Consortium Agent

Talin Vhiski's page

71 posts. Alias of Taenia.


Classes/Levels

Male Aasimar Druid Menhir Savant 1 | Hp 11/11 | Init +3 | AC: 17/14 F/13 T | F +5 R +3 W +6 | Perc +8, SM +7, Hawkeye 6/7

About Talin Vhiski

Talin Vhiski

Statistics:
Male Aasimar (Plumekith) Druid (Mehir Savant) 1
N Medium Outsider (Native)/Humanoid (Human)
Init +3; Senses Perception +8, Darkvision 60’
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DEFENSE
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AC 17, touch 13, flat-footed 14 (+2 armor, +3 dex, +2 shield)
hp 11
Fort +5, Ref +3, Will +6
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OFFENSE
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Speed 30 ft.

Melee Dagger +0 (1d4/20)
Ranged Sling +3 (1d4/20)
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STATISTICS
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Str 10, Dex 16, Con 14, Int 10, Wis 19, Cha 7
Base Atk +0; CMB +0; CMD 14
Traits Fates Favored, Younger Sibling Sandru Vhiski
Feats SF Conjuration
Skills Heal + 8, Knowledge (nature) + 5, Perception +8, Survival +9, Sense Motive +7
ACP -2
Languages Common, Shoanti, Druidic

Special Abilities:

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SPECIAL ABILITIES
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Celestial Resistances Cold/Electrical/Acid 5
Spell-like Abilities: Cast See Invisibility 1/day
Nature Bond: Eagle Domain

Familiar: You gain a hawk familiar. Your effective wizard level for this ability is equal to your druid level. Your druid level stacks with levels from other classes that grant familiars when determining the powers of your familiar.

Hawkeye (Su): As a swift action, you may add a bonus equal to half your druid level (minimum +1) on one ranged attack or on one Perception check. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Spells:

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Spells
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0th (at will) Create Water, Guidance, Stabilize

1st Cure Light Wounds x2, Aspect of the Falcon (D)

Gear/Possessions:

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GEAR/POSSESSIONS

Leather Armor 10 gp, 15 lbs
Heavy Wooden Shield 7 gp, 10 lbs
Dagger 2gp, 1 lb
Sling Bullets 20 (10 for 1 sp 5 lbs)
Backpack 2 gp, 2 lbs
Blanket 5 sp, 3 lbs
Rations 4 days (1 day for 5sp, 1 lb)
Rope, Hemp, 1 gp, 10 lbs
Wand of Cure Light Wounds, 3 c 45 gp

Carrying Capacity
Light 0-33 lb. Medium 39-76 lb. Heavy 77-115 lb.
Current Load Carried 51 lb. (Drops Backpack during fight to reduce to 30)

Money 2 GP 0 SP 0 CP

Background:

Talin has only recently learned of his true parentage, and his past is murky at best. Part of a Sczarni family, Talin was born different. His mother’s line apparently harbored a celestial bloodline but it never emerged until Talin was born. Unlike his older siblings, his strange heritage led to questions of fidelity among the family and rather than deal with any potential problems, the child was abandoned in the woods.

Talin’s fate would have been short but for two things, his celestial heritage that protected him from the environment and the bright Varisian scarf in which he was swaddled. It was this bright color that attracted the attention of a nearby Shaonti tribe, moving through the woods in which he was abandoned and continuing on their nomadic path. Talin’s bloodline stand out in just one way, for mostly he appears completely human. Along his back two rows of black plumage grow, reminiscent of the wings of his Garuda forebearers. This heritage made him stand out to the Shiikirri-Quah, the Clan of the Hawk, and they claimed him, seeing his feathered back and survival and signs of the powers are work.

Talin grew up in the clan, but was always distant and different from the others. His link to the woods was strong and he felt its magic from an early age. He was chosen by the Shaman of the tribe to trained by them, for he was only an indifferent warrior but with great agility. He lacked his tribes natural musculature and strength. Here he followed the tenets of his tribe but soon felt a different calling, a wanderlust inherited from his Sczarni nature and a desire to travel and see nature in all its glory.

He however, had one question he wanted answered first. Since his birth, a lone piece of his past remained, the Varisian scarf. He would find out what it meant and who it belonged too. He needed to know about his past and the scarf was his map to this treasure, a map that led him to Sandpoint.

Appearance and Personality:

Talin is a small man, standing just above 5’ tall and weighing a mere 85 lbs, though it looks like he should weigh 10 – 20 pounds more. His bones, while strong, are not as dense as others, and this gives him certain advantages for balance and jumping. He has black hair and green eyes, but wears no beard but a small patch at his chin. His back however, sports two rows of black feathers, the color of his hair, down from the shoulder blades to just above his lower back. He rarely carries much metal, preferring woods and leather to any modern conveniences.