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Ok, so Regeneration to bring the skin back, Restoration to counter the massive amount of Con loss, and Cure Disease to stave off infection. That makes sense to me.

The group isn't high enough level to pull of a Regeneration spell. Do you think a combo of healing spell, restoration, and cure disease would keep him alive until they can get to someone to do a Regeneration?


Captain Wacky wrote:
I beleive regrowing things is the domain of regeneration. Also, how is he still alive without skin, was he being kept alive via magic?

His torturer was keeping him alive through a series of stabilize and minor healing spells to keep him right on the brink of death. So, his current "alive" status is a bit tenuous at best.


downlobot wrote:
1 restoration for each area of the body. Plus cure disease or heal checks to cure disease as i imagine he wasn't flayed in a sterile room. Your post really made me laugh, btw.

I thought restoration was specifically for ability damage and negative levels. It doesn't really mention anything about returning major organs. I fell like I should be treating this almost like a loss of limb.


I am GMing a homebrew Pathfinder campaign. In this campaign, one of the characters was captured, tortured and ultimately kept alive while he was completely skinned. The rest of the party managed to save the flayed character before he was killed, but he now has no skin.

Would a normal series of healing spells return his skin to him or would something more need to be done in order to heal such a massive wound?

What do you think?