Drow Scout

Tanithil Faevyre's page

52 posts. Organized Play character for Grimsnik.


Full Name

Tanithil Faevyre

Race

Elf- Cavern ; Exploration Mode- Search +9

Classes/Levels

Rogue (thief) 3| HP 30/43 | AC 21 | Fort +6; Ref +12; Will +9| Perception: +9; Stealth +10| Reaction: Recognize Spell (T in all 4)|Speed 30, Darkvision|Hero Point 1/1

Gender

Male

Size

Medium

Alignment

CG

Languages

Common, Elven, Thassilonian, Draconic

Strength 10
Dexterity 18
Constitution 10
Intelligence 14
Wisdom 12
Charisma 14

About Tanithil Faevyre

Speed 30'
Ancestry- Elf; Heritage- Cavern
Background- Thassolian Delver
Class DC= 19(20)

Attack: Rapier +9(10) (1d6+4(5); Deadly 1d8, Disarm, Finesse)
Dagger +9(10) (1d4+4(5); Agile, Finesse, Throw)
Shortbow +9(10) (1d6(+1); Deadly 1d10, 60')

Skills:
Increase all by 1 for level bump
Acrobatics (t) +9
Arcane (t) +7
Athletics (t) +5
Crafting (t) +7
Deception (t) +7
Diplomacy (t) +7
Intimidate +2
Thassilonian Lore (t) +7
Elven Lore (t) +7
Scouting Lore (t) +7
Underworld Lore (t) +7
Medicine +1
Nature (t) +6
Occultism (t) +7
Performance +2
Religion (t) +6
Society (t) +7
Stealth (t) +9
Survival +1
Thievery (e) +11

Feats/Class Features:

Racial: Elven Lore
Skill: Arcane Senses
Wary Disarment
Recognize Spell
Experience Smuggler
Class: Racket- thief
Surprise Attack
Sneak Attack +1d6
Trapfinder
Quick Draw
Deny Advantage
General: Toughness

Pathfinder Training- Swords 3 points- Scouting Lore

Equipment:

Leather Armor (1)
Rapier (1)
Shortbow (1)
Arrows-20 (Lx2)
Backpack (-)
Sheath x3 (1 for a quiver)(-)
Rations (L)
Repair Kit (1)
Bandolier (-)
Waterskin (L)
Writing Set (L)
Thieves' Tools (L)
Wayfinder of Rescue
Potency Crystal on rapier (school)
minor healing potion (school)
Total 4.6/5

Boons: Grand Alliance Champion;
Money: 11 gp, 6 sp, 0 cp

Bot:
Actions typically used.
Exploration Mode:
Gather Info [dice=Gather Info]1d20+8[/dice]
Make Impression [dice=Make Impression]1d20+8[/dice]
Search [dice=Search]1d20+9[/dice]
Avoid Notice [dice=Avoid Notice]1d20+10[/dice]

Encounter:
Stride 30'
Strike [dice=Strike Rapier, Piercing damage, crit damage]1d20+10; 1d6+5; 1d8[/dice]
2nd strike of round [dice=Dagger Strike, damage]1d20+6; 1d4+5[/dice]
[dice=Sneak Damage]1d6[/dice]

Recognize Spell Reaction: Trained in all four skills. [dice=Arcane]1d20+8[/dice]; [dice=Nature]1d20+7[/dice]; [dice=Occult]1d20+8[/dice]; [dice=Religion]1d20+7[/dice]