arcane schools, arcane spellcasting, arcane thesis, cantrip connection, drain bonded item, evocation, familiar, spellbook, staff nexus