Kobold

The Jacob's page

7 posts. Alias of The Fox.


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I'm pretty sure that mine didn't make the cull. That's okay, I was expecting that.

I'm more disappointed that my friend's item didn't make the cull. His was really good, and it probably got DQed from a small change he made last minute. His original met all of the rules, but he made the change because it was better for the item. :(


Are people still seeing items that haven't already been added to the post-cull list? How often?

Just wondering how complete the post-cull list is.


Over the top name. But it kind of works.


I really hope that doesn't DQ that item.


There are several items in the list that I haven't seen but really hope to see. Their names are quite evocative. I'd love to look at them and possibly use them in my home game.

And they're shark-themed!


450 items at the time of this post, and about half of the pairings I'm seeing have an item not yet on the list.


Kobold Cleaver wrote:
I think "blood" may be the theme, Fox, though there have been a fair number of nautical items.

Blood + Water = Sharks. :)

Race

Lycan, Desert Coyote

Gender

Male

Size

Medium

Age

16

Special Abilities

Faux-Metalbending

Deity

The Watcher in the Sands

Languages

Common, Sirrocan, Draconic

Homepage URL

All his weapons! Just kidding.

Strength 12
Dexterity 30
Constitution 30
Intelligence 10
Wisdom 28
Charisma 10

About Merikh

A young lycan that spent his time learning how to make metallic weapons. He enjoyed the way adding sand to the molten ore gave it a unique sheen and shine. While he has the ability to make armor and shields, he doesn't have the same connection to them he does with weapons. The only exception is a mithral shield he made for his mother. She insisted he take it with him so his trip to Avalon would be safer.

Being of average height and weight, Merikh doesn't really stand out in a crowd except his hair. As a reminder of where he came from he had it dyed to look like shifting desert sands.