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Thantos Mortimur's page
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Sorry for being slow- I've been stupid busy. I plan to continue playing and will work on leveling up soon.
Fort 1d20 + 1 ⇒ (12) + 1 = 13
Realization sinking in, Thantos closes his eyes and takes several deep breaths, trying to clear the fog from his mind.
Initiative 1d20 + 2 ⇒ (3) + 2 = 5
Picking up on Selena's lead, Thantos aids her bluff as he covertly conjures a magical light that emanates from the blade of the sword in Selena's grasp. It seems undeniably imbued with magic as the flames of light lick hungrily along the sword's sharp edge.
Thantos casts dancing lights
Selena, do you want to roll for the staff? If Thantos doesn't end up with the staff he would be perfectly happy taking the dagger instead.
Loot roll for staff: 1d100 ⇒ 5
Thantos puts his lot in for Bernal's staff, Bernal's ring and the magic scrolls.
"I do not relish the idea of spending more time than necessary here, but it seems a rest might do all of us some good. I would be able to regain many abilities and possibly have time to study these magic scrolls. I would think whatever danger lies above will be no worse tomorrow as they are today."
Thantos admits that his excitement over the idea of studying new spells influenced his opinion.
Thantos, although not practiced in trade and market dealings himself, has a detailed knowledge of the general worth of items from his extensive study of magic artifacts, history, and arcana. Once it's clear that the immediate threat is past he begins to survey the collected items.
Appraise 1d20 + 9 ⇒ (12) + 9 = 21
He is especially interested in Bernal's possessions, but Thantos cannot cast detect magic until he rests so he examines the ring and staff for any indication that they are evil or cursed objects.
Knowledge arcana 1d20 + 9 ⇒ (16) + 9 = 25
"I agree Blackmaer's fate should be decided by Sarala."
Thantos has always loathed magic casters who use their craft for evil and he is unable to hide a sneer of disgust as he draws his dagger and plunges it into Bernal's side.
Dagger attack vs Bernal: 1d20 + 1 ⇒ (17) + 1 = 18
Damage: 1d4 ⇒ 4
With the adrenaline rush of battle making each moment seem to pass in slow but fluid motion, Thantos instantly starts another spell, this time targeting the queen's caster, Bernal.
Casting Daze on Bernal
With the tiniest pause to survey the situation Thantos begins chanting, his eyes wide in concentration.
Thantos casts hideous laughter on Blackmaer. Since Thantos held action, he's higher in the batting order now, right?
Apparently ducks aren't as easy to hit as fish!
Thantos fires an acid dart at one of the entangled zombies.
Attack Z5: 1d20 + 1 ⇒ (9) + 1 = 10
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
I think that puts Thantos at 5/7 charges for acid dart, but I could be off by one
Seeing two of the zombies continue to lumber toward them out of the web causes Thantos' hands to shake and stomach to twist, the painful blows he received from them still too fresh in his mind. Unable to steady his hand enough to load a bolt into his crossbow, he throws it aside. Fortunately, though his body betrays him, his intense training allows his mind to remain clear and focused. He decides to watch the battle unfold and readies himself to assist any in the group that get in trouble.
Thantos holds action to move up in the order
Initiative 1d20 + 2 ⇒ (2) + 2 = 4
Having had so much success in the past, Thantos again decides to use his web spell to hopefully ensnare or at least slow the approaching horde of zombies. This time he must use his magically bound ring which will limit his options later, but he believes it will be worth it.
Thantos does his best to aim the webs to start a few feet in front of the nearest zombie and back toward the door to catch as many as he can.
As soon as he is done murmuring the incantation he draws his crossbow and readies a bolt.
Sounds like a good plan Dirk
Thantos nods in agreement.
"She must be stopped. There is no guarantee we can escape with our lives even if we run so I say we stay and fight her."
Thantos grunts in pain as the zombies thrash at his torso.
Sorry I don't have time to look back- who ended up with the potions? If Thantos has a potion or someone can toss one to him, he will drink it. Otherwise Thantos will "fight defensively" for a +2 dodge bonus and -4 attack penalty on his dagger at the same zombie.
Thantos draws his dagger and attacks the approaching zombie while shouting through gritted teeth, "I DON'T. LIKE. ZOMBIES!"
Dagger attack: 1d20 + 1 ⇒ (4) + 1 = 5
Dagger damage: 1d4 + 1 ⇒ (4) + 1 = 5
I'll try to keep up, but I am in both a crazy crunch at work and getting married in 16 days so sorry if I am slow to post. Just make Thantos do heroic and impressive things on my behalf if I'm holding things up.
With a sinking stomach, Thantos sees the zombies begin to lumber forward in his peripherals. He instantly wheels on his feet and casts a web to ensnare them.
If I understand the map correctly, I think Z6 and Z3 are 40ft apart or less so Thantos casts web anchored to the north and east walls behind Z6 and Z3 to cover Z6,Z3,and Z7 if possible
Initiative: 1d20 + 2 ⇒ (3) + 2 = 5
I assume rolling a 1 means Thantos fails the check for Lash?
Although he has only known Selena a short time, Thantos very quickly determines that this supposed betrayal is surely an act; Selena's actions over the past several weeks make no sense to him otherwise. But Lash's strong reaction convinces him that either he's wrong about Selena or that Lash hasn't caught on to Selena's intentions. Casting his gaze between each person in the chamber, trying to read their faces, Thantos can't be sure if Selena can be trusted and decides not to interfere either way at the moment.
Sense motive Selena's bluff: 1d20 + 3 + 5 ⇒ (13) + 3 + 5 = 21
Sense motive Lash's Bluff : 1d20 + 3 + 10 ⇒ (1) + 3 + 10 = 14
With a slight shudder as he tears his gaze from the gruesome scene depicted on the door, Thantos replies.
"Not at the moment, my friend. Perhaps...Selena?"
Thantos casts mage armor on himself
Init: 1d20 + 2 ⇒ (7) + 2 = 9
Thantos holds action
Thantos nods in silent agreement. Clearing his mind, he readies himself to cast a spell at whatever lies behind the door.
As recollection suddenly dawns on Thantos, his eyes widen with excitement.
"This is an interesting staff indeed!" he says, briefly explaining to the group that staves such as this from the Goddess of the Sun have not been seen for some 200 years and that it may be worth a small fortune to the right buyer. Speaking fast as his excitement infects him he continues, "but most important of all, I believe if our need is great any one of us could use it to provide a small amount of healing by simply pressing it against an injury."
The staff has one charge of cure light wounds
He hands the staff back to Selena and then suggests that the group at least try to find Sarala before continuing since their emancipation they owe largely to her.
Thantos tries to recall if he has seen the symbol in his studies. He closes his eyes and pictures himself in his quarters at his master's tower in Landfall, sitting in a stuffed chair, ornate and well-made but beginning to fray and show its age, a glowing fire at his feet and a glass of wine in hand. Thantos can see in his mind's eye the thousands of pages of Arcana he hungrily consumed for hours and hours every night.
Knowledge (arcana) 1d20 + 9 ⇒ (20) + 9 = 29
Thantos looks intently at the staff. "Hmm, I did not hear her say anything about her belongings. We may as well take it with us either way."
Fearing more crossbow bolts will come zinging into the room, Thantos decides he has to try again to incapacitate the bowmen. Closing his eyes he begins to mutter as he conjures strands of sticky webbing to weave about the bandits. As the spell finishes he turns his head, looking for a lit torch or any way to start a fire.
Perception (looking for fire or a way to start one) 1d20 + 4 ⇒ (10) + 4 = 14
The description for web says it has a 20ft radius spread, which says to me it could cover the whole room the bandits are in. If that's wrong, Thantos would try to cover the two standing bowmen for sure and as many of the melee bandits as possible without catching Dirk or Lash. The anchor points would be the walls of the room the bandits are in.
Thantos chooses to target the center square of the room to his west.
Thantos takes advantage of the close proximity of the bandits to one another and casts a grease spell on the floor beneath them.
I'm not sure exactly how close together the bandits are, but Thantos would try to get the 10ft square to affect as many of them as possible.
Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Thantos slides his ring onto his finger. Although he is still without armor, he feels much safer with the extra power the magical ring provides him.
He shouts to the others, "Prepare well my friends! If the door is giving I'll cast a web across it. My armor won't help me much in this fight so be sure you have yours!"
Though keeping an eye on the door and listening for a lock pick, Thantos has his hands free to assist Dirk or Mird with their straps and buckles.
If Dirk or Mird have one of the armor types that can be donned in half the time with assistance, Thantos will help them in that order, ready to stop and cast web if he thinks the door is about to give.
Determining the risk of hitting Dirk or Lash too great for an acid dart attack, Thantos hunts in the chest for his robes and ring that he might cast his other spells.
Thantos dashes towards the trunk to assist in distributing the arms. Lash's khukri is the easiest to grab so he wastes no time in fetching it and then sliding it across the floor as near to her as possible. "Lash! Your weapon!" he shouts before turning back to the chest to look for Dirk's sword.
Init: 1d20 + 2 ⇒ (4) + 2 = 6
Carefully aimed slide of Lash's Khukri: 1d20 ⇒ 11
Watching anxiously as Lash tries each of the keys in turn, Thantos' breath catches short as the loud scratch on the door sends a shiver down his spine that doesn't subside until the last echoes of the eerie noise die from the stone walls of the corridor.
He then backs slowly away from the door and gestures to the others as if to say, "shall we take the long way then?"
North sounds good
With his face and hands covered in dirt and sweat after being thrown to the ground, Thantos breathes a sigh of relief as the ogre finally lay motionless on the cell floor. Shaking his head to clear the image from his mind's eye, he readies himself to finally, thankfully, leave the awful cell behind.
Perception: 1d20 + 4 ⇒ (13) + 4 = 17
Thantos scrambles back to his feet. It seems Dirk, Lash, and Mird have the ogre problem well under control so he decides its best to stay out of their way and the brutality of unarmed combat is beginning to turn his stomach anyway. Thantos backs up several feet, but remains alert and ready to aid his comrades if needed.
Thantos tries desperately to maintain his grip as the ogre violently strains and thrashes in response to the painful attacks of Dirk and Lash.
Aid Another (Dirk): 1d20 + 1 ⇒ (7) + 1 = 8
Thantos quickly regains his footing and throws himself back into the fray.
Aid Another (Dirk): 1d20 + 1 ⇒ (14) + 1 = 15
Perception 1d20 + 4 ⇒ (16) + 4 = 20
Thantos runs after Dirk and grabs at the ogre's legs, attempting to hamper the ogre's leverage against Dirk.
Aid another: 1d20 ⇒ 3
Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Whoever is next, looks like you will roll an 11
Although the magical sleep was deep and restful, it left Thantos stiff, compounding the soreness of captivity and making his limbs feel heavy and weak. He paces to get his blood moving and think. After a few minutes he stops and asks Dirk, "Will our greater numbers and the benefit of surprise more than make up for being without weapon or armor?"
I'm a doctor, not a player character
Hey all, I may be light on posting much this week due to tornado and moving related craziness. We were supposed to move to a new house on Saturday morning, but while at the new house on Friday night, the tornado hit the street of my old house pretty hard and we weren't even allowed into the neighborhood until the next afternoon due to gas leaks and downed power lines. I got extremely lucky and only a bit of my roof was damaged- some of my neighbors had trees crash into their houses or had their whole roof blown off. It's amazing no one in the neighborhood was hurt. Anyway, it is so far kind of working out, but it's like crisis level orange over here so sorry if I miss a day.
Thantos feels a pang of sympathy for Dirk almost before the warrior finishes speaking. Bowing his head as if to say "Do not worry, I understand," Thantos sits against the wall between the two cells and briefly watches Dirk progress through several stances before drifting back into deep thought.
Thantos studies the vial of thick black goo that Sarala brought them.
"I believe I've seen a potion like this before while studying at the school in Kethlenica. I think, hmm...." He trails off, distracted by his own thoughts, opening the vial and carefully touching his finger to the black sludge, extracting a minuscule amount which he rubs between his finger as he brings it to his nose and then to the tip of his tongue.
Perception (taste) to identify the powers of a potion: 1d20 + 4 ⇒ (11) + 4 = 15
Looking at the rules, perception by taste seems to be the only way to identify a potion unless Thantos had Detect Magic prepared to use in conjunction with the Spellcraft skill? Or could he use his skill with Craft (Alchemy) or Knowledge (Arcana) or something?
As he feels the restorative effects of the potion radiate through his body, Thantos sighs in relief and uncorks a second vial.
Pot 1: 1d8 + 1 ⇒ (7) + 1 = 8
Pot 2: 1d8 + 1 ⇒ (4) + 1 = 5
That will put Thantos at 17/21 health. He will wait to see how many potions are left after the others heal up.
His hands stiff and sore from immobility, Thantos clumsily tugs at stopper, frowning as it squeaks in the vial before finally giving way with a small pop. He immediately drains its contents down his throat.
How much do these suckers heal? I think with the 1 HP of recovery from rest, Thantos would have been at 4 health before.
Thantos rolls over into the most comfortable position he can manage and tries to fall back asleep.
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Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
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Male Human Cleric 8/Holy Vindicator 4 HP 91/91 | AC 29 (37: Vindicator's Shield), T 11 (19: VS), FF 29 (37: VS) | F: +13, R: +6, W: +14 | CMD 23 (31: VS) | Perc. +15 | Init. +0
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Loxx
Neutral Good Human Barbarian (Unchained) 6/Druid 4 (Sheet) | HP: 100+20/100 DR3/- Resist 1 cold | AC: 23 (12 T, 19 F) | CMD: 30 | F: 16, R: 10, W: 14 | Init: 4 | Perc: 16 | Speed 50 |
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Lawful Neutral Half-Orc Monk (Unchained) 1/Sorcerer 4/Dragon Disciple 5 (Sheet) (Equipment) | HP: 81/81 | AC: 26 (18 T, 23 F) | CMD: 31 | F: 13, R: 13, W: 13 | Init: 6 | Perc: 9 | Speed 30 |
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Bhuukka
Neutral Wayang Oracle 3/Rogue (Unchained) 4 (Sheet) | HP: 45/45 | AC: 22 (17 T, 17 F) | CMD: 19 | F: 5, R: 12, W: 5 | Init: 5 | Perc: 14 (18 vs traps; trap spotter) | Speed 20 |
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Tachonius
Lawful Good Human Fighter 1/Inquisitor 8 (Sheet) | HP: 76+15/76 | AC: 27 (16 T, 25 F) | CMD: 27 | F: 14, R: 8, W: 15 | Init: 5 | Perc: 15 | Speed 30 |
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Altair al-Behzad
Male Sylph Unchained Rogue 5|HP 14/33|AC:19 (23 Mobility)/T:14/FF:15|Perception +10 (+12 urban), Danger Sense:+1, Trapfinding:+2, Darkvision 60'|F:+3/R:+8 (evasion)/W:+4; +2 vs air, electricity|CMB:+3|CMD: 16|Speed 35|Init. +3 (+5 urban)
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Favian Aldori
Neutral Human Magus 12 (Sheet) (Equipment) | HP: 76/87 | AC: 38 (29 T, 23 F) | CMD: 38 | F: 13, R: 15, W: 10 | Init: 18 | Perc: 13 | Speed 60, fly 90 (good) |
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Rami Azar
N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
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Chak Yuen Chen
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Aurora Rose
Female Aasimar Unchained Summoner 1|HP 9/9|AC: 16/T:14/FF:12|Perception +0, Darkvision 60'|F:+1/R:+4/W:+2; +2 vs death effects|CMB:-1|CMD: 13|Speed 30|Init. +4
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Shreya Everlund
Female Vishkanya Bard 2 - HP 15/17|AC 17, T 13, FF 14|F: +2 (+4 poison), R: +6, W: +2|CMD 16, FCMD 13|Sp 30'|Perc. -1|Init. +5
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Abdul Almas
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Neutral Good Oread Warpriest 3 (Sheet) (Equipment) | HP: 24/24 | AC: 21 (14 T, 19 F) | CMD: 20 | F: 6, R: 4, W: 6 | Init: 2 | Perc: 2 | Speed 20 | | Lucky Number: 2 9
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Lawful Neutral Grippli Brawler 1/Ninja 6 (Sheet) | HP: 55/55 | AC: 25 (17 T, 20 F) | CMD: 20 | F: 9, R: 15, W: 6 | Init: 7 | Perc: 10 | Speed 40, climb 20 |
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Rizzok
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Flora Mossgreen
Neutral Good Halfling Kineticist 11 (Sheet) (Equipment) | HP: 157/157 (66 nonlethal) | AC: 35 (18 T, 30 F) | Fortification: 30.% | CMD: 24 | F: 23, R: 19, W: 11 | Init: 5 | Perc: 25 | Speed 30, swim 20 |
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Neutral Oread Druid 2 (Sheet) (Equipment) | HP: 19/19 | AC: 18 (12 T, 16 F) | CMD: 16 | F: 5, R: 2, W: 6 | Init: 2 | Perc: 8 | Speed 20 |
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Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
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Vine of the People's Resolve
Chaotic Neutral Vine Leshy Skald 5 (Sheet) | HP: 43/43 | AC: 22 (13 T, 22 F) | CMD: 16 | F: 9, R: 5, W: 6 | Init: 2 | Perc: 6 | Speed 20 |
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Koruda
chaotic good half-orc Shifter 1 (Sheet) (Equipment) | HP: 11/17 | AC: 18 (12 T, 16 F) | CMD: 17 | F: 4, R: 4, W: 1 | Init: 2 | Perc: 5 | Speed 20 |
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Toanthel
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Lucentis of Iomedae
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Aleksandr Ostenoff
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Ignatius Thrune
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Rysk Ysoki
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Akame Chiba
female kitsune champion 7 | ◆◇↺ | ♥️ 99| AC 28 (30 with shield) | F +13 R +9 (bulwark) W +13 | Perc +13 LLV | Focus 3/3 | Spd. 20ft. |
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Gympie
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"Knuckles"
male catfolk rogue 2 | ◆◇↺ | ♥️ 26/26 | AC 19 (20) | F +5 R +10 W +5 | Perc +5 | Spd 25ft. |
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Green Needle
N pine leshy druid 1 | ◆◇↺ | ♥️ 18/18 | AC 18 | F +5 R +6 W +9 | Perc +7 | Spd 25ft. |
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Desert Oasis
LN fruit leshy kineticist 2 | ◆◇↺ | ♥️ 32/32 | AC 18 | F +10 R +8 W +7 | Perc +7 | Spd 25ft. |
(11
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DD-99
NG android monk 1 | ◆◇↺ | ♥️ 19/19 | AC 16 (19) | F +6 R +6 W +6 | Perc +4 | Spd 25ft. |
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Chakson
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Alleron Treyborne
N male elf cleric 1 | ◆◇↺ | ♥️ 13/13 | AC 18 | F +4 R +6 W +9 | Perc +7 | Spd 35ft.|
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Aliases
Angry Loxx
Male NG Human (Varisian) Unchained Barbarian (Invulnerable Rager) 4/Druid (Leshy Warden, World Walker) 4 | HP: 70+13/70 | AC: 19 (12 T, 15 F) | CMB: +15, CMD: 27 | F: +12, R: +7, W: +11 | Init: +4 | Perc: +13, SM: +2 | Speed 30ft | | Active conditions: haste, bull's strength, shillelagh.
(2
posts)
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Companion Crank
N prototype construct 1 | ◆◇↺ | ♥️ 18/18| AC 16 | F +5 R +6 W +4 | Perc +2 LLV | | Spd 25ft.
(0
posts)
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Desmond the Daring
Male monkey familiar (protector) | HP: 87/87 | AC: 23 (14 T, 21 F) | CMB: +3, CMD: 13 | F: +7, R: +5, W: +8 | Init: +2 | Perc: +5, SM: +1 | Speed 30ft, climb 30ft | Active conditions: None.
(3
posts)
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Fetch the Leshy
Gourd Leshy Familiar | HP: 60/60 | AC: 13 (11 T, 11 F) | CMB: +5, CMD: 18 | F: +12, R: +4, W: +6 | Init: +2 | Perc: +8, SM: +0 | Speed 20ft
(14
posts)
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Fisette
NG female fetchling psychic 1 | ◆◇↺ | ♥️ 15/15 | AC 16 | F +4 R +5 W +5 | Perc +3 | Hero Points 1 | Spd 25ft. |
(41
posts)
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Flora's Whisper
Elemental Familiar (osprey) | HP: 28/28 | AC: 18 (15 T, 15 F) | CMB: +2, CMD: 13 | F: +5, R: +8, W: +4 | Init: +3 | Perc: +18, SM: +2 | Speed 10ft; fly 60ft (average) | Active conditions: none.
(0
posts)
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GM Mike Hallet
(1,370
posts)
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Haruto Kimura
LG Human (Aasimar) Thaumaturge (Amulet) | ◆◇↺ AC 18 | Fortitude (+5), Reflex (+4), Will (+6) | Perception (+6) | Speed 25 ♥️ 16/16 | ☘️ □ | ✋ Empty ✋ Amulet | ⚕ None | Explore: Search
(1
post)
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Idina bint Khalid
(17
posts)
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Imelia
female devoted phantom eidolon |◆◇↺ | Aleksandr Ostenoff AC 24| F +13 R +12 W +11 | Perc +11 | Spd. 25ft.
(1
post)
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The Indomitable Mr. Chak
CN Male Tengu Thaumaturge 10 | ♥️ 126/126 | AC 28 (30 tome raised) | F+18 R+17 W+17 (resolve) | Perc +16 (Low-Light)| Speed 40' | Magus Spells DC 26 | Scrolls DC 28 | Hero Points 1 | Search (Init +18) | ✋ Falcata/Tome| Character Sheet
(1
post)
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Kiti.
Neutral Rhinoceros Animal 8 (Sheet) | HP: 76/76 | AC: 32 (10 T, 30 F) | CMD: 28 | F: 11, R: 8, W: 5 | Init: 1 | Perc: 11 | Speed 70
(27
posts)
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Kryptyk
Chaotic Good Kobold Fighter 8 (Sheet) | HP: 80/80 | AC: 28 (19 T, 21 F) | CMD: 25 | F: 11, R: 11, W: 8 | Init: 7 | Perc: 11 | Speed 30
(55
posts)
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Mannbat
NG/N werebat-kin Vigilante 1 (Sheet) (Equipment) | HP: 10/10 | AC: 18 (14 T, 14 F) | CMD: 14 | F: 2, R: 6, W: 2 | Init: 4 | Perc: 8 | Speed 30 |
(4
posts)
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Mundane Landwalker
(14
posts)
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Pethjun582
Lawful Evil Kobold Fighter 4 (Sheet) | HP: 33/34 | AC: 22 (13 T, 20 F) | CMD: 18 | F: 5, R: 3, W: 2 | Init: 2 | Perc: 7 | Speed 20 |
(36
posts)
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Raash
orc (hold-scarred) tome thaumaturge/cavalier 3 | ◆◇↺ | Exploration Mode: Search AC 20 | Fort +8, Ref +8, Will +8 | Perception +8 w/ Darkvision| Speed 20 ♥️ 25/42 | ☘️ □□✅| ✋empty/tome implement | ⚕ none | Dying/Wounded □□□□□
(30
posts)
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Rath o vvv o
Neutral Tyrannosarus Animal 3 (Sheet) | HP: 16/16 | AC: 20 (13 T, 17 F) | CMD: 17 | F: 3, R: 6, W: 3 | Init: 3 | Perc: 7 | Speed 30
(24
posts)
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Rose's Blossom
Female Serpentine Azata Eidolon HP 6/6|AC:15/T:13/FF:12|Perception +4, Darkvision 60'|F:+1/R:+5/W:+2|CMB:+2|CMD: 15|Speed 20, climb 20|Init. +3
(14
posts)
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Scratchet PFS
N male catfolk inventor 1 | ◆◇↺ | ♥️ 17/17| AC 18 (19 with shield) | F +6 R +6 W +4 | Perc +2 LLV | Hero Points 2/3 | Spd 25ft. |
(10
posts)
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Tabin Greenhallow
Lawful Good Halfling Fighter 2 (Sheet) (Equipment) | HP: 18/18 | AC: 17 (14 T, 14 F) | CMD: 14 | F: 5, R: 4, W: 3 | Init: 3 | Perc: 3 | Speed 20
(91
posts)
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Tepin
halfing (nomadic) commander 3 | ◆◇↺ | Exploration Mode: Search AC 19 | Fort +5, Ref +10, Will +8 | Perception +8 | Speed 25 ♥️ 30/30 | ☘️ □| ✋halfling staff sling | ⚕ none |
(31
posts)
|
Tiki.
Neutral Good Vanara Fighter 4/Hunter 5 (Sheet) (Equipment) (Companion) | HP: 6/76 | AC: 28 (14 T, 25 F) | CMD: 27 | F: 13, R: 11, W: 7 | Init: 2 | Perc: 12 | Speed 40, climb 30 |
(134
posts)
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Yagon Suel
CN, human (dhampir), Second Chance Champion, Cleric (Groetus, cloistered) / Sentinel, 11| ◆◇↺ ♥️ 151/151 (negative healing) | AC 30 | Resistances: 3/slashing | Fortitude (**) +20 | Reflex (**) +16 (+20 mighty bulwark) | Will +22 (***) Resolve | Perception +19 (**) low-light| Speed 25 ft Conditions: none | Hero (□□□) | Focus: (□□) | Spell Slots @ 6th (□□), 5th (□□□), 4th (□□□), 3rd (☑□□), 2nd (□□□), 1st (□□□) @ DC 29 | Divine Font (□□□□□), Saoc Astrology (□□□), Wand of Longstrider (□) | Explore: Search
(35
posts)
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~Smee~
(2
posts)
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