| Talisein |
I'm running a group through Second Darkness (currently about to start book 6) and they've developed the strategy of scouting via the ethereal plane. Basically they get to know a spot well, plane shift to ethereal then teleport back to the spot, since plane shift moves them up to 500 miles out. Then they can explore in relative safety for a bunch of clunkers..
I've ruled that peering across the planes is described as indistinct so they can't see creatures moving around, but still gives a big advantage knowing the lay of the land and layout of buildings, not to mention allowing study of areas behind the frontlines for teleport destinations. They've come across forbearance a few times and this could seriously inconvenience them when they meet senior demons with true seeing, but for now it's very, very effective.
It seems like an unusual way to use some relatively big spells to protect the party, so wouldn't say it was broken, but any suggestions for something I've missed or how to manage the effect?