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From Page 35: Majordomo Archetype: Delegate
In order to perform all the necessary tasks of her household, a majordomo quickly learns how to delegate. At 1st level and every 3 investigator levels thereafter, a majordomo gains a bonus teamwork feat. As a standard action, she can grant all allies within 30 feet who can see or hear her one of these teamwork feats (even if they don't meet the prerequisites) for a number of rounds equal to 3 + her investigator level. She can use this ability once per day at 1st level, plus an additional time at 4th level and every 3 levels thereafter.
At 4th level, a majordomo can use her delegate ability and designate a single noncombat task that could make use of the teamwork feat (for instance, designating the Cooperative Crafting feat and a session of crafting).
Cooperative Crafting is not a Teamwork Feat. Looking over the Teamwork feats, most of them were meant for combat. So for clarity:
Can the staff provide an actual example of a Teamwork Feat that is used to complete a single noncombat task?
Will the staff release noncombat Teamwork Feats that will make this archetype more viable?
Or was the ability meant to be understood as something else altogether?
As an example, "this ability uses noncombat feats, like Cooperative Crafting, to complete noncombat activities as if they were teamwork feats to allies."