Baron Hannis Drelev

Ternocknuuri's page

9 posts. Alias of Tiaburn.


Race

Init +2; AC 16, Touch12, FF14, CMD 16/14; hp 7/7; Fort +3, Ref +2, Will +1; Perception +1; Condition: empty

Classes/Levels

Til'verth Animal Companion:
Cave Salamander, Animal; Init +1; AC 14, Touch11, FF 13, CMD 13/12; Fort +4, Ref +4, Will +1; Perception +5 (60 ft darkvision, low-light)

Gender

LN Male Human Cavalier (honor guard, beast rider)1

About Ternocknuuri

Ternock
Male human cavalier (honor guard, beast rider) 1 (Pathfinder RPG Advanced Player's Guide 32, Pathfinder RPG Ultimate Combat 36, 37)
LN Medium humanoid (human)
Init +2; Senses Perception +1
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 7 (1d10+2)
Fort +3, Ref +2, Will +1
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Offense
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Speed 30 ft.
Melee shortsword +4 (1d6+3/19-20)
Ranged longbow +3 (1d8/×3)
Special Attacks challenge 1/day (+1 damage, allies gain +1 to hit), tactician 1/day (Escape Route, 3 rds)
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Statistics
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Str 16, Dex 14, Con 12, Int 10, Wis 12, Cha 11
Base Atk +1; CMB +4; CMD 16
Feats Undersized Mount[ACG], Racial Heritage (kobold)[APG], Escape Route[UC],
Skills Diplomacy +4, Ride +4, Handle Animal +4, Linguistics +1, Stealth +0, Survival +5 (+6 to provide food and water for allies or to protect allies from harsh weather); Armour Check Penalty -2
Languages Common, Draconic
SQ mount, order of the dragon, sworn defense
Other Gear chain shirt, arrows (14), longbow, shortsword
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Dragon's Challenge +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, allies gain +1 to hit the target of your challenge.
Dragon's Skills +1 (Ex) +1 to Survival checks for allies.
Escape Route You do not provoke attacks of opportunity when moving through spaces adjacent to allies
Racial Heritage (Kobold) You count as another race for the purpose of prerequisites.
Sworn Defense (Ex) Select a ward during a challange, sacrificing AC to grant bonus to ward's AC.
Tactician (Escape Route, 3 rds, 1/day) (Ex) Grant the use of your teamwork feats to all allies in 30 ft.

Til'verth
Male cave salamander (bodyguard)
N Medium animal
Init +1; Senses darkvision 60 ft., low-light vision; Perception +5
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Defense
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AC 14, touch 11, flat-footed 13 (+1 Dex, +3 natural)
hp 11(2d8+2)
Fort +4, Ref +4, Will +1
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Offense
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Speed 40 ft.
Melee bite +2 (1d6+1)
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Statistics
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Str 13, Dex 12, Con 13, Int 1, Wis 12, Cha 4
Base Atk +1; CMB +2; CMD 13
Feats Endurance, Improved Natural Armor
Tricks Defend, Come, Sneak, Watch
Skills Acrobatics +1 (+5 to jump), Perception +5, Stealth +5
SQ shared vigilance, sneak, watch
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Shared Vigilance (Ex) A bodyguard and its master both gain Alertness as a bonus feat whenever they are adjacent. This ability replaces share spells.
Note: Activating the master's Shared Vigilance ability will activate this ability, too.
Sneak [Trick] Creature stays hidden.
Watch [Trick] Stands watch over designated area.