The Scribbler

The Haunt's page

53 posts. Alias of Echos Myron.


About The Haunt

Crunch:

Abilities
3 str, 13 agl, 13 fight, 7 awe, 8 sta, 9 dex, 8 int, 3 pre

Defenses
Dodge 13, Parry 13, Fortitude 10, Toughness 13/12, Will 9

Skills
Acro +20
Athletics +14
Insight +15
Investigation +20
Perception +10
Stealth +13
Technology +10
Vehicles +10

Advantages
Fighting Style: Krav Maga, Fighting Style: Muay Thai, Fighting Style: Aikido, Move-by Action, Agile Feint, Assessment, Contacts, Defensive Roll 1, Teamwork.
Fighting Styles Grant:
Accurate Attack, All-Out Attack, Chokehold, Defensive Attack, Evasion 2, Fast Grab, Grabbing Finesse, Imp. Critical 2 (Physical Disruption: Affliction 13) Imp Defense, Imp Disarm, Imp Grab, Imp Hold, Imp Trip, Power Attack, Takedown 2, Uncanny Dodge.

Powers

Intangibility (Linked) 33 points
..Insubstantial 4
...Affects Others, Precise, Reaction, Subtle 2: Looks Normal

[Alternate Power]
Linked "Affects Hostile" Insubstantial
..For Them: Insubstantial 4
...Linked; Incorporeal; Affects Corporeal; Feedback, Grab-based, Limited: Cannot leave enemy in solid object
.. For Myself: Insubstantial 4
...Linked; Incorporeal; Precise; Subtle 1

..Flight 1
...4 m/h 60ft/r (Air-walking)

..Immunity 2
...Suffocation (All) (Limited to Intangible State)

Armor (Protection 4) 6 points
...+4 Toughness, Impervious 3 ranks, Removable

Quick on his feet (Speed 1) 1 point
4 m/h 60ft/r

Disruption Array 29 points
..Electronic Disruption: Nullify 13
...Counters Electronics, DC23, Affects Corporeal, Reduced Range: Close Range, Effortless, Simultaneous

..Mental Disruption: Damage 13
...DC 28 Alternate Resistance: Will, Affects Corporeal

..Physical Disruption: Affliction 13
...1st Degree: Dazed, 2nd Degree: Stunned, 3rd Degree: Incapacitated. Resisted by Fortitude DC 23 Affects Corporeal 13

Ghosting (Concealment 10) 10 points
All Senses; Limited to Intangible state

Points
128 Abilities
80 Powers
24 Advantages
11 Skills
4 Defenses

Offense
Physical Disruption (Affliction 13), +13 Fort DC23 Crit 18-20
Mental Disruption (Damage 13), +13 Will DC28 Crit 20
Electronic Disruption (Nullify 13) +13 Will DC23 Crit 20
Grab +13 DC Spec 19
Unarmed +13 DC 18

Complications
Identity: While his nightlife is full of crime fighting, during the day, he is a struggling graduate student.

Motivation: Doing Good
Having been skewed by Mystery Man, the same person who killed his parents, into a life of vigilantism, Haunt is now driven to make up for the past.

Enemy: Knowing that his Mr. Elliot isn't dead, Grayson fears that he will strike when least expected.

Weakness: Magic tends to mess with his molecular control while in his phased state, causing him to become unstable. Vibranium (or our game's equivalent) has proven to be the only metal that he's encountered so far that he cannot phase through.

Bio:
Grayson Pryde grew up on the roads of North America in a Romani travelling circus, as one third of acrobatic troupe known as "The X-quisite Flying Prydes" with his mother and father. During his teen years, his mutant gene started coming into play, causing him to question his bloodline. During the grand finale of their performance, Gray's mutation caused him to phase through his father's grasp. The show ruined and one of their secrets come to light, The X-Quisite Flying Prydes immediately packed their bags and fled from the circus.

Making their way to a motel in a busy metropolitan city, the family was intercepted by a strange, shadowed man. "Going back on our agreement, I see." Not wanting young Grayson around for the conversation, his father sent him on ahead to book a room. He followed his fathers instruction as he always did, only to hear gunshots moments later.

Running out to the alleyway where they were stopped, Gray dropped to his knees and called for help as his parents bled out."I'm sorry, his father said as he died, "I'm so sorry."

After a rocky year of being shuffled from orphanage to orphanage for aggression and constant fighting, Grayson Pryde was adopted at age 13 by Thomas Shaw Elliot, a wealthy man with a vision. After months of strange comings and goings and unexplained injuries, Grayson finally stumbled on Mr. Elliot's secret: He was the masked vigilante known as Mystery Man. Soon enough, Mr. Elliot started training him to be his sidekick, Strange Lad, brainwashing him along the way to believe that vigilantism was acceptable.

Around age 17, Grayson Pryde voiced his want to strike out on his own after starting to realize that their form of justice is in the wrong. Mystery Man took offense to this and tried to kill him. Battling in hand-to-hand combat, he goaded the ward on, telling him the truth, how his "parents" were training him to become an assassin, how he personally gunned them down, adopted him and finished where they left off. Shocked from the revelation, Grayson phased his hand into Elliot's skull and dropped him, leaving him in a coma. Months later, he was declared dead.

Now in his late twenties, he's fought hard to undo all the wrongs that he took part in, all while working towards a PhD. Nearly on the cusp of graduation, he fights to maintain his focus.