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Thaddeus Lorington Harnhold III's page

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Ah just found the recommendations in book 4


They all have expressed an interest in being vamps; however I will offer them some sort of side quest cure for anyone who wants out I guess.


I ran Kingmaker a while back and that was fun; until the entire party were taken out by shocker lizards; That was funny...
Anyway; my players always seem to drift to the morally ambiguous side of things so I decided to run Way of the Wicked.
What my players don't know is that they are all going to unwittingly become vamps. I've been going through GM of Blinding Light's campaign and that has given me some good ideas.
I was going to have them infected by Tiadora, via wine or somesuch, instead of the veil. So that they can attempt to escape without much in the way of tools but will ultimately be hanged and resurrect as vampires. I was wondering how to do this and also What should I do with Thorn? make him a Vampire Lich or something?


Some good ideas there guys, thanks! Most likely I'll use a combination of the DM hand to reveal things I want them to take an interest in, but also give a couple of those ideas a whirl. I'm itching to use nearly all of these now!


I'm preparing to run a Kingmaker campaign and all seems to be gearing up nicely. One of my players came to me with an interesting idea for his character and I would like to try to implement it. It is as follows:
He's going to be playing an oracle, but with a difference. He wants to have one shriveled hand (His off hand I guess); this hand is pretty much useless except when he lays it on something and gets the history of that item or its owner etc etc. I quite like this idea as it gives me a chance to supply plot hooks and the like. The only thing is that I don't want him going around finding out everything about everything. I was thinking rules wise that this appendage would have a -4 on anything done with this hand and then maybe once a day he gets clairvoyance with the hand. (although that spell is a bit naff for my purposes). Any ideas?


We ran a couple of books of way of the wicked last spring. It was good but monetary constraints meant we cut that short. Someone mentioned kingmaker and we all went with it. But PCs being PC theyll try to vex me as much as they can. Thats part of the fun!


Hi,
I'm also about to start a kingmaker campaign and I'm relatively new to GMing myself. I have armed myself with buttloads of printouts, some NPC creation software (PCgen) and a few other things. The one thing I am going to be adamant about is that the PC's not be evil. They love being evil though (There was some sewing on of appendages onto recently killed enemies in the horn of Abadon as I remember...) I can relate to trying to get the characters to give a damn about being good. It's going to be tough.
In the situation you're in; I would send a tough Monster/NPC after them and TPK them. Get them to roll new characters. Rinse & repeat until they comply. They might hate on you for a while but they can still have fun being good.
Also I will promise to do Skull and Shackles with them and they can be as good or evil as they want in that one!

Cheers.