About Tam Hardwick
Tam Hardwick
N Halfling Male Bard 1 (Sandman)
Init +4; Senses Perception +6
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DEFENSE
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AC 17, touch 15, flat-footed 13 (+2 armor, +4 dex, +1 size)
hp 8 (1d8)
Fort +2, Ref +5, Will +3 (+2 vs fear)
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OFFENSE
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Spd 20'
Melee touch +0 or club +0 (1d4-1)
Ranged shortbow +5 (1d4)
Space 5'; Reach 5'
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STATISTICS
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Str 8, Dex 15, Con 10, Int 12, Wis 10, Cha 18
BAB +0; CMB -2; CMD 10
Feats (1) spell focus: enchantment
Skills (7 skills +1 FC) Acrobatics +4, Bluff +8, Disable Device +6, Disguise +8, Escape Artist +6, Perception +6, Perform (acting) +8, Perform (wind) +8, Sleight of Hand +8, Stealth +7
Spells/Day (-/2, DC 14+level, DC 15+level for enchantments)
0th level (4): dancing lights, daze*, message, prestidigitation
1st level (2): beguiling gift*, hypnotism*
Special Abilities: bardic performance (8 rnds/day, stealspell [Will DC 15], countersong, distraction, fascinate), master of deception
Traits: roof racer, child of the streets, resilient
Language: Common, Halfling, Varisian
Possessions (230 gp) leather armor (10 gp), club, shortbow (30 gp), 20 arrows (1 gp), bard's kit (41 gp),disguise kit (50 gp), common thieves' tools (30 gp), marked cards (1 gp), superior loaded dice (50 gp), 3 daggers (3 gp), 14 gp
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Stat Math:
Str 8 (0 points -2 racial)
Dex 15 (3 points +2 racial)
Con 10 (0 points)
Int 12 (2 points)
Wis 10 (0 points)
Cha 18 (10 points +2 racial)