Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Have to get a decent roll eventually. Mysticism: 1d20 + 11 ⇒ (19) + 11 = 30
Mysticism: 1d20 + 11 ⇒ (20) + 11 = 31
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk tries to get the mystical bonds tying the crystals to the Starfinders to weaken and break. Mysticism: 1d20 + 11 ⇒ (12) + 11 = 23 I hate the dice roller and the dice roller hates me.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
If she'll accept it, Tchisk will cast Invisibility on TGAP one. If she won't, he'll go with trying to free the Starfinders.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
I think all of them have some sort of save. Explosive ones save for half, smoke have a fort save if enviro-seals not active, flash, save against blind, etc
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk casts Invisibility upon himself and moves closer to the mound.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Use Pshychokinetic Hand to try and open the locker from a 'safe' distance. If that doesn't work, go in and make sure it's not trapped before trying to open it. Perception: 1d20 + 9 ⇒ (7) + 9 = 16
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk makes sure that his environmental seals are active. While moving through this cavern, he tries to keep from touching any of those invasive crystals. Can everyone see in the dark? Tchisk will suggest starting to the south.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
I was supposed to have that last roll be Acrobatics which is one more than my Perception. I was busy with ConCurrent and didn't double check to make sure my post was correct. I'm asking for some mercy here. Engineering: 1d20 + 20 ⇒ (1) + 20 = 21 Use Promotional Reroll
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
"Let's see if we can do anything about this." Tchisk looks at the embedded crystal. Medicine: 1d20 + 13 ⇒ (12) + 13 = 25 Perception: 1d20 + 9 ⇒ (9) + 9 = 18
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Round 2 Tchisk activates a strobe light while firing upon Green.
The summoned lantern archon will slam into the crystallized undead.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
If I read the posts right, these are the votes so far:
Oh yeah, I get Daata's position on this. "We're not abandoning anyone. I only want to be at our strongest when we do go get them. Having an additional companion with us would make us better capable of succeeding in rescuing our comrades." M.Bison, Tchisk would cast Make Whole on Zangief while we took a 10 minute rest. Repair 5d6 ⇒ (1, 6, 1, 2, 6) = 16 hit points back.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk disagrees with Daata. "IF they took Iko alive, then they want him alive. We should save the others then all go get Iko together."
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Mysticism: 1d20 + 11 ⇒ (11) + 11 = 22
"I think they were attacked by undead. The tracks look like the feet didn't have much to them. No meat, only bone." "See here, over by these crystals, bone fragments."
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk remembers he's an Operative and causes his comm unit to play a short bit of music, trying to distract the creature. He then fires at it. Trick Attack: Computers: 1d20 + 18 + 4 ⇒ (12) + 18 + 4 = 34 Damage: 1d4 ⇒ 2 Sonic Pistol: 1d20 + 6 ⇒ (19) + 6 = 25 Sonic Dmg: 1d8 + 3 ⇒ (5) + 3 = 8
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Sorry for the hold up. These last few days have been rather rough. With red out of the fight, Tchisk scampers closer to orange and fires his pistol. Sonic Pistol: 1d20 + 5 ⇒ (18) + 5 = 23 Sonic Dmg: 1d8 + 2 ⇒ (2) + 2 = 4
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
What is this thing?
If not resistant to sonic
If it is then
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
[b]"That's really a difficult question to answer because where does one start? I've fought with and against all manner of beings and creature from undead to other planar. Interestingly enough though, it's the myriad forms of normal life that I find most interesting. I was on a planet in the vast on a mission for the benefit of the church of Desna where I met this young race of beings that had an unusual affinity for racing combustion engine vehicles around an obstacle-strewn race way. Amazing. Engineering: 1d20 + 19 ⇒ (9) + 19 = 28
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk shakes his head in disappointment. "That robot you shot was supposed to help us finish this. You get to do its share of the work too." He sets about finishing the preparations.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk considers the engineering to cause this. "Hm. Sabotage or a test?" Once he realizes that Ritska is about to shoot the next one, he yells, "Don't shoot it! I need that one!"
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk takes a grab at a drone.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
"No. I would have never chosen this. But here we are." Tchisk pitches in to help get everything ready. He'll use Psychokinetic Hand and Token Spell to aid where he can.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
To the kasatha "Yes. Much like the professor here, from a different life. I joined the Society to get away from this sort of thing. By the way, I'm Tchisk."
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
"Seems to be that's why we're here. Is there a seating plan we need to follow or do we place them where ever we think appropriate?"
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
"Wait, Tricsie. The other two teams only have three on each of them. We have six. If we're smart about this, we could complete both things and make a great impression on the venture-captain."
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
A ysoki in black robes stands listening attentively. His gray fur is streaked with with black and white stripes that seem to shine as he shifts around and moves. "Is there anything in particular that we should be looking for or looking out for?"
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk is no diplomat but will try to help by suggesting that the best way to keep such misunderstandings from happening again is to learn more by becoming part of the galactic community.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk will cast Grease (DC 16) causing Oshessa to drop his weapon. If he isn't carrying a weapon, then cast it to try to make him fall.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
"We should put the bodies in the secret room and lock the door to this bed chamber." If Suulthir thinks he can stay out of harm's way, then he should come with us. Otherwise, he may want to stay in the secret room too.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Tchisk looks around the room where they fought the Morlamaws for anything to help.
If there's time, he'll also look in the secret room.
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
That means that Tchisk was able to cast his summons.
This Turn
Tchisk fires at 1
Ysoki Technomancer 5/Operative 1 | SP 55/55 HP 33/33 RP 9/9| EAC 20 KAC 20 | Fo +5 Re +6 Wi +7| Init +8 | Percep +9; Darkvision 60' | Lvl 2 2/4 Lvl 1 5/6, Cantrip at will
Reflex: 1d20 + 3 ⇒ (14) + 3 = 17
He adjusts his position while pulling out his auto-pistol and fireing at #1. Tactical Semi-Auto Pistol: 1d20 + 5 ⇒ (10) + 5 = 15 Pierceing Dmg: 1d6 + 2 ⇒ (2) + 2 = 4 |
