As the variety of RPGs grows KQ faces a daunting challenge; to provide meaningful content to tabletop gamers regardless of their chosen system. The good news is KQ continues to deliver. I find even the cross system content is easily converted for pathfinder use and I appreciated the slick layout and graphics.
Normal
Meteor Hammer Proficiency
Improved Unarmed Strike
Improved Grapple
Traits
Propitiation
At the start of each day, pick one of the following skills: Appraise, Bluff, Craft (pick one craft skill), Diplomacy, Intimidate, or Knowledge (local).
Benefit(s) You gain a +2 trait bonus on that skill until the start of the next day.
Bladed Magic
Benefits: You gain a +1 trait bonus on Craft checks made to craft magic or masterwork weapons. In addition, when you use your enhancement class ability to grant a weapon an enhancement bonus, that bonus lasts for 2 minutes instead of 1.
Racial Traits: Darkvision 60, natural armor+2, fast heal 2, Dr 10/magic, Intelligence+2, Craftsman: Member of this race gain a +2 racial bonus on all Craft or Profession checks to create objects from metal or stone.
Equipment:
Smith the Homunculus. Basic Homunculus+Speech
Polarity Hammer with Glammered. Disguised as broken manacles.
Collar of Folding chain mail
Chain Belt of Great Size (at will enlarge person cl1)
Metal crafting supplies in chainmail bag of holding II.
15 gold
Spells:
0th
Mending
Spark
create water
Detect poison
purify food/drink
virtue
2nd (5/5)
Ironskin
Savage maw
Speak with animals
Cure moderate wounds
Chosen Features:
You gain the ability to call forth your bestial nature. As a standard action, you can take on a falcon's characteristics per aspect of the falcon.
At 3rd level, this ability improves, allowing you to assume bear characteristics per aspect of the bear.
At 5th level, you can assume the form of a Small or Medium animal, as beast shape I.
At 7th level, you can assume the form of a Large animal per beast shape II.
At 9th level, you can assume the form of a Huge animal, as beast shape III.
Finally, at 11th level, you can assume the form of a Large magical beast, as beast shape IV. You can use this ability once per day, but the duration is 1 hour/level. You must select this revelation at 1st level.
Efficient Enchanting (Ex): Whenever the artisan uses his master craftsman class feature to create a magic item or construct, the cost of the required raw materials is decreased by 25%.
Metal Craftsman Art.
Swallow Whole: belly ac 15 HP 5 DR 10/magic light slashing or piercing weapon damage only. 2d6+6/round. Only lasts 2d4 rounds. Ends the following. Minimum 2 maximum 8.
stats:
AC 21+2 against metal
FF 12
TCH 12
DR 10/magic
Fast Heal 2
FRT +2
WIL +2
REF +3
CMB7(+1Lrg)(+6grpl)
CMD(17)(+1lrg)(+6grpl)
MHP 50
2 HIT MH +8
2 HIT BI +7
INIT +2
skills:
Lvl ranks in
Craft Metal
Craft Weapon
Craft Armor
Spellcraft
Know Arcana
Know Nature
Know Local
Diplomacy
Disable Device