KAEYoss wrote:
1. Do you allow simple curative magic (cure wounds) to restore the hand, or will he need regenerate (and, regardless of how you answer, is that magic available to the player?)
Curative magic (cure line of spells) is ok for broken bones and general injuries that haven't destroyed or removed the organ/limb etc but for these other times i prefer Regeneration. And currently Regenerations isn't available to the party, either selfcast or bought.
The party is based in a camp with a very skilled, and somewhat crazy gnome healer so if they had made it back there fairly quickly, with the hand intact and preserved, I would have allowed reattachment and the use of Cure serious wounds coupled with maybe lesser restoration to heal the hand. As it were however, they just left the hand under 800 lbs of stone.
There have been some jokes already, the half-orc fighter especially seems to enjoy taunting the bard, he keeps tossing things to the bard while his hand is otherwise occupied. So far no strangulations or dark deeds planned tho.
/Thomas