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Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Don't the boons open up races for PFS play? ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow wrote: [dice=Boon]1d20 So much for that. @GM - thanks for taking the time to run the adventure. @all - thanks for tolerating my hackneyed attempt at British slang to go with the metal flavor of The Black Crow. Hopefully his actions didn’t offend anyone IRL. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Boon: 1d20 ⇒ 6 ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow raises an eyebrow to Hullric's summary, "Single night? Rubbish. The night's just beginning! There's at least three ladies that were up for it. What sort of reconnaissance were you doing? Here, take this." The Black Crow passes Hullric an amber kerchief with some text scrawled on it in a waxy red medium. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() "So does this make us the seven dwarves or will they be coming out to stop us as well?" muses the Black Crow. "Let's get that ring back to the Vice Captain and the Dacilane woman to her *ahem* loving mother. I need to refill my flask anyway." ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() It looks like the AoO was provoked this round, so the Black Crow can move to add an additional flank? Reflex: 1d20 + 4 ⇒ (20) + 4 = 24
And stops somewhere along that path to retch. Not sure where you want to end movement. But if an attack is still allowed: Scarlet: 1d20 + 3 + 2 - 2 ⇒ (14) + 3 + 2 - 2 = 17
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Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Day Job::Sing: 1d20 + 8 ⇒ (10) + 8 = 18 ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Rage +2 STR, +2 CON, -1 AC
The Black Crow moves down the hallway and squeezes his way into position to bring his axe to the melee. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Bummer. Hopefully nothing serious? ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Bardic Knowledge: 1d20 + 1 ⇒ (10) + 1 = 11 Ding! "Bloody hell! Those things are ghouls! Don't let them touch you." ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Knowledge Nobility: 1d20 + 1 ⇒ (14) + 1 = 15 Round 1
Round 2
Round 3
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Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Scarlet: 1d20 + 3 ⇒ (8) + 3 = 11
I see, it's going to be one of these adventures dice roller... ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow rounds the corner and bee lines towards the rotting mass. Scarlet: 1d20 + 2 ⇒ (1) + 2 = 3
"Did I mention this guy that used to open shows for me while travelling through Ustalav? He went by Strahd Zombie. I had to part ways, though, when I noticed an uptake in Zon-Kuthon worshipers in the crowds." ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Hullric appears to be the tankiest of the bunch? Does that mean slot 1? The Black Crow will take slot 3 or 4... he'll want to get into melee, but the first round will probably be inspiring courage or getting a spell off. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow continues to beat on the creature's carapace.
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Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow descends on the water vermin with the rest of the Pathfinders, swinging away violently.
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Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow wades into the water, holding Scarlet over his head as he continues to emit a high pitched wail from the instrument, a warning to the overgrown bug that death is imminent. Double move action. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Inspired Rage (Su): At 1st level, affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration. At 4th level and every 4 levels thereafter, the song's bonuses on Will saves increase by 1; the penalty to AC doesn't change. At 8th and 16th levels, the song's bonuses to Strength and Constitution increase by 2. (Unlike with the barbarian's rage ability, those affected are not fatigued after the song ends.) ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow slides Scarlet off his shoulders and begins to wind up on the strings to bring the group to the right state of mind. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() "Blimey! Do you see that? Some Joe Blogg's arm is floating there." ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() sense motive: 1d20 ⇒ 6 ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Hullric Torsol wrote:
"Gate? Grave? Who's to say, luv?" ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() "The TriTower Yards, luv. No point wagging off." ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() It sounds like someone has visited Alinea... ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() I’m still having issues getting in. But for some reason my phone works still? ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow walks through the archway into the Banquet Hall and stops, unslinging his guitar with a casual rotation of the shoulders. Framed by the decadent doorway, he slams the strings with a circular motion that strikes with an hellish shrill before unleashing a melodic dirge, leaning back precariously. The last of his chords resonate throughout the chamber, echoing like whispers of the damned. Addressing the audience as he slings Scarlet, "Cheers then. The Black Crow has arrived. Let the party begin!" As he swaggers into the room, he gives a quick lean-in to the Pathfinders and gives them a quick nod, "Sex, drugs, and rock'n'roll then," pausing as he gets to the good doctor. "Well, maybe more drugs and uh, other things for some but that's ok, I'm sure I can compensate for the sex and rock part. Cheers then and happy hunting." He then proceeds to walk towards a circle of dishy noblewomen, grabbing a wine glass a guest was holding along the way and giving it a slight swirl before chugging it. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() This is the first time I've been able to login since the upgrade :P ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() What category does a sharpened axe-guitar fall under? ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() I'm ok with either. I don't mind the challenge, but I also don't mind letting another get the opportunity to play. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow is always dressed for the occasion, and merely dusts off his gold and purple jacket and readjusts the leather strap that holds what appears to be a strung metallic axe in place. He does take the time to purchase a decent bottle of whiskey though to refill his flask in anticipation of the party. If the party takes more than an hour to acquire their costumes, he will wander to the local inn to spend the time and wet his palette... to prepare, that is. Copying the garb from the original post for reference: deep purple bell-bottoms that flare out... and a gold and purple leather jacket decorated with golden filigree. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() knowledge local: 1d20 + 1 ⇒ (12) + 1 = 13
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Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() "We're sound as a pound then? C'mon, let's go entertain some nobs. Who knows, some might be on the pull." ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() "Blimey Ziggy, you better learn some onions before you're made redundant." Quickly changing the topic, the Black Crow continues, "What can you tell us about the ring?" ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow is a fairly standard skald. Just be sure to acknowledge if you take the raging bonus or not when he's singing. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() A lithe avian-like figure sporting deep purple bell-bottoms that flare out, exposing sharp talons, and a gold and purple leather jacket decorated with golden filigree stumbles into the entryway, stopping with a loud thud as he leans against the side for support. Belching loudly before readying himself, one eye spots the plate of tea time snacks. Staggering into the humble nook with a convincing swagger, the bird-man stacks a precarious tower of finger-snacks before slumping his way into a chair. Only after cramming three to four of them into beak does he seem to realize that he's not alone. "Knees up, eh? Where's the gaffer?" ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() "You should think about signing up. It might save you from future primeval compulsions and the like." diplomacy: 1d20 + 6 ⇒ (10) + 6 = 16 ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Loot Roll: 1d20 ⇒ 6 ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Selmy Brukdnslagdam wrote: Starting tomorrow night and into Monday afternoon Selmy will be MIA, as I'm getting married this weekend. Feel free to bot. Selmy mostly just shoots his air blasts and grunts, given his current state. That's great news. Congrats! ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() [b]"Keep these things off you. You don't want a vargouille planting a kis s on you!"/b] The Black Crow takes an enraged swing with Scarlet at the last vargouille. Battle Axe, flank, bless: 1d20 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 1 = 8
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Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Fort Save: 1d20 + 3 ⇒ (9) + 3 = 12 ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Fort Save: 1d20 + 3 ⇒ (7) + 3 = 10 The Black Crow's mind goes numb to the horrifying shriek, disoriented in the cacophony. ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() knowledge X: 1d20 + 1 ⇒ (14) + 1 = 15 To see if the Black Crow recognizes the monsters? The Black Crow will ready an action to start a raging song once the monsters are engaged in melee... ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Maybe it's just better to roll for DM vs. party, using an average of the party's initiative modifiers? This way, the party's turn can be done in any order, allowing for it to be done by post order. Of course, folks would have to delay a bit for party buffs/spells first before attacking, but maybe that's ok? ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() "Dekko over here lads. I think I see the source of our problem," as the Black Crow points to the masks on the wall. "Although it looks like two of them are cracking. I wonder if that's because we broke two of the workers free or if it represents our pals Patros and Selmy here?" ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() The Black Crow's head picks up, "Idols? About yay big, carved out of wood with a toothy grin like Patros over here? Do you recall scribing about something called a Tik Taan?" ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Yeah, that's fine. Time to be a do-gooder... ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Where is this steel cabinet? Is it the blue box? Hearing the muffled voice amongst the ruckus, the Black Crow turns to investigate, "Bloody hell! Do you hear that? Hey, who is that in the cabinet?" If the blue square is the cabinet...
If not...
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Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() Just to make sure, we're treating the grease as a save or die spell here? ![]()
Skald 2 - HP 16/16,- AC 16/Rage: 15/T: 13/FF: 13 - Perception +7 - F: +4/ R: +4/ W: +3 - CMB: +3 - CMD: 16, Speed: 30, Init. +3
![]() "Ungrateful dead! I'll teach you to undo your internment!" The Black Crow begins to add some additional notes to the riff, weaving in an arcane spell that detonates as he reaches a guitar solo, covering exhibit A and exhibit B in a black, viscous liquid. Grease DC 10 + 1 spell level + 2 Cha Bonus = 13, maintain rage
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