It's just become a hassle, what's so bad about letting me use the independent research rules? Nothing States I can't. I'll still pay the research fee. And go by the rules but it's hit the point where I just wanna tear the sheet up. I'm playing a character I didn't want for dumb reasons and he will not allow me to adjust my character
Basically got trapped into the character by the Gm, he knew I didn't want to be a sorcerer but pleaded with me not to be one because our mutual friend who had just came back from the military could play what he wanted. I hate the sorcerer class. It's the one class in Pathfinder I feel like Is just completely outclassed by it's counterparts. The Champaign has gone downhill. We barely play. So it's just hit a point of inconvenience. AND I don't really want to even Play. RP is barely an aspect. No one addressed independent research other than. A feat might make it work . I just want like the ability to learn an additional two spells per spell level even if I had to pay f~##ing gold for it. It gets boring doing the same thing over and over due The very restrictive limits. So yeah I should've probably stopped playing. The DM also made another player quit because he didn't like the player making money with item creation
That's well and all but no one seems to explore some of the deeper meanings behind a sorcerer. You draw magic innately. As an innately magical being he wants to try to actually shape magic instead of being your traditional " fireball if that didn't work fireball until it dies" type of sorcerer. The independent research rules even state any class is able to use is benefit. Even a cleric that normally wouldn't carry one can. I could even get the feat scribe scroll so I can put my magic into written word. My DM was at one point saying that no sorcerer records their magic by text. The only reason I picked a sorcerer was because My party already had a wizard and we needed magic while we were in the middle of bfe and the wizard was low level and couldn't cat much.
The character is a 6th level sorcerer and a first level fighter. He's going to become an Eldrich Knight. And has basically trained himself and been inventing items ( only weapons) that are completely unique. But he lacks the spell versitility of a wizard which puts me in numerous dangerous situations
So I'm running a half elf sorcerer, I'm utterly annoyed at the fact that I've found no way short of a wish spell to increase my spells known. I asked my DM about independent research like a wizard but he said " I cannot understand the magical writings like a wizard or alcamist and that keeping a spellbook would do me no good" I also asked my DM about having my character to take in game time to meditate and train. Focusing on moving magical energys but not for the effect of a spell. Seeing how I can make magic move and react to little pokes and prods with my mind, he simply listened patently. But did not reply. I'm just looking for a way to increase my number of spells known for versitility |