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So the monk techniques can never be used with feat like double slice, twin Parry ecc?
And also: a ruffian rogue can t make a sneak attack with an unarmed attack unless it has the agile or finesse properties as the other kind of rogues?


Hi,
I would like to have some clarifications about tail in multi attack.
From what I know, if you have an unarmed attack like fang, you can use double slice and the other feat they required you to wield 2 weapons.
Does it apply also to the tail?
I would say yes, because it s an unamored one.
Now this means in theory you could hold a weapon in one hand and strike with that and the tail, but theoretically speaking, you should also be able to use a 2H weapon and also then do the second one with the tail.
Am I wrong?


BellyBeard wrote:

The best way to fight with picks against enemies at-level or below is probably going for one attack per round at highest bonus, and using the rest of your actions to move away, trip or demoralize, or otherwise reduce the enemy's damage potential. Subsequent attacks will have much lower chances of critting. Against an opponent with higher AC (one which you only crit on a nat 20) you might instead attack as much as possible to fish for a 20, but picks will do poorly in this situation generally. Definitely try to flank, demoralize, and do everything else you can to lower AC before attacking.

I personally am super excited to play swashbuckler. I think either that or the rogue will do well for your idea, as long as you keep the above in mind. You can play investigator, but then your character concept should not be "dwarf who attacks with pick" because melee combat is not an investigator's strength.

About the rogue: how can he keep up about the Light Pick? It seems that the Dwarven Weapon familiarity feats allow only the Pick, ant it's a martial weapon, so this would mean no sneak attack. The Ruffian allow to make sneak attack with simple weapons, but it seems that only dwarven weapons are downgraded... but they have only the advanced axe that goes martial. You can multiclass war, but you need to wait 12th level and also stay on expert forever.

Any advice about that?


Hi all,

I'm going to start a new campaign in pathfinder 2e, first time with the 2ed.
I was thinking to get a chance to the picks because they are in line with the dwarf theme I have in mind. The classes I'm interested into are Rogue, Investigator and Swashbuckler. Try to figure it out how to build my character, it seems that the results is definitely not optimized.
- Rogue: must be Ruffian Str 18, Dex 14, Con 14, Int 10, Wis 14, Cha 8. Losing something on intimidation, for sure, losing something on AC in the end at high level, but it can survive I think.
- Investigator: Str 16, Dex 14, Con 12, Int 14, Wis 14, Cha 8, bad Saves for sure, Key Ability really low (also I don't understand where/when can be a problem, because I really don't see where this is used by the investigator... otherwise 14 Str and 16 Int), Low AC and no maximize melee attack, that also means no crit.
- Swashbuckler: Gymnast probably, Str 16, Dex 16, Con 14, Int 10, Wis 14, Cha 8. Again, the attack is not maximize, so less crit, A little better with the AC and with the saves, Key ability not maximize.

Any suggestion?


Vlorax wrote:

Right before the text you quoted it will give an attack modifier, like for Dragon Form

"Your attack modifier is +22, and your damage bonus is +6. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack modifier is higher, you can use it instead."

What this means is if you have an unarmed attack modifier greater than +22 you can use that instead. DEX has nothing to do with it.

Unarmed attack can use DEX mod instead of STR due to the Finesse trait, that's the point.


Hi all,

my question is about a statement that appears in all polymorph spells:

"These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack bonus is higher, you can use it instead"

Does this mean you can use you DEX bonus to calculate you unarmed attack?

I'm thinking to play a rogue, but my master told me the party will probably fight lots of creature resistent/immune to precision damage. So I'm thinking to take the archetype to mix druid spells and companion to be able to polymorph myself and try to keep up with combat against such creatures.

Thanks in Advance!