Ezren

TellinCob's page

Organized Play Member. 6 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



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I like the idea of removing the development actions. We don't play with XP either, so this would fit our play style and refocus the persona phases on "doing cool stuff." The reworked agent method is also great. I did the math and realized you weren't even being hyperbolic when you said "a caravan of over 100 people." As if the PCs aren't conspicuous enough!


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I will be running WftC soon and I feel like the social system described in the Agents of Change appendix of Scion, Songbird, Saboteur us going to turn the role play into a bunch rules lawyering and meta gaming. It just seems to add a lot of apparatus to an already rules heavy game system. Did anyone else find that this was the case and if so, what did you do about it? Simplify it? Ignore it? Throwing it out and the missions that rely on it removes a lot of otherwise interesting content.