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Are you also going to limit how many times your party's fighter can hit monsters with his +2 Longsword, or how often the Rogue can use her Gloves of +2 Dex bonus etc etc.

Charged items are precisely that - charged. They get used and they run out. Their costs are also calculated for within the game. Job done.

Control the money / resources that the party have and also the magic availability in the game. That way if the party has to chose between a new suit of armour for the Fighter or a new wand for the Cleric then they will make that choice and it shouldn't worry you as the DM.

Burning through wands is all part of the game - i wouldn't worry about it.


Correction - downloaded the most up to date version of the spreadsheet.
Portrait AC and Shield AC now work fine.
Landscape AC isn't working - one of the name refs is missing an _l on it.

Jon


I seem to be having problems with using this spreadsheet to generate a character that uses a shield.

I have the shield equipped on the back tab along with some armour.

When I select the shield-readied option on the front tab it is not giving him any AC from the shield.

Looking at the code it seems to not be looking for the shield value anywhere - it applies all sorts of other bonus's such as focus but still not the base shield ac value.

(I’ve re-coded my own version - using a new named value and also taking out all the extra weird stuff but that doesn't help as my characters will progress levels and need all the weird extra stuff adding back in.

Any advice or potential fix?

Cheers

Jon