Worshipper of Torag

Taitor Salaad's page

2 posts. Alias of CaptainFord.


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"Na' look here, folks. I'm a hard fella' to rabble with, takes a lot to ruffle my whiskers. But this Lamm fella' has gone too far. I came to this city to help the poor and bring 'em some hope; long way for a fella' my size. But that Lamm's made every day a trial... literally, some cases. Lady o' Flames asks the likes of me to save as many as I can... and I don't think I can do that with Lamm here. I aim to bring him to justice; now who here's tough enough to help!?"

Taitor Salaad is complete, I think. His backstory and personality should be a fun combo.

History:
Taitor came from a dwarven monastery on the borders of Korosa, nestled deep in the mountains. Toiling away in their holy forges, Taitor would often hear stories about how downtrodden and hard life was for the poor citizens. His old heart moved, Taitor spoke up and told the others that they should do something to aid the weak and abused, but sadly, nobody agreed and believed they should remain safe in their temple.

Undeterred, Taitor gathered his materials and headed for Korvosa, joining a local church of Sarenrae to aid those in need. Over the weeks, the dwarf actually began to see a difference, and his hardy demeanor, while a bit gruff at times, was inspiring, and moved the masses. However, when he vowed to save the children kidnapped by Lamm, he garnered the wrong attention. Framed for a murder he didn't commit, Taitor was nearly sentenced to a cell, before the humble masses he'd aided came to repay his hard work. An overwhelming number of testimonies to the contrary came forward, and the fisherman who'd spoken against him eventually cracked, before being killed by a hired blade.

However, the damage was done, and the church of Sarenrae could no longer officially sanction or support him. Taitor also knew he couldn't go home to his monastery disgraced like he was. Pulling together his grit and determination, Taitor re-pledged himself to his original claim; save those children being mis-used by Lamm, and to end the suffering Lamm had caused. He may not be beyond salvation, but he cannot be allowed to continue his destructive ways.

Personality:
Taitor is generally gregarious and outgoing, always happy to lend a helping hand to any who cross his path. He is deeply concerned for the state of the city's poorer populations, and does all in his power to help them. He knows many have suffered at Lamm's criminal deeds, and the question of whether he can be saved or not no longer matters to the dwarf at this point; Lamm has damaged many lives and families, and must be stopped. Even if he must do it alone.
Taitor generally tries to avoid fighting, but in situations when it's clear violence is needed, he is more than ready to step up and dish out some hate. He endeavors to end fights quickly, avoiding the most harm possible, and a good solid blow to the head is usually enough to do the job.

Taitor's trial was about a month and a half before the start of the adventure, and he's been in direct opposition to every operation of Lamm's since then. Odds are, Taitor has been a thorn in his side since the trial.


I've been wanting to try playing a dwarf (probably a cleric, since I'm enjoying that class at the moment, very handy). Let's see what I conjure up.

4d6 ⇒ (6, 5, 6, 1) = 18
4d6 ⇒ (3, 6, 4, 6) = 19
4d6 ⇒ (3, 2, 2, 5) = 12
4d6 ⇒ (3, 5, 1, 5) = 14
4d6 ⇒ (2, 4, 4, 1) = 11
4d6 ⇒ (3, 2, 5, 5) = 15

So 17, 16, 10, 13, 10, 13
Oh wow, that is a pretty good set of rolls. A 29 point buy, if my math is correct!