Headmaster Toff Ornels

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I've only run 2 summoner's in campains (both synthesists/ biped w/o pounce). So limited battle knowledge might be it. Pounce may have less value in a campaign. But keep in mind the purpose of pounce is to garuntee a full attack. On a flying creature the circumstances in which I cannot pounce are limited.

1) Start Turn adjacent to enemy- I full attack instead, I'm inclined to think that punch a bit out of their weight class.

2) 5' Away from enemy. Take 5' Step and full attack.

3) 10' or more from enemy. Allies in between eidolon and the enemy might stop this, but what if the Eidolon fly's. Have it travel 5' above party. It will always have a charge line. Flight also beats most difficult terrain.

Your point does have much merit though, enemies around corners and the like.