Thank you for this idea. It is a great starting point! This is close to what I was thinking but wasn't sure how to organize it. Thank you. Elmdorprime wrote:
Hi, I am starting to build a homebrew one-shot game where I want the finale or to work up to the finale, to be in a mine car but have it more like a rollercoaster maybe even infuse magic. However I have no experience prepping a homebrew, let alone in 2e. I have done some things with premade modules and I was running a reign of winter but it didn't get far due to the release of 2e and my friends and I enjoying that style of game play. If anyone could point me in a direction of ideas of how to build something like a runaway mine car turning into a fun roller coaster somehow I'd appreciate it.
Poldaran wrote:
That is also a good idea! I'm ending my next session before the hunting lodge, so I am going to start working on that soon. It's my first sandbox situation. I'm excited.
Neil Spicer wrote:
Awesome input, thank you. I have only 3 players so I was toying with leveling them up just before the lodge. Because they're so many people and variables.
Hello all, I am a very new GM and I am running the Reign of Winter AP and I am running into the problem of when to level up my PCs. I like the idea of leveling up based on the suggestion of the AP. We are into our 3rd session and I am not really liking the idea of keeping the xp track. My PCs are almost the the hunting lodge, I was thinking is it after this part of the adventure would it be a good place to level them up? I know it suggests that they should be at 2 by the portal. I have 3 players who are all GMs and seasoned players so they are really helping me but I need help with story elements and can't talk to them. So if any one here can give a newbie GM any pointers on this AP it is appreciated. The Hunting Lodge is going to be my first sandbox environment and I hoping to prepare it well enough. My PCs let a sprite get away so I know that Izoze might be prepared for their possible arrival, however I am also toying with the idea, with rather than running straight to Izoze and Teb Knotten I might have the sprite following them or attacking them again? Thanks for any pointers you can give me! This AP is so interesting and I am really liking GMing for the first time. |