Valdania

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After defeating the Teefs, we decided to continue on. We tried to pass through the door but we couldnt bash it and neville couldnt pick the lock. Just then I remembered that Neville just picked up a set of keys. He tried them and, guess what, they worked! We pressed on through the door and there were a bunch of skeletons. I turned them all, so i thought. Ander stepped forward into the room and there was still one left back in the corner. It didn't take much to put the last one down. We explored the two rooms to the east and west, with Val standing guard down the unexplored cooridor, and met no resistance. Upon our return to the main chamber Val was nowhere to be found. He simply disappeared, All of the doors were closed and nobody heard a door open or close. It is times like these where the Ranger would have been useful. We then went forward and explored a room that looked like an animal's den, but there was nothing in it and no sign of Val. Acorss the hall was a door that led down a corridor to another door. Neville opened that door and immediately swung his hook hammer andblood went splattering everywhere. It was horrificly gruesome. Ander then went headlong through the door. By the time Sylf and I got to the door everything instantly turned pitch black. Sylf turned and backed out. Suddenly something pushed past me so I thought to myself that it was Neville running so I followed. But I came out of the darkness and it was a tiefling. Ander came shortly thereafter and between him and Sylf along with myself, we smote it. But then, Neville now too was gone. But as we turned around he came running out of the darkness and warned us of a large force that was likely in the chamber through the doors just to the north of us. Which then mysteriously opened. There was a dire boar, a half orc, a female human and a pair of Troglogyte Zombies on the lower level. On the balcony there were 7 tiefling archers, 7 human archers, a human cleric with a teifling and Val was bound up next to them. The half orc, dire boar and undead came at us as someone in the room called out for us to come and face them like men. Now I am not brilliant but I am not that stupid. Instead we fell back to a more defensible position. Once in position the Male Cleric on the balcony cast a spell the caused a storm to form above us and started to wound us. At this point I panicked and screamed out "RUN!" at the top of my lungs and ran back out the door. The rest of the arty just fell back further out of the reach of the storm. Once I got out the the main chamber I saw 7 big nasty monsters. Not having any clue as to what they were I panicked yet again and ran back into the room warning the party not to go out there. Fortunatly i do not beleive the big monsters did not see nor hear me, I hope. With all of us back in combat, we withstood the attacks of the half orc and boar as the tieflings and humans came at us in waves, nearly falling in combat. Neville pulled out some healing potions (which he was assuming were healing potions) and we endured. The boar fell shortly before the half orc. And I turned the troglodyte zombies one at a time. We made short work of the humans and slew the Tieflings save one when the doors flung open. The Clerics threw out Val's lifeless body and taunted us saying "I see how much you really must care for your friend here!" The last Tiefling standing from the initial fray then was killed and we pressed forward. Neville and Ander Faced off against the Male and I faced the Female with ranged support from Sylf. The girls took care of their business by taking out the female but the men seemed to be having all sorts of trouble even making contact with the male. A few more of the supporting Tieflings perished leaving only the male Cleric and a few supporting Teefs......(this is where we leave off for now) More fracas to come.


:SINGS: Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Ander Post the previous session. LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA LA


So, Ander is s'posta talk about the previous section of our adventure. It was very very sad. Either way, I will tell you about what just happened and you can read the earlier stuff when Ander stops getting perverted with Melinde.

Anyway, We headed back to town and Sylf detected magic on the loot we got and took them to Delfin's house. Ander went to see Melinde, go figure. So, Delfin said he could get the lot identified in a day. We then showed him the note we found. He lod us that it was most likely from Balabar Smank. Neville hended him the dead worms and we gave him the rubbings we took of the glyphs and said he would look them over. Delfin said Colon might know more.

From there Neville went to see Georje, then went to do some recon on Smenks place. Valmacar went to the Temple of Tyr. Sylf and I went to our new home sweet home in the observatory. Then everyone finally came back to the observatory and we went to the Happy Cow at dusk to see Colon. At first we played 3 Dragon Ante because nobody was gambling. Know what I think? I think Neville suggested it to get a gambling fix. So, we all wagered 50 copper and played and Bob from the bar joined us making a game of 6. Ander won a round. I think 'twas the second. I beleive Neville won the first. But in the third, Valmacar went broke and was out. The last card played was form Neville who thougth for sure he had the lowest hand. So he played the Druid. But I think he forgot about me because my had was lower and I WON!. It was fun. In the end I was up 61 copper, Val was down 50, Neville was up 30, Ander was up 44, Sylf was down 28 and bob was down 43. I think that is right. So, Neville, Ander and I went to see Colon. He is being nice to us ever since Nevill gave those gross eyeballs to him. Colon told us about the Eban Triad, some hubub about 3 dead ancient Gods. I think its the same stuff Delfin was talking about.

We went home and rested, I prayed like i have never prayed before. And the moon looked so beautiful. Selune is so wonderful. In the morning we went back to Delfins house and he told us some horrible things about the worms and the same Eban Triad Cult Colon was talking about. Bane, Myrkul and Bahl I think. They wish to bring upon the world a global catastrophe. These worms are s'posta Embed themselves into zombies making the zombies unkillable. The Triad call this Catastrophe 'The Age of Worms'. Delfin told us the Glyphs were all about these 3 ancient Gods. It was all very interesting but honestly, I didnt get it. Everyone else seemed to so I will just go with it. Delfin gave us back all of our stuff and ID'ed it all. Then asked a favor of us, to investigate what may or may not be suspiciously happening in the Dourstone Mines He warned us of the mine manager Derwin's unsavory dispodition. So we happily accepted as Delfin has kind of grown on us all. I know I am quite fond of the man. He handed a note to ander to give to Ander's boss, Captian Sherlyn Spearslayer. It was a request from Delfin to deploy Ander, with our assistance, to the mines to investigate.

So we went and say Sherlyn and then went off to the mines. By the time we got there it was too late but i realized that we didnt stock up on potions and stuff. We went into the mine offices and asked for jobs and aquired them. But after we were told we needed to supply our own mining equipment, we decided to bribe our way in. Neville, being the stealthy little gnome he is, just snuck in without us and bribed the miners to distract the guards long enough for us to go in. They did a good job and we all entered safely. Ender tipped them all 10GP and they all seemed so happy and thankful. They even told us how to get to the barricaded corridor. Neville and I as well as Val tried to move the barricade and couldnt. Sylf and Ander smashed it to bits. I am shocked nobody heard. We found our way to an elevator and val lowered Neville and Ander down. Then came back for Sylf and I. By the time we got down Neville and Ander were already engaged in combat with 2 Tieflings. We slew them and as soon as the second one fell, 2 more came in and engaged us. Val fought valiantly but was taken down by one of the teiflings with a single mighty blow from a greataxe. I disengaged form combat and healed him just in time. As he came to he looked up and watched the final tiefling meet his end. I further healed Val and touched up Anders wounds. I think Val is going to make a great addition to our group... Once he learns how to take a hit without falling. He is a bit.... Lawly... but I think he means well. Sylf is finally done shooting sparks at people and really making a difference in ranged combat support with those magic missiles. Ander.... he is just a big oaf who likes to smash things. And Neville. He is a silly Gnome. Always getting into mischeif. But I think he needs to make more of those metal balls. What does he call them.... Oh yes, Bullets. Such the strange little ROCK GNOME!


Tatyanna LePierre wrote:

Anyone else feel free to post a summary of what we did last week. I would like to hear from all of the players, even Tally. She may be unintelligent but she can still remember things.

I will do the next session.


Hey Neville, what did we do last? I forgot.


andrew berthiaume wrote:
Neville Bluefeather wrote:


Out of character, I'd told hemi that if he shapeshifted without letting us in on the trick he was dogmeat. I mean come on! You're in a dungeon, attacked by wolves, and suddenly the mysterious cleric changes into one? What would you do?

I would have no problems killing someone if they were that dumb. *rolls eyes* Why do most PCs seem like they have an INT of 2? Though I've had my moments too lol. Never use sunbeam in the town square.

Ahem, andrew berthiaume...

Unless youre looking at Miri's character sheet and playing her yourself, I suggest you seal your venomous lips. Miri was played flawlessly to who she was as a character. Her death was brought on by a combination of who she was as a character, her reluctance to reveal her lycanthropy, her schizophrenia, the encounter she was involved in and the party members she was associated with who slew her (also played flawlessly, MIGHT I ADD) So to call Hemi, who is also MY "overseer" dumb only goes to indicate your excessive presumptuous cerebral limitations. *gasps as I feel my 9 INT score swelling* God, I hate cocky DM's! Praise Selune for my DM. *mutters under breath* a-hole!... Wait. I worship Selune... Forgiveness. HEY... just be nice OK?


(out of character) wouldnt Jorg be more gnomish?

(in character) I am SO grossed out. Nasty halforc hands all over my butt. Ugh. I feel so.... Dirty.


*tee hee* Neville talks funny.


Thank you Neville, I deeply appreciate you honoring Miri. She was truly a great and gifted soul. *PRAYS*

AS far as your chosen "Career", have you given any thought to the ministry? Selune is a very rewarding Goddess. She is very welcoming. If you elect not, then why is it that you stray from who you are now?


I would if i werent so bad at writing. I would leave so much out and I dont want to take away from what this is and could be. It would be a shame.


*takes 10 of the ceramic balls* These could come in handy sometime maybe, I hope, possibly.

(9 INT - 17 WIS)


Tatyanna LePierre wrote:

I encourage all of the players to post their own experiences in the form a journal on here. The character's perspective gives a little more flavor to the journal entries. There is only so much the DM can remember, ya know?

Talindra you are HOT! Nice portrait, when did you have that done?

Why thank you, *curtsey*

My brother made it for me


I liked the idea of it too so... (raises voice) so , now im a girl.... and im HOT

http://www.rod.org/guilds/images/cleric.jpg LIKE WAY HOT


You are all so nice
<img src=http://www.rod.org/guilds/images/cleric.jpg>