Dwar with picks and not a war?


Advice


Hi all,

I'm going to start a new campaign in pathfinder 2e, first time with the 2ed.
I was thinking to get a chance to the picks because they are in line with the dwarf theme I have in mind. The classes I'm interested into are Rogue, Investigator and Swashbuckler. Try to figure it out how to build my character, it seems that the results is definitely not optimized.
- Rogue: must be Ruffian Str 18, Dex 14, Con 14, Int 10, Wis 14, Cha 8. Losing something on intimidation, for sure, losing something on AC in the end at high level, but it can survive I think.
- Investigator: Str 16, Dex 14, Con 12, Int 14, Wis 14, Cha 8, bad Saves for sure, Key Ability really low (also I don't understand where/when can be a problem, because I really don't see where this is used by the investigator... otherwise 14 Str and 16 Int), Low AC and no maximize melee attack, that also means no crit.
- Swashbuckler: Gymnast probably, Str 16, Dex 16, Con 14, Int 10, Wis 14, Cha 8. Again, the attack is not maximize, so less crit, A little better with the AC and with the saves, Key ability not maximize.

Any suggestion?


The dwarven swashbuckler with a pick is my favourite concept of the week. Thank you!


The best way to fight with picks against enemies at-level or below is probably going for one attack per round at highest bonus, and using the rest of your actions to move away, trip or demoralize, or otherwise reduce the enemy's damage potential. Subsequent attacks will have much lower chances of critting. Against an opponent with higher AC (one which you only crit on a nat 20) you might instead attack as much as possible to fish for a 20, but picks will do poorly in this situation generally. Definitely try to flank, demoralize, and do everything else you can to lower AC before attacking.

I personally am super excited to play swashbuckler. I think either that or the rogue will do well for your idea, as long as you keep the above in mind. You can play investigator, but then your character concept should not be "dwarf who attacks with pick" because melee combat is not an investigator's strength.


BellyBeard wrote:

The best way to fight with picks against enemies at-level or below is probably going for one attack per round at highest bonus, and using the rest of your actions to move away, trip or demoralize, or otherwise reduce the enemy's damage potential. Subsequent attacks will have much lower chances of critting. Against an opponent with higher AC (one which you only crit on a nat 20) you might instead attack as much as possible to fish for a 20, but picks will do poorly in this situation generally. Definitely try to flank, demoralize, and do everything else you can to lower AC before attacking.

I personally am super excited to play swashbuckler. I think either that or the rogue will do well for your idea, as long as you keep the above in mind. You can play investigator, but then your character concept should not be "dwarf who attacks with pick" because melee combat is not an investigator's strength.

About the rogue: how can he keep up about the Light Pick? It seems that the Dwarven Weapon familiarity feats allow only the Pick, ant it's a martial weapon, so this would mean no sneak attack. The Ruffian allow to make sneak attack with simple weapons, but it seems that only dwarven weapons are downgraded... but they have only the advanced axe that goes martial. You can multiclass war, but you need to wait 12th level and also stay on expert forever.

Any advice about that?


Ive always wanted to do a Swashbuckler character in 1e as a Dwarf with Picks. Never got around to it. I like most things dwarf, and turning the tables on a finesse style character with a dwarf and picks felt like an awesome idea :)

Glad someone is doing it ^_^


TheGuccett wrote:
BellyBeard wrote:

The best way to fight with picks against enemies at-level or below is probably going for one attack per round at highest bonus, and using the rest of your actions to move away, trip or demoralize, or otherwise reduce the enemy's damage potential. Subsequent attacks will have much lower chances of critting. Against an opponent with higher AC (one which you only crit on a nat 20) you might instead attack as much as possible to fish for a 20, but picks will do poorly in this situation generally. Definitely try to flank, demoralize, and do everything else you can to lower AC before attacking.

I personally am super excited to play swashbuckler. I think either that or the rogue will do well for your idea, as long as you keep the above in mind. You can play investigator, but then your character concept should not be "dwarf who attacks with pick" because melee combat is not an investigator's strength.

About the rogue: how can he keep up about the Light Pick? It seems that the Dwarven Weapon familiarity feats allow only the Pick, ant it's a martial weapon, so this would mean no sneak attack. The Ruffian allow to make sneak attack with simple weapons, but it seems that only dwarven weapons are downgraded... but they have only the advanced axe that goes martial. You can multiclass war, but you need to wait 12th level and also stay on expert forever.

Any advice about that?

My kneejerk advice is don't go rogue if you're attached to picks, but then I remembered that all dwarves have their clan dagger, so that's something you can have at hand for backstabs that's in-character.


Ah, you're right that light pick was left off the dwarf list, which I didn't realize before. I don't know if you can get scaling proficiency in light picks as a dwarf rogue.

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