
| TerminalVector | 
blahpers wrote:
Plenty of abilities say to "roll d20 and add so-and-so to the result". None of them alter the actual die roll. Mythic surge adds a bonus, nothing more.
I had this come up in session last night. The party bard rolled a nat 1 on a reflex save, but his result was high enough to make the save due to bonuses. The resulting damage was going to kill him outright. I ruled that because it says "increase the ROLL by d6" not "add a mythic bonus of d6" mythic surge allowed him to alter the outcome, make his save and end up unconscious instead of dead.
Plenty of abilities say "add a X type bonus to your d20 roll", and the devs decided to word it differently, so I decided that was enough. I will likely rule that to avoid abuse I will rule that this only matters on a roll of nat 1, and cannot be used to cause crits. I know its not consistent, but I don't really mind that.
 
	
 
     
    