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Talia Sophia Loren's page

28 posts. Organized Play character for Blue Moose.


Race

| HP: 16/16| AC: 16( 12Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +5(+2 vs. Charm,Compulsion, and Emotion) | Init: +2 | Perc: +3, SM: +3

Classes/Levels

| Speed 30ft | Sermonic Peformance: 7/7 |Bit of Luck: 6/6|Active conditions: none

Gender

Female NG Human Cleric of Shelyn 2

About Talia Sophia Loren

[Talia Sophia Loren
Female human (Chelaxian) cleric (evangelist) of Shelyn 2 (Pathfinder RPG Ultimate Combat 40)
NG Medium humanoid (human)
Init +2; Senses Perception +3
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 16 (2d8+3)
Fort +4, Ref +2, Will +6; +2 trait bonus vs. charm, compulsion, and emotion effects
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Offense
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Speed 30 ft.
Melee mwk glaive +4 (1d10+3/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with masterwork glaive)
Special Attacks countersong, fascinate, inspire courage +1, sermonic performance
Domain Spell-Like Abilities (CL 2nd; concentration +5)
. . 6/day—bit of luck
Cleric (Evangelist) Spells Prepared (CL 2nd; concentration +5)
. . 1st—cure light wounds, magic weapon, true strike[D], unbreakable heart[ISWG]
. . 0 (at will)—detect magic, guidance, light, resistance
. . D Domain spell; Domain Luck
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Statistics
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Str 14, Dex 14, Con 13, Int 10, Wis 16, Cha 12
Base Atk +1; CMB +3; CMD 15
Feats Combat Reflexes, Lingering Performance[APG]
Traits principled, reckless
Skills Acrobatics +8, Bluff -1, Knowledge (religion) +5, Linguistics +5, Perform (oratory) +5
Languages Common, Kelish, Osiriani
SQ public speaker, spontaneous casting
Combat Gear wand of bless (50 charges), wand of cure light wounds, acid (2); Other Gear mithral chain shirt, mwk glaive, traveler's any-tool[UE], bedroll, belt pouch, candle (10), flint and steel, holy text (Melodies of Inner Beauty)[UE], masterwork backpack[APG], mess kit[UE], pot, soap, spell component pouch, trail rations (5), waterskin, wooden holy symbol of Shelyn, wrist sheath, spring loaded, wrist sheath, spring loaded, 272 gp
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Special Abilities
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Bardic Performance: Fascinate (1 target, DC 12) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Bit of Luck (6/day) (Sp) Target takes the higher of 2d20 for a d20 roll.
Cleric (Evangelist) Domain (Luck) Granted Powers: You are infused with luck, and your mere presence can spread good fortune.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Luck Variant Channeling (±1 Sacred) Bonus to one roll/penalty on all rolls
Public Speaker (-3 DC to hear) An evangelist gains Perform as a class skill. In addition, she is trained to project her voice with great skill and effect; the DC to hear her speak in difficult conditions is reduced by an amount equal to her class level plus her Charisma modifier (
Sermonic Performance (standard action, 7 rounds/day) An evangelist gains the ability to deliver a select number of supernatural and spell-like performances through the force and power of her divinely inspired preaching and exhortation. This ability is similar in all respects to bardic performance as us
Sermonic Performance: Counterspell (Su) Counter magical effects that depend on sound.
Spontaneous Casting An evangelist does not gain the ability to spontaneously cast cure or inflict spells by sacrificing prepared spells. However, an evangelist can spontaneously cast the following spells by sacrificing a prepared spell of the noted level or above:

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