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So there is raging combat going on around me and im trying to put barding on a mount. How long does this take?


I am looking for a class to give me sneak attack dice and allow me to continue leveling my animal companion. Is there such a thing? or do i have to take the class with sneak attack dice and then grab boon companion or whatever that feat is to gain 3 lvls animal companion


Is there a way to get a second animal companion?
If there is do my teamwork feats automatically apply to BOTH companions when i reach lvl 3 hunter?


I have a Hunter that starts with an animal companion if I dip into druid do i get a second pet? If i go into ranger do i get a second pet and if yes when i get the feat boon companion i can choose the ranger one to equal its level with the hunter pet?


So I am creating a hunter at what lvl shoul di swap out of the class and go somewhere else, and what else would you recommend?


spring attack is too feat intensive as i am a hunter and escape routes is my first teamwork feat which my pet gets automatically so when i flyby to attack i will not get AoO from moving in and out of threatened area since we are adjacent allies with escape route feat. The Roc will be large at lvl 7 which is what i am waiting for so i will be able to ride it. Narrow frames is too situational if there is a time were the roc cant attack then it wont ill be ok, ill have all teh archer feats and be able to stand on my own he is a bonus. Plus i cant get narrow frames with the first 2 feats before lvl 4 so that isnt happening.


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If me and my animal companion mount have this teamwork feat, does that mean i can move all around without provoking Attacks of opportunity?


I decided to take skill focus (fly) and acrobatics so that the fly checks needed for all the maneuvering are moot. My next feats are at lvl 5 and 8, both of which will be at int 3 so ill be taking flyby attack and wingover. That is my plan, now the only thing is to find good teamwork feats to help out the mounted archer with his ally being his mount instead of a melee creature.


Ok so basically he gets 1 skill rank every level i can put in any skill he has and not to exceed his HD.


I am Hunter class. When I hit lvl 4 i am increasing int to 3 so at lvl 5 i can take flyby attack and lvl 8 take wingover I just need something for the first 2 from the list. I was looking at dodge and agile maneuvers do those sound adequate for what im planning?


I dont understand the rules for skills on teh AC. at 2nd lvl it has 3 skills..is that skill points to spend on ranks or is taht the total ranks, and how many ranks can i have in certain skills..


So I am going to be using my animal companion Roc as my mount when i hit lvl 7. Right now though i am only level 2 and he has 2 feats i need to choose from teh small list of animal companion feats from and i have no clue what to pick that would benefit the most. I am going to be sitting on top of him with my longbow and shooting from teh air while he divebombs and flys away. These are the only 2 feats that i have to choose from this list since at lvl 4 i am raising his int so i can give it any feat.


I just started with a hunter and have a Roc pet. The question i have for yall is what feats do i give the Roc I am hoping to become a mounted archer on it in teh long run have to wait till lvl 7 so i just need teh feats to build up to there.


so i read that keen only works on melee weapons, is there a ranged version or if the bow is keen the arrows benefit from it?


Can i use focused shot feat on a flurry of blows if im a zen archer, or is the feat for a single shot?


the game im about to start in the DM is running a threat based agro and i was wondering if there are feats that allow me to do combat tricks ranged with my bow instead of attack to lower my threat?


Grizzly the Archer wrote:

If going for the archer archetype for the fighter, which I have played before and is interesting, due to the combat manuever trick shots, I'd suggest this:

H. Point blank
1. Precise shot
1b. rapidshot
2. Weapon focus
3. Deadly aim
4. Weapon specialization
5. Combat reflexes
6. Manyshot
7. Clustered shots
8. Greater weapon focus
9. Snapshot
10. Improved snapshot
11. Improved precise shot
12. Greater weapon specialization
+ later levels give you more freedom, but at 14th I'd pick up Pin Down as my feat, so that if an enemy is next to me, I prevent him from moving away from me while I plug him full of arrows.

Get bracers of falcons aim for the extra crit range of 19-20, the +1 competence range attack bonus, and the +3 per emotion bonus.

You now can threaten out to 15' and make AoO attacks on enemies from there. With combat reflexes,myoull have plenty of AoO to utilize. Don't move a lot, get heavy armor, or medium Mithral, crank your AC high as well as your attack and damage, and your a walking ballista practically.

Gloves of dueling are a needed item and anything to help your saves is a huge help.
----
As a fighter you'll want a decent will save to help you out. Buffering cap, cap of the free thinker, jingasa of the fortunate soldier, and other items will really help you out in the long run.

Since your picking up the fighter archetype the choices you have for the trick shot ability should go as follows in my opinion:
- disarm
-sunder
-trip (at 11)

At lower levels you'll be fighting humanoids more often than not, so disarm their weapons from 30' if you can, and if it makes more sense then damage, then do so. Sunder is not too bad to use on wizard/spell caster types on their spell components/focus/divine focus.
At later levels, trip even though it's mid level still has uses, so it's not too bad. It's certainly the bat bet compared to grapple.

There are tons of items to boost CMB.

what feats give you ranged threaten to 15'?


in the zen archer bonus feats it has rapid shot and many shot..why would you pick those up when you can flurry with your bow?


so if you were going zen archer monk with a point buy of 25 what would your scores be?

i was going to go :
14
14
14
10
16
10

If i went archer fighter:
16
16
14
10
10
10

is that reasonable?


I have never made a ranged DPS before and was going to go for an archer archtype of the fighter. I need to know what feats to pick up. I know the basics many shot rapid shot precise shot but what else do i want?


hidden weapon? wave strike? were are those at?


a rogue feat called, flick of the wrist, makes the opponent flat footed for your attack. Must be used on a sheathed weapon and have quick draw.

is there something like this in pathfinder?


can you use both at the same time?


Is there a trait or feat or rogue talent that lets me do a full action during surprise round?


Is there a chart that shows what classes you want to take for optimizing your abilities fro a single stat? Or maybe a thread taht puts it all together? Like I have a charismatic character what classes give CHA to AC, Att, Damage, or anything else...


So I'm playing a cutpurse rogue and I go to mug a wizard he is wearing an amulet and some rings and a pouch on his side. Can i go for the amulet or rings instead of his obviously magic component pouch?


can you take more than 1 archtype? I'm allready a cutpurse rogue


I'm making a halfling Rogue and I want as much bonus to bluff that i can get. So far I've only found the feat decietful is there anything else besides magic items that can boost my bluff?


I'm gonna start playing a halfling rogue and gonna use a sling. How do i go about getting sneak attack with my sling?..should i even go for sling or just go with daggers like a normal rogue?


If I have unexpected strike as a rage power and am currently large so I have a threat range of 10ft. If someone charges me do i get my AoO before they hit me with their charge thus stopping the charge?


oh ok thank you


ah so i have to wait till im lvl 17 to do this?


I've heard a couple times said about a barbarian "rage bouncing" to put to use its 1/rage abilities more often. What does that mean?


were do i find the invulnerable rager type? and why would a high dex help instead of a high str? Is furious focus a feat?


all are open as long as its pathfinder


I dont know much about the mod besides it being lvl 17. The stat rolls are gonna be house ruled with dice rolling. traits arent used in our system and the books allowed are the core pathfinder and its own books ( no 3rd party). Its gonna be basically damage based ill put in the roleplaying flare when i create it with a backstory and such.


So a new GM is gonna run a module game and has told us that the mod is for a lvl 17 party. I wanted to make a brute up front melee damage hound and was thinking barbarian but well thats too simple is there something else im missing to ad to my said barbarian to make him optimized? We are using just strictly pathfinder classes and any prestige classes i choose i have to run by him first.


I remember a prestige class for spellcasters that was a ray specialist. Is that in pathfinder or is it just a 3.5 thing?


its a tiger and im lvl 7 so its gotten its big advancement. What does the ring of beasts do?


yes that was the first ability I upped


I have a druid whose main focus in combat is his Companion and right now I have her equipped with a collar of magic fang +2. Is there any other good magic items i could get for her?


I had a gnome paladin taht i named gnorm. What we used to say was he was gnorm the gnome knight with a knife emphasising the silent letters


So i just lvld into mystic theurge and was wondering what feats are available to give me the abilities of a cleric like more channeling healing and is there a way to increase the wizards school spec abilities while in the theurge class?


thank you that helped out tremendously


Yes i did take teh core one and the stats i listed above are his as of lvl 6 i havent added in the lvl 7 adjustments yet.

Ok so I want to pounce whenever i charge an enemy got it. When do i get to add in Rake damage? is it something like rend for players when they hit with both hands you add extra damage, or is this something totally different?


OK i swapped out multiattack with imp natural attack claws. Now if my tiger is right next to an enemy and doing a full attack which is 2 claws and a bite, do they have any (-) to attack like a person has with 2 weapon fighting? And when do I get the rake ability to add in? Is there a bonus for pouncing on an enemy after the charge or is the charge good enough?


If i dont need multiatack what feat do you recommend me getting for him instead of it?

his stats are
STR: 15
DEX: 19
CON: 13
INT: 3
WIS: 15
CHA: 10

would i benefit from two weapon fighting with it or maybe weapon finese?


I just got to lvl 7 with my druid and i have a tiger which is a large cat. He now gets grab, pounce, and rake. As well as his regular attacks of 2 claws and a bite. I bought a collar of magicv fang +2 for him and he has multiattack feat and weapon focus (claws). I have NO clue how to work his attacks for a full attack action or even if i charge what do i do?


were would i find the eldritch heritage feats at?


OK our rules give us background feats one of which i chose gives me 2 regular feats and we give feats each odd lvl starting with lvl 1. My domains are Travel and Community, and my specialist school is in Illusion with Necromancy and Transmutation in my opposed schools. We are using 3.5 material as well as pathfinder and if I ask specifically we might be able to use dragon magazine stuff as well


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