| Thamewolf |
Interesting catch, ShaperMC! As I argued above, I don't think the Magical Knack trait is even necessary in order to get some limited use from it, but Magical Knack may offset the limitations you'd have.
Magical Knack:
Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t increase your caster level higher than your current Hit Dice.
My concern would be that it says "pick a class," not a class ability. Thus, while you would not break the "as long as this bonus doesn't increase your caster level higher than your current HD" rule with Channel Energy, you would break it with every other feature or ability.
Still, the trait doesn't say you can't take the trait if it would increase your CL such, just that you only get the bonus if it doesn't increase your CL past your current HD. So it could be argued that this trait just has no effect until it goes to check for Channel Energy and suddenly your CL becomes lower than your HD. Unsure if that works or not.