Peren Ambergross

Tezadwax's page

48 posts. Alias of eggellis.


Race

HP 18/18 | AC 16 | F +5 R +6 W +5 | Perc +5 | Stealth +6 |

Classes/Levels

speed 25 | focus  1/1 | spells 1st 2/2 | Active Conditions: ---

Gender

CG male Fey-Touched Gnome bard 1 |

Strength 8
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 10
Charisma 18

About Tezadwax

Background:
Tezadwax, or Wax to his friends, was a mischievous child. Well, he's still mischievous but he's less likely to do anything illegal these days. As a lad,however, he had many brushes with the law. Once he even tried to rob a circus. Instead of turning him in to the constables, one of the acrobats, also a gnome, talked Wax into travelling with them for a while. Wax worked with a few of the performers and picked up a few tricks here and there but nothing really kept his attention for long. He did learn that he loved performing in front of a crowd though.

Eventually Wax left the circus to pursue other things and that's when he found his true calling, as a bard. He met a master fiddler on his travels who also took him under his wing. Music was much more Wax's style. He also greatly enjoyed learning how to use magic.

Wax ended up heading out on his own again, his teacher having decided he was ready to travel as a bard alone. He travelled the Inner Sea making a living playing in taverns, sometimes meeting back up with his old circus pals.

He just signed on to travel with and entertain a caravan leaving out of Elidir when he saw another gnome he thought he recognized...

Vitals:

Nationality: ?
Birthplace: ?
Age:139
Gender & Pronouns: male
Height: 3'3"
Weight: 38 lbs
Physical Appearance: Tezadwax has a slight greenish tint to his skin and bright purple hair. He wears a strange beard, he shaves his chin but the hair cominng down his sideburns and onto his cheeks are left long, hanging three inches below his face.

Sheet:
gnome (fey-touched)
entertainer
Bard;; Level: 1; Experience: 0
size: small traits: humanoid, gnome, fey
Chaotic Good
Languages: common, gnomish, sylvan, dwarven
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SENSES
Perception: +5 ((0 wis) + (5 prof)  [T/E/M/L]
Special Senses: low-light
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DEFENSES

HIT POINTS: 18/18

ARMOR CLASS
AC: 16 (10 + (3 dex) + (3 prof) + (0 item))

Unarmored: [T/E/M/L], Light: [T/E/M/L], Medium: [T/E/M/L], Heavy: [T/E/M/L]

SAVING THROWS
Fortitude: 5 ((2 con) + (3 prof) + (0 item)) [T/E/M/L],
Reflex: 6 ((3 dex) + (3 prof) + (item)) [T/E/M/L],
Will: 5 ((0 wis) + (5 prof) + (item)) [T/E/M/L]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
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OFFENSE

Class DC: 17 (10 + (4 cha) + (3 prof) + (item)) [T/E/M/L],

Speed: 25

Melee Strikes
whip +6 ((3 dex) + (3 prof) + (item) [T/E/M/L],
damage (1d4-1 (str)) [S] (disarm, finesse, nonlethal, reach, trip)

Ranged Strikes
weapon +# ((dex) + (prof) + (item) [T/E/M/L]
damage (dice + (special)) [B/P/S] (traits)

Weapon Proficiencies
Simple: [T/E/M/L],, Martial: [T/E/M/L], Other (longsword, rapier, sap, shortbow, shortsword, and whip): [T/E/M/L],
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MAGIC

Magic Traditions
Primal:

Spell Attack Roll: +7 = ((4 key) + (3 prof)) [T/E/M/L]
Spell DC: 17 = (10 + (4 key) + (3 prof)) [T/E/M/L]

Cantrips: Detect Magic, Produce Flame

Occult:

Focus Points: 1/1

Focus Spells: Counter Performance

Spell Attack Roll: +7 = ((4 key) + (3 prof)) [T/E/M/L]
Spell DC: 17 = (10 + (4 key) + (3 prof)) [T/E/M/L]

Spell Slots per Day
1st: 2 2nd: -

Spells Known
Cantrips (level 1): Mage Hand, Read Aura, Light, Ghost Sound, Message, Inspire Courage,
1st: Phantom Pain, Soothe, Unseen Servant
2nd:...
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SKILLS

Acrobatics: +6 = (3 dex) + (3 prof) + (item) - (armor)  [T/E/M/L]
Arcana: +1 = (1 int) + (prof) + (item) [T/E/M/L]
Athletics: +2 = (-1 str) + (3 prof) + (item) - (armor)  [T/E/M/L]
Crafting: +1 = (1 int) + (prof) + (item) [T/E/M/L]
Deception: +7 = (4 cha) + (3 prof) + (item) [T/E/M/L]
Diplomacy: +7 = (4 cha) + (3 prof) + (item) [T/E/M/L]
Intimidation: +4 = (4 cha) + (prof) + (item) [T/E/M/L]
Lore (Theatre): +4 = (1 int) + (3 prof) + (item) [T/E/M/L]
Medicine: +0 = (wis) + (prof) + (item) [T/E/M/L]
Nature: +0 = (wis) + (prof) + (item) [T/E/M/L]
Occultism: +4 = (1 int) + (3 prof) + (item) [T/E/M/L]
Performance: +7 = (4 cha) + (3 prof) + (item) [T/E/M/L]
Religion: +0 = (wis) + (prof) + (item) [T/E/M/L]
Society: +1 = (1 int) + (prof) + (item) [T/E/M/L]
Stealth: +6 = (3 dex) + (3 prof) + (item) - (armor)  [T/E/M/L]
Survival: 0 = (wis) + (prof) + (item) [T/E/M/L]
Thievery: +6 = (3 dex) + (3 prof) + (item) - (armor)  [T/E/M/L]
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ABILITY SCORES

STR 8, DEX 16, CON 14, INT 12, WIS 10, CHA 18
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FEATS:

Ancestry Feats and Abilities
Ancestry 1st: 1st World Magic(Detect Magic)
Heritage 1st: Fey- Touched(Produce Flame)

Skill Feats
Background: Fascinating Performance
2nd: (feat)

General Feats
3rd: (feat)

Class Feats and Abilities
Feature 1st: Polymath Muse
1st:

Bonus Feats
Versatile Performance
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EQUIPMENT

Combat Gear: whip
Magic Items:
Other Gear: Adventurer's pack, fiddle, sheathe, thieves tools

Bulk: 3.2 (Encumbered at: 4 = 5 + (-1 str); Maximum at: 9 = 10 + (-1 str))

Coins: 9 copper 2 silver 10 gold 0 platinum