Supreme Hunter

The leader, Rataji's page

98 posts. Alias of Rogar Valertis.


Full Name

Rataji

Race

Human

Classes/Levels

Wizard (enchanter) 08 HP: 58/58 | AC:11 | T:11 | FF:10 | CMD:14 | Fort:+5 | Ref:+7 | Will:+10 | Init:+5 | Perc:+2 | Dazing Touch 8/8

Gender

Male

Size

Medium

Alignment

LE

Languages

Abyssal, Aklo, Celestial, Common, Draconic, Elven, Halfling, Infernal, Kelish, Orc, Osiriani, Polyglot, Sylvan, Undercommon

Occupation

Aspis Consortium Silver Bronze Agent

Strength 9
Dexterity 12
Constitution 12
Intelligence 21
Wisdom 14
Charisma 14

About The leader, Rataji

Stats:
Male human enchanter 8
LE Medium humanoid (human)
Init +5; Senses Perception +2

DEFENSE
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 58 (8d6+21)
Fort +5, Ref +7, Will +10

OFFENSE
Speed 30 ft.
Melee Staff of caustic fury +3 (1d6–1)
Ranged light crossbow +5 (1d8/19–20)
Arcane School Spell-Like Abilities (CL 7th; concentration +12)
8/day—dazing touch
Enchanter Spells Prepared (CL 8th; concentration +13)
4th—confusion (DC 20), crushing despair, greater invisibility, telekinetic charge
3rd—dispell magic, haste, heroism, Inflict pain (DC 19), ligtning bolt (DC18), suggestion (DC 19)
2nd—bear's endurance, silent charm person (Dc17), hideous laughter (DC 18), invisibility, scorching ray
1st—charm person (DC 17), disguise self, ear-piercing scream (DC 16), magic missile (2), shield, unprepared combattant (DC 17)
0 (at will)—detect magic, light, message, ray of frost
Opposition Schools conjuration, necromancy

STATISTICS
Str 9, Dex 12, Con 12, Int 21, Wis 14, Cha 14
Base Atk +4; CMB +3; CMD 14
Feats Improved Initiative, Lightning Reflexes, Scribe Scroll, Silent Spell, Skill Focus (Bluff), Spell Focus (enchantment), Toughness
Skills Bluff +19, Diplomacy +16, Disguise +5, Intimidate +8, Knowledge (arcana)+16, Knowledge (local) +16, Knowledge (nature) +16, Knowledge (planes) +16, Linguistics +16, Spellcraft +19
Languages Abyssal, Aklo, Celestial, Common, Draconic, Elven, Halfling,
Infernal, Kelish, Orc, Osiriani, Polyglot, Sylvan, Undercommon
SQ arcane bond (amulet of spell cunning), enchanting smile
Combat Gear pearl of power (1st level), potion of cure serious wounds,
scroll of glitterdust, scroll of invisibility, scroll of dispel magic
(CL 12th), scroll of fly, scroll of hold monster, thunderstone (2); Other
Gear dagger, light crossbow (10 bolts), bracers of armor +2, cloak of
resistance +2, headband of vast intelligence +2, ring of protection +1,
amulet of spell cunningUE, spell component pouch, spellbook, 210 gp

SPECIAL ABILITIES
Amulet of Spell Cunning This silver locket allows Rataji to prepare an
additional 3 levels of spells per day. He has used it to prepare an
additional 3rd level spell.
Arcane Bond Rataji can use his arcane bond to cast any spell in his
spellbook. Rataji’s spellbook contains all prepared spells as well as
the following spells: 1st—expeditious retreat, silent image; 2nd—
bear’s endurance, resist energy; 3rd—dispel magic, deep slumber;
4th—crushing despair, fire shield.
Ear-Piercing Scream Rataji can unleash a powerful scream that only
one target within 40 feet can hear. The target takes 3d6 points
of sonic damage and is dazed for one round. On a
successful DC 16 Fortitude save, the target takes half
damage and is not dazed.
Telekinetic Charge Rataji can telekinetically launch an ally
from any location within 40 feet to any other location within 40 feet.
This movement causes the ally to provoke attacks of opportunity. If
he causes the ally to land adjacent to an opponent, the ally can spend
an immediate action to make a melee attack against that opponent
with a +2 bonus on the attack roll.

Background:
The affable Rataji entered the prestigious Magaambya academy
of arcane knowledge at a young age. There he amazed both his
instructors and his classmates with his almost intuitive grasp of
the subtler spells, and few doubted that he might one day enter the
ranks of the honored sun-mages. However, the flood of successes
and praise gave Rataji the impression that he was extraordinary
and somehow above the rules. When a daring compulsion leveled
at one of his teachers failed, he earned the sharp rebuke of the
school’s headmaster as well as a lesson in humility. A sun-mage
is a force for good, he was told, and only by witnessing the darker
elements of humanity can one understand true compassion.
The headmaster sent Rataji to Bloodcove, a coastal city
populated by pirates, owned by the Aspis Consortium, and
made rich by the exploitation of the Mwangi Expanse. What
he experienced there was not revulsion but admiration, for
the Consortium were unabashed artists of propaganda.
Impressed, he signed on as a contractor. In the four years
since, Rataji has distinguished himself as an expert
manipulator and coordinator, able to manage extensive
campaigns of misinformation and public policy in
several places at once. At long last the Consortium has
recognized him for his contributions, elevating him to the
rank of silver agent.