TheWhiteRaven's page

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So our DM is taking us through The Return to the Tomb of Horrors campaign, which he's been spending weeks gradually going through and converting to Pathfinder. At one point in the game we encountered something that the original writers really didn't think through.

Barring the way into the next chamber was a door, masterfully crafted, 14 feet high, 28 feet wide and 3 feet thick...

Solid

Mithril.

Have to hand it to the writers, it was a rather effective trap as the party members nearly drowned on their own drool as they stared at the door and worked out how to remove it and take it with us.

Long story short, we got the door, crunched the numbers, went to Union and sold it for 120 million gold. Split 3 ways we each got 40 mil. We are 14th level, I am playing a Wizard Mgambyan Arcananist who focuses on summoning good creatures to aid in the fight (atm my summons are lasting almost a solid 3 minutes). Another player is playing some weird 3rd party 3.0 druid, dont ask what I'm not really sure, but he doesn't have an animal companion and when he "wild shapes" he doesn't turn into an animal but grows a size category and gets stronger, is using sword-n-board. The third member is a Ninja, rather simple, stealth, sneakattack, disarm traps etc.

So the ultimate question, what oh what do we buy? I've pretty much already gone over the Core Rulebook and Ultimate Equipment and many places on the PFSRD searching for gear, got most of the "core" stuff covered such as +6 to three stat items, +6 to ac items, robes of the archmagi etc.

One thing I'm considering is picking up an item that can cast a powerful spell at will, I don't want to go TOO overboard with spells though, we're not looking to go into the infinite god-tier of power, just stupid strong.

So, let the advice and suggestions flow my brothers and sisters!