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![]() While the captain answers the other's questions Tegid will study the falls and ponder on what the captain says. Tegid will then make sure that all of his gear is ready before following Larkspring and Fir to the beach. Tegid is trying to recall any specific weaknesses of plant creatures and to see what insight he might glean from the landscape. ![]()
![]() Tegid once again calls on the power of his god and reaches out to touch Sabriel providing her with divine guidance. Casts Guidance to give Sabriel a +1 to attack next round. ![]()
![]() Having loaded his crossbow and confident that Larkspring and Fir have taken care of the water creature Tegid turns his attention to the dancing ball of light. Not confident that he could shoot at the dancing ball of light and not hit Sabriel Tegid instead moves up and raising his holy symbol intones a prayer of strength on Sabriel. I am assuming that since Sabriel is engaged in melee with the dancing ball of light Tegid would get the -4 penalty for firing into melee. Tegid will move adjacent to Sabriel [move action] and cast Bull's Strength on Sabriel raising her strength by 4 points for 4 minutes [standard action]. Bull's Strength:
Shield of Faith:
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![]() Tegid ducks down, picks up his crossbow and loads it. Draws crossbow [move action] and loads it [standard action]. Spiritual Weapon:
Spiritual weapon attack against creature in water (1d20+5=24, 1d8+2=10) Shield of Faith:
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![]() Zoomackulas Eichendar wrote:
The spiritual weapon continues to attack the creature in the water. Spiritual Weapon:
Spiritual weapon attack against creature in water (1d20+5=20, 1d8+2=5) How deep is the water? Is it deep enough to summon a porpoise into? Assuming that the water is deep enough to summon a porpoise into... Seeing Larkspring dive into the water and Triska make a move for the creature Tegid quickly reaches into his pack and takes out a scroll and recites the incantation scribed on it summoning forth a celestial porpoise to attack the submerged creature. Takes scroll out of backpack [move action] and uses scroll [standard action] to cast Summon Monster I summoning forth a celestial porpoise to attack the submerged creature using its smite evil ability. Celestial Porpoise smite evil attack against submerged creature (1d20+4=13, 2d4+2=8) Assuming that there is not enough water for the porpoise... Tegid turns, picks up his crossbow and loads it. Tegid gets his crossbow [move action] and loads it [standard action]. Shield of Faith:
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![]() Zoomackulas Eichendar wrote:
Seeing that his spell is not having an effect on the globe of energy Tegid targets the fist of energy against the creature in the water and stepping forward he chants a quick prayer of protection on Larkspring. Tegid switches targets for the spiritual weapon from the globe of light to the creature in the water [move action] and casts Shield of Faith on Larkspring [standard action]. Spiritual Weapon:
Spiritual weapon attack against creature in water (1d20+5=22, 1d8+2=3) Shield of Faith:
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![]() Tegid stands up and drawing on the power of Irori chants a prayer of power summoning forth a large fist of magical energy which streaks off to strike the globe of energy. Tegid stands (move action) and casts Spiritual Weapon on the globe of light. Spiritual Weapon:
Spiritual weapon attack against globe of light (1d20+5=24, 1d8+2=5) ![]()
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![]() Zoomackulas Eichendar wrote: As the boat slowly comes to a halt the Captain calls for the crew to gather around him, We have stopped due to the tangled plants and drifting debris of the swamp, its not safe to use the sternwheeler lest it becomes snarled and damaged. Therefore the only way for the us to proceed is for all of us to take turns pulling the boat with ropes to our distination. The water level in the swamp is only about four feet deep so it should not be a problem. Two will pull while one will stand watch over the two from the boat. It will take us about two days to get to the falls where I know we can find some new arcophage. We will only pull the boat during the day and take our rest at night when it is to dangerous to be in the water. So who would like to take first shift pulling the boat? The Captain looks at each of you to see what each of you has to say...... "If that is the only way to go about it then I volunteer to go first." ![]()
![]() Zoomackulas Eichendar wrote:
"Tell me Captain, do you happen to know why the people of White Bridge would carry bottles of poison in their medical kits?" Tegid shows them the bottles of arsenic before stowing them back away in the kit and packing it into his pack. Larkspring Irellion wrote: Hmmm... "Any chance that it'll be morning before we get there? I need to renew my spells with the blessing of nature." "Good question Larkspring. I need to pray to Irori to refresh my daily allotment of spells as well and I would like to take a few moments to make a few notes in my journal." ![]()
![]() Seeing the healer's kit... "Does anyone have experience tending wounds? I spent some time working in a hospital in Magnimar tending soldiers and helping with emergency care. I could use this kit to tend wounds in case my magical resources run out. Any objections to me holding on to this?" Larkspring Irellion wrote: "Let's have a quick look at the provisions," says Larkspring. He casts detect magic and focuses on the pile of weapons. Are there any magical auras? "Notice anything interesting Larkspring?" ![]()
![]() Zoomackulas Eichendar wrote: Everyone stands back as Tegid goes through the motions of casting his divine help. He points the holy symbol at the door and the thing blasts open, sending shards of wood flying inward into the building. The room is quiet and dark, dust kicked up by the explosion makes everyone want to sneeze. Inside can be seen crates, weapons, armour hanging on the wall and other goods. "Wow...that was more effective than I expected." As the dust and debris settles and Tegid sees what's inside he turns to the others. "We should probably take what we can and destroy the rest. I do not think we want this to fall into the hands of the elves." ![]()
![]() Zoomackulas Eichendar wrote: The door is one solid piece of wood which would shatter it into pieces. Its a simple bolt that is the locking device but you can tell there is something else that is involve with this door making it difficult to unlock. The door is very thick, painted white, looks worn from all of the rain and humidity and starting to warp at the bottom. Taking one final look at the door Tegid raises his holy symbol and calls on the power of Irori. Tegid casts Shatter on the door in hopes of opening it up. ![]()
![]() Larkspring Irellion wrote:
"I think I have a spell that might make this a little easier..." Once I get a description of the door I am going to cast Shatter on it in hopes of opening it up. Zoom how would you handle this? Is the door one solid piece such that I could shatter it whole or do I have to pick a specific piece of it? Can I see the bolt that is holding the door in place? ![]()
![]() "Before we leave. I noticed that the door to the armory was still locked. It might be worth getting the door open and seeing if there is anything inside that might be of use for our journey especially if these elves come back looking for more trouble." Tegid heads back up to the armoury and tries to open the door. Sure that the door is locked he takes a few moments to inspect the door and its construction. What does the door look like, what is it made of, how thick is it, and can I see the lock? ![]()
![]() Tegid quickly checks to see if any of the elves are still alive and if so he stabilizes them with a Cure Minor Wounds then ties them up with his rope his intention to take them aboard the ship and question them about the attack. Afterward he searches all of the buildings for any survivors and any information about what might have happened. Lastly, he lends the others a hand gathering any supplies they need and joins them on the boat. "I hope you don't mind me joining you but I would rather not stay behind and my expertise may be of use on the trip up river." ![]()
![]() Larkspring Irellion wrote:
"It's unfortunate that even amongst those who love knowledge you find such bigotry. I think they often forget the reason for studying and gathering knowledge." Triska wrote: Triska accepts the healing gratefully, but eyes the stranger suspiciously, and keeps her bow handy. When Larkspring finishes speaking, she asks, "And what about you, stranger? What is your business here? Why is a man like you wandering alone this deep in the jungle?" "I came to this land to conduct research on the jungle, since none of my colleagues have ventured into the Mwangi and I did not come alone. I came with Galu, my trusted mule, and my servant, Darguk. We had been out in the jungle for the last two weeks collecting samples of plants and animals and making sketches of some ruins that I found. I came back to the camp site after spending the day exploring and documenting the architecture of the ruins we found when I discovered the remains of Galu and Darguk. Apparently those damn bastards killed Darguk while he slept and used all of my research and sketches to start a fire to cook Galu with. Ahhhh, I will miss Galu. He was a good companion and all he asked for was the occasional bag of oates and to have his ears scratched. He probably would have out lived me if it was not for those bastards." ![]()
![]() Knowledge: Nature to identify the gorilla creature. (1d20+8=19) "Greetings. My name is Tegid Darnin. I am a follower of Irori, the all-knowing, and I am certainly glad to see you four." Tegid says as he approaches the group. Sabriel Angelfire wrote: Turning to the others she says, "can someone tell me what in the nine hells that was all about? Who were they, what is or rather was that, who are you and do you have any more of that healing?" She directs the last two comments at Tegid. "Let me have a look at the wound." As he's tending to Sabriel, "By the looks of it that beast was one of the rare four-armed jungle apes native to this area. I've seen a few in the wild during my research but I have never seen one tamed. The elves are a group native to the region as well but because they are usually pretty reclusive I have not had a chance to study them." Knowledge: Local (untrained) to see what I know about the jungle elves. (1d20+2=20) After tending to Sabriel's wounds he stands and turns to the rest. "Besides our furry friend here does anyone else need their wounds tended?" "There. If I may, what brings you four to this region, are there any more with you, and did you find any survivors? Those elves seem to have been pretty thorough in their slaughter." Use Wand of Cure Light Wounds on Sabriel, Larkspring, and Triska. (1d8+4=9, 1d8+4=5, 1d8+4=10, 1d8+4=8)
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![]() After completing his spell, inwardly glad that it seemed to be having an affect on the gorilla and slowing it a little, Tegid runs down to offer the bear some aid. Tegid moves to S27 and uses Bull's Strength to spontaneously cast Cure Moderate Wounds on the bear. Cure Moderate Wounds on Fir the bear. (2d8+5=18) htpts cured Shield of Faith (+2 Deflection bonus to AC for 34 rounds): increasing his AC to 17. Doom on gorilla - shaken for 40 rounds ![]()
![]() Zoomackulas Eichendar wrote:
Seeing that the ballista is irreparably damaged Tegid turns, raises his holy symbol, and targets the gorilla with a chant of doom. Casts Doom on the four-armed gorilla Shield of Faith (+2 Deflection bonus to AC for 35 rounds): increasing his AC to 17. ![]()
![]() Zoomackulas Eichendar wrote:
As Tegid races towards the ballista platform he is spurred on as the four-armed gorilla creature bursts out of the double doors and encourages him to run a little faster. When Tegid makes the top of the platform he takes a second to survey the bridge before trying to turn the ballista and aim it towards the ape. Also, where is the gorilla located? ![]()
![]() "Is that all you can do?!" Tegid shouts as the arrow cuts through the cloth of his sleeve leaving a trail of blood along his arm. Tegid begins to quickly move down the bridge but ducks inside the clerks office, surprised by Triska jumping down off the roof, to gain some cover while he reloads his crossbow. Move action: move to S18
Shield of Faith (+2 Deflection bonus to AC for 38 rounds) increasing his AC to 17. ![]()
![]() Zoomackulas Eichendar wrote:
Sorry, I thought that I had already included the damage. ![]()
![]() Zoomackulas Eichendar wrote:
Seeing the elves approach from the opposite end of the bridge and noticing that the other strangers haven't noticed them yet Tegid takes off down the center of the bridge, fires at the elves, and shouts to get the elves attention, "You rat bastard sons of Rovagug! I'll kill you for eating Galu!" Shield of Faith (+2 Deflection bonus to AC for 234 seconds) increasing his AC to 17. ![]()
![]() Tegid, cautious at hearing the sounds of battle, whispers a brief prayer to Irori, surrounding himself with a shimmering field of energy and loads his crossbow before peering through the open gates. Tegid casts Shield of Faith (+2 Deflection bonus to AC for 240 seconds) increasing his AC to 17 and loads his crossbow. He is standing at R8. |