Aldern Foxglove

Theodore Field's page

38 posts. Organized Play character for Shakey.


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Grand Lodge 2/5

Thanks for your input everyone, lots of good points for me to consider.

Grand Lodge 2/5

Hi everyone, I've got some questions I was hoping you could help with.

I finished running my players through the EotT four parter at the start of the year and we're picking up the same characters for higher level content shortly.

We've built up some continuity for the characters that I'm keen to continue that. My intention is to briefly outline how various groups have been impacted by the events of Eyes of the Ten, chief amongst them: the Society.

Eyes of the Ten finale spoilers:

Has there been any indication who has been elevated to the Decimverate? Say by Venture Captains suddenly no longer providing missions/briefings, etc.

My intention is for there to have been quite a public bun fight amongst Venture Captains, many being forced to retire or leave as indiscretions, instances of incompetence, etc come to light as the VC's manoeuvre against each other as the vie for the top post. Eventually some are 'retired', 'reassigned' etc as a cover for their ascension, but the average Agent will just have seen a pile of promotions to VC to cover a batch of retirements and some unsavoury stories surfacing.

I don't plan on revealing directly to the players who has ascended, but if you know any names that are a good fit or who are implied to have been promoted, it'll flavour the info they'll receive about what happens.

Any help would be greatly appreciated, thanks

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Boon: 1d20 ⇒ 3

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theodore field:129821-1
Day Job: bartender: 1d20 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo produced the sheaf's of paper and deciphered the code on the prisoner receipt. He growled in consternation:

Doesn't quite work. This is what I've got.

Destination: INDE-INITE-REMIT ON RE-UESY
Designation: TRAITOR EVIDENCE -I-ED -OC-ER 123

Five'll get you ten that 'B' is 'F' so it becomes...

INDEFINITE-REMIT ON RE-UESY
TRAITOR EVIDENCE FI-ED -OC-ER 123

I'm making a Linguistics check to try and figure out what 'C' and 'R' are:
Linguistics: 1d20 + 6 ⇒ (15) + 6 = 21

And hey... that 'Imperial Seal' number. Check out the list of names we translated. 79402910 corresponds to this name here: Tancred Desmire. What do we think gents?

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo sheathed his shortsword and nodded to Okawe,

"Hell of an arm you've got there friend, glad you're with us on this one." he dusted himself off and moved back to the cabinet labeled "Internal Security: Dossiers" and flicked back through it, "No telling if someone heard that, we'd best get a move on."

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Standard Action: attack the chair:
attack: 1d20 + 2 ⇒ (8) + 2 = 10
Miscellaneous Action: five step around the chair to let Dasim flank.

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

On the off chance that Okawe hasn't turned that into firewood:

Standard Action: attack the chair
attack: 1d20 + 2 ⇒ (11) + 2 = 13
weapon damage: 1d6 ⇒ 3
sneak attack: 1d6 ⇒ 2

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Can we assume that Kiyoshi is delaying and progress please?

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Miscellaneous Action: 5-foot step behind the chair so Theo is flanking with Okawe.
Full-Action: Attack the chair

Attack: 1d20 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo looked blankly at the chair momentarily.
"Did that chair just... move?"

Move action: Draw shortsword
Move action equivalent: Acrobatics check to tumble 15 feet
Acrobatics: 1d20 + 7 ⇒ (9) + 7 = 16

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Initiative: 1d20 + 9 ⇒ (7) + 9 = 16

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo moved over to Okawe and thumbed his way through the cabinet "Internal Security: Dossiers"

"Don't worry friend, we'll make short work of this."

Perception: 1d20 + 6 ⇒ (2) + 6 = 8

Or not apparently

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo hops out of the vent and scans the room

Perception: 1d20 + 6 ⇒ (19) + 6 = 25

What could possibly be in here that we could use?

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Shall we just call a halt to the game? Would that be easier for everyone?

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo spluttered at Okawe slapping his back. He straightened up, massaging the rippling, tingling pain from his shoulders, but managed an appreciative smile at both Okawe and Kiyoshi.

"Heh, thanks. I guess Ive got the gods to thank for my brains. And the milkman for everything else." his smile turned sheepish as he looked up to the vent.

"What are we thinking? It'll lead to another of Zarta's stashes? Or out of here?"

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo shuddered at the sight of the implements,

"You know, I don't think I'm as enamoured with our lady as I thought."

He picked up at the letters Okawe discarded and inspected them closely.

"...look. The number of letters per word on the bottom right of this note correspond with the number of letters at the start of the letter. The punctuation too. See?"

He picked up a quill on the table, dipped it in an inkwell and scrawled on a fresh sheet of paper.

What a man! I just have to Vent. Every production he's...
Vqiw i gis! A mydw qiko we kosw. Okoxu zxehyfwaes qo'

"So if each letter replaces another letter then the cipher looks like..."

He kept scribbling on the paper:

A = I
B =
C =
D = S
E = O
F = C
G = M
H = D
I = A
j =
K = V
L =
M = J
N =
O = E
P =
Q = H
R =
S = N
T =
U = Y
V = W
W = T
X = R
Y = U
Z = P

"And if the other paper uses the same cipher, then the results should look like..."

NORAVIA A--US
IMPERI RA-IAN
PATRONICUS DRENDANE
TANCRED DESIMIRE
-URCO TANA-IAN
PAVANNI A-A-ARIO
AERODUS A--US
-RACMIUS RATARION

Theo straighten up with a satisfied grin, throwing the quill back into the well with a flourish.

"Not too shabby if I say so myself. What do you think friends? Names of places? Or people?"

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo placed the canvas back on the table and turned his attention back to the woodcutting and the keyhole. He pulled his thieves tools from a belt pouch and span the picks through his fingers.

"I don't see why not. Looks like a fairly normal lock, to me leastways. I'm guessing she was relying on it remaining hidden, rather than being secure."

I'll make a Disable Device check, and I'll take the 'Guidance' bonus on this check.

Disable Device: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25

Teamwork yo!

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo nodded his agreement with Okawe as he observed the rushed attempts to redecorate the rooms,

"I agree friend, this is pretty sloppy. Good news is, it makes our job that much easier."

He began rifling through Zarta's effects and let out a low whistle as he uncrumpled the canvas,

"Our lady certainly has quite the opinion of herself." he paused and at it squinted momentarily, "Mind you, nice... birthmark. Do you think... erm... anyone would miss this?"

I'll make a perception check to search the room.

Perception: 1d20 + 5 ⇒ (17) + 5 = 22

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

I don't wish to be a stick in the mud friend, but do we want to take 20 on this? It'll take a fair chunk of time and we don't know how long it'll take to get back

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo grinned at Okawe as he pulled the tunic on and adjusted his bandolier and belt for comfort.

"I doubt this will turn any heads," then he spied the Chellish badge on the breast and picked at it "Although it'll probably turn all kinds of heads if we wore them out to the next Pathfinder's ball."

He did his best to make sure the disguise hid the bulges of his equipment and nodded to Dasim,

"This'll make moving around so much easier. But what kind of clues to Zarta's whereabouts are we looking for? Where do we go from here?"

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Sorry to hear about your mother-in-law Akinra. Hope things have calmed down a little.

So Dasim's bluff will get us through the room if we all move to the corridor? I just want to be clear, because if it doesn't, I'll set up a distraction to let the rest of the team through.

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

I saw Akinra's OOC comment about the time ticking down and immediately thought of:

http://25.media.tumblr.com/tumblr_mdq95pqLhk1rup426o3_r1_500.gif

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo crouched down again and surveyed the lush gardens. He stooped slightly, craning his head to spy the ongoing ball and let out a low whistle - nice party, the wine was flowing and there were plenty of unsuspecting rubes. Plus whatever would have been upstairs. He sighed and shook his head, thieving and conning werent exactly his line of work but he could appreciate a missed opportunity.

Wistfully, he glanced over at the on lookers at the balcony, then back to the garden, picking out a path through the ornamentation.

He nodded back to his comrades with a confident smile.

"Might be time to tan those elixers chaps - drink 'em if you've got 'em. See you on the other side."

With that he slipped out of the servant's door and into the garden.

Stealth: 1d20 + 7 ⇒ (12) + 7 = 19

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Expecting to get Dasim's nod on the manoeuvre, Theo shot out from behind the curtain flustered. Staring fixedly on the door to the garden, he moved quickly to the door to the garden.

I'll aid the Bluff checks

Bluff: 1d20 + 6 ⇒ (1) + 6 = 7

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo caught the keys and smiled back at the cleric,

"A bit ropey there for a moment. Didn't think we were going to make it without you Zander."

He stuffed the keys into his pocket, moved over next to Dasim and crouched down,

"I say we just go for it." he whispered, "Just walk through like we own the place, always works for me."

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Oh jeez. I'll give it a shot, but after the last time...

Theo patted the Okawe's arm and smiled a 'thank you' up at him. He stepped up next to Dasim, pausing momentarily, trying to decide how to approach the duty officer.
Dasim probably had the right of it, between her fake smile, the bullying of subordinates, the demands on complete strangers and the immaculate dress uniform, this woman seemed to demand submission and perfection from her peons. Some old fashioned bootlicking might be in order.

He did his best to mimic Dasim's practised bow,

"Sorry ma'am, but he's right - our orders don't leave much room for negotiation. The empire's holdings on Sargava may rely on the information. I appreciate it's not convenient, but we can't hand it over to anyone other than the ambassador

I'll aid Dasim's diplomacy roll

Diplomacy: 1d20 + 6 ⇒ (13) + 6 = 19

Sorry Zander, I was putting the finishing touches to my post and didn't see you made a check. Ignore my post guys.

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Ha, ha. Even the virtual d20's hate me.

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Oft, sorry guys, thought I could help get Dasim's check result to DC 15.

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo shuddered slightly at Dasim's attempt at charm - he had laid it on a little thick, and Theo's initial impression of Hospar lead him to believe she wasn't the type to melt under glowing Varisian charm. A pity, because the charm offensive was Theo's preferred tactic too.

"My friend, he's uh... a bit of a dog" Theo chuckled, stepping forward and gently nudging Dasim in the side before flashing him a quick wink. "Can't help himself around pretty ladies."

He smiled sheepishly and offered his hands up apologetically,

"But he's right, we're sorry, but we wouldn't come at this time if we didn't have important information for the ambassador. And we're hoping you can help."

He stuffed his hands back into the pockets of his worn brown overcoat and gripped the vial of Shiver. Just in case.

I'll aid Dasim's diplomacy roll

Diplomacy: 1d20 + 6 ⇒ (1) + 6 = 7

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo picked up a vial of the elixer, held it up to the light and shook it, watching the thin, silvery liquid spin and swirl. How did this stuff help you hide?

"Ugh, I don't get it. Magic, right?" he shook his head and shrugged. Turning to the rest of the team, he offering them the curio in his hand, "I'm pretty quiet as is, I figure these could go to people who aren't so light on their fee-"

He caught sight of Zander favouring his leg and stopped short.

"Uhm... Sorry, didn't mean it like that."

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Good call, I'll go with that.

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo offered a half glance to the embassy, as he scratched the back of his head. He wasn't worried per se and he would never knowingly be nervous. He'd dealt with individual Chellaxians before, sure, but he'd heard stories about their fire and brimstone routine. And for their first mission to be walking right into the biggest concentration of them and 'snoop' around their stuff? Well, that just gave him cause for... concern. Yes, he liked that: concern. That's all it was.

But then again, they didn't have a plan for the inside of the embassy. And they didn't even know what exactly they were looking for. For a moment, he was seized with concern. He fingered the knives tucked into his bandolier, counting them for comfort when the cleric brought him back to his senses.

He managed an easy smile and placed his hand on Kiyoshi's shoulder,

"It's good to have you along Brother. And don't worry about being a 'burden'. We work together on this and we'll be in and out of there before the Chellish realise what hit them. Besides, five will get you ten, you'll be the one who finds what we're looking for."

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Theo reporting for duty. Let's do this.

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

Skills or no, I'm still glad to have you aboard friend.

Grand Lodge

Male Human Rogue 2 HP: 51/51 | AC: 19 | T: 14 | FF: 15 | CMD: 18 | Fort: +5 | Ref: +10| Will: +3 | Init: +10 | Perc: +10 /+13| Sense Motive: +9

I've got lies; diplomacy; breaking and entering; traps; sneaky, sneaky; and some decent combat damage going.

First job is to sneak into the Chellish embassy. Well, I did sign up for the excitement.

Grand Lodge

I'm looking forward to th is, it's going to be fun.

Grand Lodge

Hi, I'd be happy to join. I'm also a rogue, but I'm combat orientated and can take care of traps.

Thanks,