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CrystalSeas, Thank you so much for all the info and help. :D


Quote:

Monsters have CR levels, player characters have character levels, and NPCs (Non-player characters) have character levels. Your opponents may be monsters or they may be characters who are not players.

See I was under the impression that all mobs are rated by challenge rating, including NPCs.

So the spell can only affect 4 levels worth of enemies.

1x level 1 character and 1x level 4 character I would only be able to affect the level 1 character?


CrystalSeas wrote:

The corrected spell would read:

"Living creatures in a 10-foot radius fall asleep. The spell can affect up to 4 character levels or CR3, starting with the lowest character level and ignoring unconscious, mindless, or construct creatures. Creatures can make a Will save (DC 11 + your INT Mod) to resist. Waking a sleeping creature is a standard action. Noise isn't enough to wake them."

Here's how it plays out:
Wizard casts the spell.
Page 62 of the Hero's Handbook shows you the 'area of effect' for a 10-foot burst (10 ft radius)
Any creatures within that area have the potential to be affected by the spell.
If they are unconscious, mindless, or constructs, they aren't affected.
If they are a CR 4 or above monster, they aren't affected.

Assess all the other creatures in that area, and select the one with the lowest number of character levels. This creature gets a Will save.

Subtract that creature's character level or CR level from 4. If it was a level 4 creature or a CR 3 monster, the spell is entirely used up.

If there is a remainder, look for another creature in the area. This creature gets a Will save. Subtract their character level or CR level from the previous remainder

Continue until the spell has affected 4 levels of creatures with character levels or CR.

So...

Original Spell Texted...

Sleep
----------------------------------------------------------
|| Range 100 Feet || Duration 1 minute/wizard level ||
----------------------------------------------------------
Living creatures in a 10-foot radius fall asleep. The spell can affect up to 4 Hit Dice, starting with the lowest Hit Dice and ignoring unconscious, mindless, or construct creatures. Creatures can make a Will save (DC 11 + your INT Mod) to resist. Waking a sleeping creature is a standard action. Noise isn't enough to wake them.

Corrected Spell Texted...

Sleep
----------------------------------------------------------
|| Range 100 Feet || Duration 1 minute/wizard level ||
----------------------------------------------------------
Living creatures in a 10-foot radius fall asleep. The spell can affect up to 4 character levels or CR 3, starting with the lowest Hit character levels or CR 3 and ignoring unconscious, mindless, or construct creatures. Creatures can make a Will save (DC 11 + your INT Mod) to resist. Waking a sleeping creature is a standard action. Noise isn't enough to wake them.

Ok and let me see if I got this right...

Sleep is the name of the spell.

Range is how far I can send and activate my spell.

Duration is 1 minute/per wizard level.

Once activated it can affect all targets ( living ) in a 10 foot radius of activation location.

Here is where I run into problems...

"It can only affect targets that are living up to 4 character levels or CR3."

I know what CR 3 means. Challenge Rating 3. What does it mean when it says 4 character levels? Does that mean other players?

Assuming everything else meets the prerequisites of the spell, they make a DC 11 + my INT if I was the Wizard playing and casting the spell. If they pass the check they resist my spell if not they are put to sleep for the duration.

I think I got everything except what I didn't understand.


CrystalSeas wrote:

Open Gaming License

It's an intellectual property license that allows others to use the material under certain specific conditions.

I was wondering if you could clear up one final thing for me...

The final correction for the player's Handbook.

PG 29 of the Hero's Handbook.

Wizard, 1st level spells, Sleep.

The correction says...

"Turn to page 29. If the wizard's sleep spell says "Hit Dice,"change "Hit Dice" to "character levels or CR3."

The Wizards spell reads...

" Living creatures in a 10-foot radius fall asleep. The spell can affect up to 4 Hit Dice, starting with the lowest Hit Dice and ignoring unconscious, mindless, or construct creatures. Creatures can make a Will save (DC 11 + your INT Mod) to resist. Waking a sleeping creature is a standard action. Noise isn't enough to wake them."

So what am I correcting?

There are two entries that read Hit Dice and swapping them for what the corrections state just doesn't sound right.


CrystalSeas wrote:

There are two free PDF downloads that contain errata

Player Pack

GM Kit

Thank you for that info by the way. I found the section for corrections on the last page. So happy :D!


CrystalSeas wrote:

There are two free PDF downloads that contain errata

Player Pack

GM Kit

What does OGL stand for?


So I was just wondering where is the errata for the Beginner Box?

Normally companies like Fantasy Flight have a dedicated link to a downloadable document explaining when, why, and how changes where made to the original publishing.

So far all I've found is a bunch of posts made by random people and not anything official.

Where is the official errata found on this website? Where is the downloadable document with all the corrections?

I have one of the original boxes so I know there are errors.


Order 4041230

Just want to know why it's still pending?

Do I need to do anything else or is Paizo waiting for the book to come off a printing press?

When can I expect my books?

Thanks!