Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
Fort: 1d20 + 7 ⇒ (10) + 7 = 17 "Oh dear, that wasn't right--oh!"
If nobody else helps, cast soothe.
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
Talu puts her coins away. "So those are keys? But if they're not identical than the order probably matters. Hmm..." Untrained Lore: 1d20 + 4 ⇒ (19) + 4 = 23 "Try them in order from lowest to highest? There aren't that many possible combinations, so we can try them all--unless getting it wrong the first time triggers a trap or something."
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
"I suppose we test it with something we wouldn't mind losing too much," says Talu, examining the box. She draws three copper pieces from her purse and sets them into the indents to see if that produces any change.
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
"Thank you for your aid, spirits," says Talu. If Okashu is taking the time, she'll meditate as well. "The entrance maybe. But they could have dug a tunnel. Or they might have been trapped inside rather than locked out. Difficult to say."
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
"Thank you, spirits." If the Pathfinders' foes wish to expend their efforts destroying the temporary forms of spirits already dead, Talu is glad for them to do it instead of attacking the Pathfinders themselves. She calls forth another to strike at the creature that just stabbed Gregor, though it's not particularly effective. She then directs it to dive into the next one, passing from the mortal world as it channels life force from the gremlin into her injured ally. ◆ Create Thrall, attacking flanked Red Spell Attack: 1d20 + 7 ⇒ (4) + 7 = 11 for void damage: 1d6 ⇒ 2
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
"Such violent creatures," says Talu as she hurries into the room, "surely have past victims. Spirits, come to our help!" She reaches out with her magic for any restless spirits, ideally past victims of the assailants, granting them just enough form to strike back and help protect the Pathfinders.
◆ Stride
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
"If we hear sounds in two directions, we should probably check both. But if we know one direction has voices, I think we should probably check that first." Talu points West again. "I vote that way."
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
Talu, meanwhile, points to the west. "I think I heard people speaking. I couldn't tell what they were saying--I think it's a language I don't speak."
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
"That does suggest Star didn't go that way, at least," Talu offers. She examines the patterns for any clues. "But I think they did go this way. Though... I didn't think Star cared about the Jistkan Imperium so I'm surprised they'd be so careful with these."
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
Perception: 1d20 + 4 ⇒ (18) + 4 = 22 "I think Star caused those scratches. What would compel them to come in here despite how difficult it obviously is for them? They don't fit."
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
Talu peers down one of the side passages and considers. "Okashu may have a point--if there's something dangerous on the sides, we don't want to be flanked. But on the whole I think I agree." She points forward. "Direct route is best." This room seems... oddly familiar, somehow.
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
Oh, I added a token I'm going to use for Talu's thralls. That's not a familiar or companion, and it is very unlikely to be in play at the start of an encounter.
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
Talu is okay at handling animals (in theory), though she's also small enough that she doesn't really need her own mount. Well, she'll bring one. It's good to have a spare. Nature: 1d20 + 4 ⇒ (2) + 4 = 6
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
The final Pathfinder squad member is a tiny woman with even tinier flowers in her hair. "Talu," she introduces herself, "a guide to the dead.
Society: 1d20 + 7 ⇒ (1) + 7 = 8
"I think I've heard of Star... bit of an odd one, yes?"
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
I have three Glyphs, which I'll award to Okashu, Gregor, and Anchor.
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
I was planning on playing my Necromancer, but I do see we're kind of spellcaster heavy.
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
PFS Lore: 1d20 + 7 ⇒ (13) + 7 = 20
Female Sprit Necromancer 1 | HP 16/16 | AC 18 | F+7 R+6 W+4 | Perc +4 | Low-Light Vision | Speed 20 ft | Hero Points: 1 | Focus Points [x] | Exploration: Scout| Active Conditions: None
PFS Lore: 1d20 + 7 ⇒ (5) + 7 = 12 |
