Rainkin

Thark the Blessed's page

95 posts. Alias of DM DoctorEvil.


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M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Well that's surprising!

Thark Society: 1d20 - 1 ⇒ (20) - 1 = 19 critical success???


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇
Age of Ashes DM wrote:
History would be the appropriate check. Anyone else chiming in?

There isn't a history skill in 2E. Either way, Thark isn't built for obscure knowledge...

Is there any way up to the battlements from here?


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Any kind of Recall Knowledge for Alestta's Ring?


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark gets quite a snootful of the noxious breath of the now-dead reptile and he hurls almost immediately, spewing his guts out on the grassy area of the interior courtyard. He drops to a knee gasping for breath, but rather than succumbing fully, he shakes a great green fist at the halfling atop the tower. "You next!" he cries, though it comes out rather less intimidating than he intended as he retches once again right after.

You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude save against the DC of the effect that made you sickened. On a success, you reduce your sickened value by 1 (or by 2 on a critical success).

Thark Retching Fort: 1d20 + 6 ⇒ (8) + 6 = 14


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Adding damage for the runic weapon and Courageous Anthem

Extra damage die from Runic Weapon, CA: 1d12 + 1 ⇒ (10) + 1 = 11

and the attack role gets +1 from CA and another +1 from RW to make it 27. If that's a crit the damage is 30 instead of merely 15.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark rushes down into the grassy courtyard and hacks at the lizard creature with a vicious two-handed swing of his greataxe. "Dragons die, heroes win!" he cries as the blade drives deep.

Thark greataxe: 1d20 + 6 ⇒ (19) + 6 = 25
Slashing Dmg: 1d12 + 3 ⇒ (1) + 3 = 4 8 if a crit (bleh)


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

His greatsword at the ready, Thark charges down the stairs into the open air courtyard and at the lizard like thing across the grassy space. "For Gorum and ruin!" he calls out as he rushes into combat.

Will make actions and attacks, but figure you may want initiative first.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

"Thark hero. Kill dragon, save goblins. Green man go up Thark will fight." He grins baring his sharp canine teeth, and brandishes his greatsword greedily.

Unless someone stops him, Thark will walk out into the courtyard, and move toward the dragon thing, ready to fight.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

"Thark hero. Kill dragon, save goblins. Green man go up Thark will fight." He grins baring his sharp canine teeth, and brandishes his greatsword greedily.

Unless someone stops him, Thark will walk out into the courtyard, and move toward the dragon thing, ready to fight.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark looks for any visible means of ascending to the battlements, though he knows that is unlikely. He whispers to the others, "Thark has spells that can reach that bad halfling up there, but maybe not enough to kill him. Any better ideas to stop that scene?"

Do we yet know if any of the members of the rooftop drama have seen us?


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

"More heroes the better," says Thark. He searches his somewhat slow wits for any remembrance of Hellknights, who they serve, and if they are aligned in purpose with Gorum. He thinks its a cool sounding name.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

"We are heroes." Thark says with obvious pride


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark." he says simply. "And who are you?"


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark growls in excitement as he sees the combat in full swing. He rushes forward 15' and attacks the nearby imp with his greatsword. "Let's send them back to Hell then, friend!" he shouts as he comes.

Thark greatsword: 1d20 + 6 ⇒ (3) + 6 = 9
Thark MAP: 1d20 + 1 ⇒ (17) + 1 = 18
Slashing dmg if hit: 1d12 + 3 ⇒ (5) + 3 = 8

◆Stride 15' due north
◆Strike x2


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark seems more interested in the silver longsword than any religious iconography unless it happens to be for Gorum, his patron deity...

RK Religion: 1d20 + 6 ⇒ (1) + 6 = 7 critical fail


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark peeks inside, and growls derisively. "False gods, false religion. The Lord of Iron is not impressed."

Thark Religion: 1d20 + 6 ⇒ (4) + 6 = 10


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark is also in Search if it matters.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Before leaving, Thark peeks quickly inside the spider-cabinet, just in case something useful was in there. Then he hustles to catch up to the others.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

As the tiny bugs swarm around him, Thark reacts as he does in most combat situations, hitting things as hard as he can with his biggest weapon. After hitting it twice, Thark takes one step to the north to clear the path for anyone else who wants to attack with clear LOS. "So many spiders, hard to hit them all..." Thark complains.

Thark greatsword vs Swarm, CA: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Slashing Dmg: 1d12 + 3 ⇒ (8) + 3 = 11
Thark Greatsword vs Swarm, CA, MAP: 1d20 + 6 + 1 - 5 ⇒ (5) + 6 + 1 - 5 = 7 miss

I did not factor in the swarm's likely resistance to slashing damage in my attacks above. Feel free to adjudicate as you will, if its a hit at all.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thanks, will see if I need the saving throw if the spider come crawling.


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M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark slams the cabinet door shut, hoping that solves the issue.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark will open the intact cabinets underneath the countertop just on the off chance something is hiding in there, but if nothing is easily visible, he will fall in behind the others.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark shrugs. "Whichever way leads to ruin for our enemies." is all he has to allow.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark isn't particularly interested in rooting around the rooms if there are no foes or any goblins who need rescuing obviously visible. He stands watch quietly while the others search the areas in question.

Unless otherwise noted, his exploration action is standing guard or keeping lookout. Not sure the mechanic for that, but its probably a lot like Scout without the movement.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark grins when he sees the foe step up next to him. He pivots on one massive leg, driving the greatsword across the enemy with as much leverage as he can muster but misses. He then backswings with a little more control but still significant power. Once the blows are dealt, he spins up the divine shield once again, in case there is a counterattack.

Thark Greatsword, CA buff: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13
Thark MAP, CA buff: 1d20 + 1 + 1 ⇒ (16) + 1 + 1 = 18
Slashing Dmg if hit, CA Buff: 1d12 + 3 + 1 ⇒ (10) + 3 + 1 = 14


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

With blade already in hand, Thark hears the commotion from inside, and moves quickly to enter the room, and help defend Jojo in case things get hostile.

In addition to entering the room, the cleric of Gorum casts a quick spell that creates a magical shield in front of him, which glows spectrally. Thark smite foes?" he asks once, looking for a reason.

Enter the space to be adjacent to Jojo and the goblinoid. Cast shield just in case things get messy.


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M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

We had to rescue this goblin by slaying it. Makes sense to me...says the priest of war.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark retrieves his greatsword from his back, but does not make any other moves or sounds while the sneakies do their work.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark listens to the complaint from Wang, but does not enter into an argument, only nodding to the bard with a grim look. He knows the Iron Lord alone passes judgement, and that through steel, blood, and fire. Circuitous routes are for those who do not wish for the clamor and chaos of battle, not those who revel in it as he has been taught to do. Thark knows there will be time for redemption.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark sighs a bit as the group heads off for a more "strategic" entry. "May He forgive our cowardice in the face of enemies. Gorum does not fear the direct way, but Thark will make amends if we face foes inside." And then he plods off after the others, moderately surprised when Jojo seems to successfully open the side door.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

When asked, Thark chose the front door. If the group chooses to go elsewhere, he will follow along.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

"Bar good tool for later, but door open now Thark sees," he agrees with the bard, motioning to Pileus. "Green man needs to see better maybe," he laughs at this, a hearty chuckling sound, though its not really funny.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark downs the antidote, grimacing at the taste. "Thark says get to Bumbles fastest is front door. Thark goes that way. Our Lord of Iron is not afraid of danger."

Thark then unlimbers his greatsword and sets off from the hillock towards the damaged front doors of the citadel.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Ready when you are DM


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark concedes the healing to Wang, after seeing his success with the leshy's wounds. If things don't work out, he will make is own attempt after.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark considers that he might be better off sticking to just smashing things...


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark kneels to attend to the burns on the leshy. Using some rather pungent ointment, and a few fresh mint leaves to cool the burn, he apparently doesn't understand leshy anatomy very well, and the ointment actually makes the wounds burn more, rather than soothe them.

Thark Treat Wounds: 1d20 + 6 ⇒ (1) + 6 = 7 ctit failure
Accidental damage: 1d8 ⇒ 4

Oops! Thark's malpractice policy has lapsed, so please be gentle...


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark nods his head at the offer as a sign of acceptance. "Thark is Thark," he says simply, pointing at his chest once to indicate what is likely obvious to everyone.

He looks to the others to pocket the coins and the gear. "You pay us when we are heroes!" he repeats to all the assembly.

Fifty silver coins seems like good payment to punch fiery demons that Thark might've just taken down for free. He can't imagine 10 gold in his hand at a time!


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark physically picks up and carries a pair of the fallen townsfolk out of the smoky hall before they can scramble out the door. He checks to see if any of the evacuees are hurt and offers minor first aid to any who need it.

"Heroes save innocent people!" he says aloud over and over as he minsters to the crowd including the councilors if needed.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Seeing his spell have little impact, Thark says, "We will settle this as the Lord of Iron intended..." and draws out his oversized greatsword and steps forward to attack the scamp on the right.

◆Interact to draw greatsword
◆stride 25'
◆Strike Scamp on the right

Thark sword, anthem: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
Slashing dmg, anthem: 1d12 + 3 + 1 ⇒ (6) + 3 + 1 = 10


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark is a bit slow to react as the rear doors burst open and flying fiery creatures enter the room, spreading fire as they come. He leaps from his seat into the center of the aisle, and calls out, "Gorum approves of this test! Trial by iron, trial by fire!" and he casts a spell that ripples black energy near the imp on the east side. The blackness seems to pull life force out of the creature before it closes a nanosecond later.

◆Move to center aisle - 15'
◆◆Cast void warp - target needs basic DC16 Fort

Void Damage: 2d4 ⇒ (3, 2) = 5


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Glad you are feeling up to speed.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark sits near the center aisle about three rows back. He has already, in his mind, committed to the aid of the lost goblins, but watches the proceedings with decorum and interest.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Not sure if anything will happen, but I have house guests this week till Sunday, so will be slow to update. Feel free bot Thark as necessary until then if its slowing the game down any.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

"Hired or not," Thark says to Warbal. "Thark will aid Bumbles."

Bemused by the fungus-man, Thark enters the hall the grin on his face wiped away with a solemn look of reverence as he enters. He stands near the front, out of the way of others to see, but not willing to sit unless asked to do so. If there are councilors or other leaders there, he bows respectfully, but stands silent until called upon.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark is not from this area, and even if he was, the name of some goblin tribe likely would not stick with him -- though now, when he hears of their plight, he is keenly interested.

"No matter what it pays, Thark will help Bumblebrashers. Where is this castle, nice lady?"

Thark is ready to go now. This is why he came to Breachill after all -- to help others and be of service.


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M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Glad you are back!


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Not the soonest I have seen a PBP game go quiet, but its pretty close.


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

Thark nods at the ratfolk. He offers a rather massive hand to shake and you see more of those whitish scar along his forearms. "Thark, servant of Gorum, Lord of Blood and Iron. Some from my tribe made stew of their enemies, it is quite good with ale and fresh fruit." He shows a set of rather imposing teeth in his lower jaw, and it's not easy to know if he's serious and grimacing, or joking and smiling. Maybe some of both.

Thark continues, "Heroes are not made by small efforts but by great deeds that are exalted. Thark devoutly wishes for a quest of such renown, and Wang, small mushroom-man, and ratfolk will be right alongside."


M Male Orc Warpriest 1| HP 22/22| AC: 16| Fort: +7; Ref: +3; Will: +8 | Init: +6 (perc) | Per +6 | Stealth +3 |Intimidate +4 | Spd 25 ft. | Hero Points: 1| ◆ ↺ ◇

A very large orc with protruding tusks from his lower jaw, and shaved head except for a long queue in the back trots up to the gathering. He wears a massive greatsword over his back, the hilt just visible over his impressive shoulders. He wears a set of hide armor that covers most of his torso but his thick arms are bare. You can see the arms are crisscrossed with white scars which are easily visible against the green skin tone. Tattoos are also visible around the hides and on the neck of the tall newcomer.

Thark takes in the scene with a mushroom-man, a rodent-person, and a small handful of goblins, and quickly feels more at ease about his own rather unusual form. He nods to the others, and says in a bass voice: "Our Lord in Iron has blessed us by moving the time forward. The sooner we answer the Call, the sooner we can hear the lamentations of our enemies and gather rewards in his name."

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