Search Posts
In my neverending quest to do interesting things in a system dedicated to being as boring as possible, am looking to make a character who can talk to anyone he meets in PFS. What are all the ways I can do this? Comprehend languages with UMD is not my preferred technique, are there items that will let me do this without a roll?
There are a zillion feats available to enhance Stunning Fist, and a similar number of abilities one can swap it out for. Can one take a feat like Stunning Fist Adept to enhance the DC of say, the knock-prone ability of Punishing Kick? Also, am I hallucinating when I remember a feat that gives additional uses of Stunning Fist per day? Did the 90s Sinbad genie make it vanish or something?
Is there a list of "weapon qualities that can be applied to Unarmed Attacks"? Ultimate Equipment has a table that is supposed to detail this in reference to the AMF, but the chart seems to say that almost any melee weapon quality can do so, excepting ones like Keen that require slashing. Is there a footnote I am missing?
How can you make a tower shield with a higher max dex bonus? Because RAW is dumb I understand you can't make them out of mithral despite the fact that there are several mithral tower shields in various books. What other materials can you use instead? Noqual and Singing Steel seem to be usable, albeit at a cool 7000 gold for either of them. Non-magical Noqual is of course cheaper but lets assume magic is necessary.
Generally when an archetype replaces an ability it, well, does something. When the Armor Master archetype replaces Weapon Training 1 it gives a small amount of DR and when it replaces Armor Mastery is gives a quite substantial amount of DR, quadruple in fact. But when it replaces Weapon Training 3 it does absolutely nothing. Is this an oversight or typo? Should it perhaps provide a moderate amount of DR at level 13, perhaps double the initial amount?
Is a fighter able to select more than one Advanced Weapon or Armor Training option? The description of Armor Specialization would seem to imply that they can, but the fact that each ability scales would seem to imply not. In the case of say, Armored Confidence and Armored Juggernaut, which case is correct:
If #1, it would be a nice way to buff the power of the fighter at the higher levels where it needs it when compared to casters and zany basic classes from the various power bloat books that have come out in the years since Core. |
