Nargin Haruvex

Technological Constant's page

34 posts. Organized Play character for J.G.


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Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Thank you very much.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

For information I need to play this character at a local game on friday. So if I could get the chronicle before this time it would be great.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technology lore: 1d20 + 8 ⇒ (14) + 8 = 22

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technological Constant continues to fly.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

I have a fly speed I Hope I can use or to get an automatic success…

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technological Constant doesn't sustains his Quantum Field this time. He goes to finish of the beast.

Force barrage: 3d4 + 3 ⇒ (3, 3, 4) + 3 = 13

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technological Constant casts a first spell upon both boars.

Electric arc, DC 17: 2d4 ⇒ (3, 3) = 6

Then he sustains his Quantum field. The area is difficult terrain for the boars which also have -5 ft to their movement inside the area.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technological Constant casts a first spell upon both boars.

Electric arc, DC 17: 2d4 ⇒ (2, 1) = 3

Then he casts Warp terrain as his Quantum field is up with the initiative.

Warp terrain makes it Difficult terrain for both boars but lets the field as usual for my allies.

I center Quantum field on me.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

The contemplative uses his knowledge of music to interpret the show.

Music lore: 1d20 + 7 ⇒ (5) + 7 = 12

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

I don't think I can help either way here.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Computer: 1d20 + 7 ⇒ (14) + 7 = 21

Technological Constant tries to find it out on the infosphere of course.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Legal Lore: 1d20 + 7 ⇒ (9) + 7 = 16

Be sure that you have 30 days at disposal to retract yourselves after the purchase. So you don't risk anything. And you make profit from the offer now. The offer won't stand long you know.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Assuming Legal lore is eligible...

The contemplative addresses to the people around arguing the law will help the customers in case of an issue.

Legal lore: 1d20 + 7 ⇒ (18) + 7 = 25

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Is Legal lore eligible to precise all the laws protecting the customers who buy the things?

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technological Constant raises his hand as he feels he can help on this task.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technological Constant accesses the infosphere.

Computer: 1d20 + 7 ⇒ (10) + 7 = 17

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Go Dorini, Go! Willow will make it for sure.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Go for it !

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

I have no Piloting

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Computer: 1d20 + 7 ⇒ (11) + 7 = 18

The hacker tries to find out the clue.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technological Constant makes the statement that he's not quite a pom-pom girl at all.

Indeed you simply have to come down here.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Hello, we're back

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Is it only for Mimzalee and Jock?

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Yes, it would be easy for me as I can fly. I don't if it's allowed on the other hand.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Computer: 1d20 + 7 ⇒ (5) + 7 = 12

technological Constant tries to look for information in the Infosphere.

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

On his side Technological Constant tries to find out what do each guest want to eat.

Arcana: 1d20 + 7 ⇒ (20) + 7 = 27

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

I can do both. So I let Mimzalee choose the role

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

ok for me

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

For this task I have Crafting +7, Acrobatics +6, Fly speed 20 that might be useful

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Technological Constant researches in the infosphere.

Computer: 1d20 + 7 ⇒ (4) + 7 = 11

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

The contemplative looks at the media not knowing exactly what to do. Then he says: Look you won't see anything for a while soon.

And he hacks the computer: Computer: 1d20 + 7 ⇒ (3) + 7 = 10

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

Not used to such a show Technological Constant looks around and tries to remember something he could have encountered before.

Society: 1d20 + 7 ⇒ (10) + 7 = 17

Starfinder

Contemplative 2 / HP 26/26, Perc +5, AC 18, Fort +4 Ref +7 Will +6 / Active conditions: Low-light vision, Thoughtsense 20 ft, Limited telepathy 30 ft

As a contemplative, Technological Constant (CT) prefers to talk telepathically too. He’s not very quick in his displacements except when he’s flying. Nice to meet you. I am sent to take care of the techology side, you know computing, hacking and so on. Glad to see that some are here to assure the defense as I am not combat skilled.
In fact he begins to consider he was sent to this team for the none soectacular tasks for the audience.

Starfinder

I just sign up as fourth character if the game isn't already under way.