| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Shifty wrote:
I am really sorry but my bandwidth is so short suddenly because of work. Can you jump in after all Shifty?
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Player: noral
Thanks again!
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
"Village makes sense!! At least a little bit of civilization!!" Taariik says with smile. "We really made a difference today!!" the Ifrit says with a smile.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Maybe with some aids we can bump to dc 20? Familiars can aid as well. ;-)
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
survical aid : 1d20 - 2 ⇒ (2) - 2 = 0 “Hmm… I really don’t know much about the wilderness!!?“
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Of course!! ;-) I credited these to your digital purchases: 5-20 Sealed Gate
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Thanks for everything again GM!!! :-D Player Name: noral
I’d love to continue and honestly don’t think the pace is slow. You take your time with character development and NPC interactions and you have great setting descriptions so I really appreciate the opportunity to play with you as the GM!! Thanks for everything!!! ;-) And one more thing: I still have a Paizo voucher so if it’s ok with you I’d purchase the scenarios for you and credit them to your digital purchases on Paizo?
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
DC18 Fort save vs. Nausea: 1d20 + 19 ⇒ (14) + 19 = 33 DC19 Fort save : 1d20 + 19 ⇒ (8) + 19 = 27 Taariik swings at the undead animal with a powerful attack combination!! “I will this undead Irori!!!“ ~ Primary Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, smite +6, power attack -2; Damage 2H: Str +8 + Half Str +4 + Enhancement +1, power attack +6, champion +3, smite +2: 1d20 + 24 ⇒ (5) + 24 = 292d6 + 26 ⇒ (5, 3) + 26 = 34
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Sorry, I was on my phone and did not see all required saves. DC18 Fort save vs. Nausea: 1d20 + 19 ⇒ (18) + 19 = 37 DC19 Will save vs. 22HP and sickened: 1d20 + 17 ⇒ (1) + 17 = 18
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
fort : 1d20 + 19 ⇒ (7) + 19 = 26 Sorry, thanks for directing at mammoth.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
The Ifrit paladin 5 ft steps, starts to invoke the spirits of Irori´s followers that can make him a champion and activates his boots of speed. Free action to use boots of speed and continue spirit dance to get the champion spirit +3 to hit/damage/fort saves.
Taariik swings at the round demon with a powerful attack combination!! “Smite this demon Irori!!!“ ~ Primary Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, smite +6, power attack -2; Damage 2H: Str +8 + Half Str +4 + Enhancement +1, power attack +6, champion +3, smite +2: 1d20 + 24 ⇒ (17) + 24 = 412d6 + 26 ⇒ (2, 5) + 26 = 33
—
Free action demoralizing the demon : 1d20 + 22 ⇒ (19) + 22 = 41 "You are going down!" Taariik shouts at the vile creature.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
fort : 1d20 + 19 ⇒ (14) + 19 = 33
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik immediately enlarges himself and moves forward. "Where are you hiding you evil demon lord!!" he shouts.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
”Is there potentially a way to honor our agreement and find a way to fight evil!!???“ the Paladin asks. Maybe some better boons?!? :-D Come on!!! We can use my wand for all injuries. ;-)
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik is astounded but proud. “Lance, I can only say that you have been brave and wise and very diplomatic, which are all traits that I unbelievably appreciate in a Pathfinder! To have you as a companion, when we go to war against evil, would be a blessing! Thank you for your help!!“ he says and bows.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
“I definitely would continue and hunt the evil demon that is plaguing this area! We have more power to convince the tribe if he really hit the strongest demon! Let’s do it!“ the Paladin says with duty in mind.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
The Ifrit paladin continues to invoke the spirits of Irori´s followers that can make him a champion and activates his boots of speed. Free action to use boots of speed and continue spirit dance to get the champion spirit +3 to hit/damage/fort saves.
Taariik swings at the demon in yellow with a powerful attack combination!! “Smite this demon Irori!!!“ ~ Primary Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, smite +6, power attack -2; Damage 2H: Str +8 + Half Str +4 + Enhancement +1, power attack +6, champion +3, smite +2: 1d20 + 24 ⇒ (9) + 24 = 332d6 + 26 ⇒ (5, 2) + 26 = 33
—
Free action demoralizing the demon in yellow: 1d20 + 22 ⇒ (19) + 22 = 41 "You are going down!" Taariik shouts at the vile creature.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
reflex: 1d20 + 14 ⇒ (8) + 14 = 22 The Ifrit paladin dodges and continues to invoke the spirits of Irori´s followers that can make him a champion and activates his boots of speed. Free action to use boots of speed and continue spirit dance to get the champion spirit +3 to hit/damage/fort saves.
Taariik swings at the demon in blue with a powerful attack combination and will 5 ft step forward to also hit the yellow in case the Mammut drops!! ~ Primary Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +8 + Half Str +4 + Enhancement +1, power attack +6, champion +3: 1d20 + 18 ⇒ (15) + 18 = 332d6 + 22 ⇒ (2, 4) + 22 = 28
~
Using CORNUGON SMASH: Benefit: When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action to attempt to demoralize your opponent. Free action demoralizing the demon in blue: 1d20 + 22 ⇒ (12) + 22 = 34 "I will destroy you evil piece of shit!" Taariik shouts at the vile creature.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
mirror image 1 is image : 1d2 ⇒ 2 Taariik is hit and the poison is bad!! fort : 1d20 + 19 ⇒ (11) + 19 = 30
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik channels the champion spirit inside of him and starts his spririt dance! He uses his telekinetic strike to hurl his greatsword in case one of the demons approaches within 30 ft. The greatsword then flies back directly into his hands! MIND ARSENAL 1/6 :
At 2nd level, a mind sword can make a telekinetic attack with a melee weapon. This functions as the hand of the apprentice universalist wizard school ability, but any calculations of that ability based on Intelligence are instead based on Charisma. At 6th level, a mind sword can expend two uses of this ability as a fullround action to attack the same opponent multiple times, as if using the full-attack action. At 12th level, a mind sword can expend one use of this ability as a full-round action to combine melee attacks and ranged attacks aimed at different targets within 60 feet as part of a single full-attack action. This ability replaces lay on hands.
MIND ARSENAL Adamantine +1 Greatsword To hit: BAB +7, Enhancement +1, Cha +6, champion +3; Damage 2H: Str +7 + Enhancement +1, champion +3: 1d20 + 17 ⇒ (11) + 17 = 282d6 + 11 ⇒ (1, 4) + 11 = 16
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik casts a spell on himself (defending bones) before they arrive. When they arrive he activates his ability to enlarge himself. EEFRITI MAGIC: Some ifrits inherit an efreeti ancestor’s ability to magically change a creature’s size. They can cast either enlarge person or reduce person (the ifrit chooses when using this ability) once per day as a spell-like ability (caster level equals the ifrit’s level). The ifrit can use this ability to affect other ifrits as though they were humanoid creatures. He then makes clones. Spending 3 Ki Points to use shadow clone via forgotten trick, mirror images : 1d4 ⇒ 1
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik uses his wand to heal himself. clw : 9d8 + 9 ⇒ (1, 1, 4, 2, 7, 6, 6, 4, 4) + 9 = 44 “This was a little scary. I hope that we never end up like that!“ he says shaking his head.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
aoo Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +7 + Half Str +3 + Enhancement +1, power attack +6, champion +3: 1d20 + 18 ⇒ (18) + 18 = 362d6 + 20 ⇒ (6, 4) + 20 = 30
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
He continues to invoke the spirits of Irori´s followers that can make him a champion and activates his boots of speed. Free action to use boots of speed and continue spirit dance to get the champion spirit +3 to hit/damage/fort saves. Taariik swings at the green skeleton Mammut with a powerful attack combination and will 5 ft step forward to also hit the yellow in case the Mammut drops!! ~ Primary Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +7 + Half Str +3 + Enhancement +1, power attack +6, champion +3: 1d20 + 18 ⇒ (11) + 18 = 292d6 + 20 ⇒ (2, 3) + 20 = 25
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik suddenly realizes that it is harder to breathe as he is so wounded! "Arghhh! They are strong?!" Taariik says softly. He continues to invoke the spirits of Irori´s followers that can make him a champion and activates his boots of speed. Free action to use boots of speed and continue spirit dance to get the champion spirit +3 to hit/damage/fort saves. Taariik swings at the skeleton Mammut with a powerful attack combination and will 5 ft step forward to also hit the ghost in case the Mammut drops!! ~ Primary Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +7 + Half Str +3 + Enhancement +1, power attack +6, champion +3: 1d20 + 18 ⇒ (18) + 18 = 362d6 + 20 ⇒ (2, 6) + 20 = 28
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Happy new year!!! :-)
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Spending 3 Ki Points to use shadow clone via forgotten trick:
Forgotten Trick (Ex): A ninja with this ability can recall one trick taught to her by her ancient masters. When she uses this ability, she selects one ninja trick (not a master trick or rogue talent) that she does not know and can use that ninja trick for a number of rounds equal to her level. She must pay any ki costs associated with the trick as normal. Using this ability expends 2 ki point from her ki pool, plus the ki cost of the trick she chooses. Shadow Clone (Su) (Ultimate Combat pg. 15): The ninja can create 1d4 shadowy duplicates of herself that conceal her true location. This ability functions as mirror image, using the ninja's level as her caster level. Using this ability is a standard action that uses up 1 ki point. mirror images : 1d4 ⇒ 4 ~ Taariik suddenly realizes that charging this beast will provoke as AoO but he still moves forward! "You are big!! But your power will not scare me!" Taariik says softly. He invokes the spirits of Irori´s followers that can make him a champion! Free action to start spirit dance to get the champion spirit +3 to hit/damage/fort saves. Taariik swings at the creature with a powerful attack!! Primary Adamantine +1 Greatsword +17 (2d6+20; 19-20/×2) To hit: BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +7 + Half Str +3 + Enhancement +1, power attack +6, champion +3: 1d20 + 17 ⇒ (20) + 17 = 372d6 + 20 ⇒ (1, 3) + 20 = 24 crit? : 1d20 + 17 ⇒ (12) + 17 = 292d6 + 20 ⇒ (3, 1) + 20 = 24
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik nods. “I would like to tackle the strongest opponents and killing powerful demons is great!! Let’s do it!!!“
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik nods as well. “Lance is absolutely correct!! Let’s go to get some action!!!“
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Yes. Merry Christmas!! :-D
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik nods at Lance and smiles. “My companion Lance is correct! We are honored that you are welcoming us here in your town! We see that you have been suffering from the aggressive acts of the demons! We understand that allies might be needed!? We are here because we belong to a group called Pathfinders which are trying to find a way into the realm of the demons to fight them and find something of worth to us! For that, we need a base of operations in your territory, and we would very much appreciate it if you would allow us to use locations that appropriate!“ he says and nods at the other Pathfinders. diplomacy : 1d20 + 22 ⇒ (15) + 22 = 37
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik apologetically puts all his weapons down and raises his arms. “So I understand everything he says … “ Taariik explains and translates but he also asks, “Does anyone here know this sign language stuff and is like human knowledge and emotions reader to make him understand what we’re doing here?“ he asks the team. Maybe able to use a combo of linguistics and sense motive? Would anybody be able to do that?
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik retrieves a scroll of comprehend languages. “I will cast this spell to understand them but I’ll not be able to speak!“ he says and then will translate what they have been saying. “Didn’t we get anything to help us here with this language problem?!“ He looks at the warriors and bows to show respect. He smiles. diplomacy : 1d20 + 22 ⇒ (20) + 22 = 42
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
perception : 1d20 - 2 ⇒ (13) - 2 = 11
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
survival : 1d20 - 2 ⇒ (17) - 2 = 15 Taariik shrugs. “I think that the town has a well that—with a little maintenance—could provide water. The buildings, though old, would be strong and sturdy enough to withstand the elements with minor repairs I think. No idea where that wisdom came from!!“ he says a little confused.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
survival: 1d20 - 2 ⇒ (14) - 2 = 12 Taariik stands there quite clueless what to do. "This is so not my piece of cake!" he says and shrugs apologetically.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik bows again with gratitude. “Wow!! That’s just super nice of you!! We really want to send a blow into the demon ranks!! We’ll check out the locations then!!“
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik bows slightly. “My companion Kal is correct! We are honored that you are welcoming us here in your town! We see that you have been suffering from the aggressive acts of the demons! We understand that allies might be needed!? We are here because we belong to a group called Pathfinders which are trying to find a way into the realm of the demons to fight them and find something of worth to us! For that, we need a base of operations in your territory, and we would very much appreciate it if you would allow us to use locations that appropriate!“ he says and nods at Kal. diplomacy : 1d20 + 4 + 22 ⇒ (12) + 4 + 22 = 38
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Great. Then that’s the diplomacy 30 we didn’t have. Taariik is clearly not very comfortable here. “They are all so primitive here!! Very different to Taldor!!“ he says to the team.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Can i aid on Lance’s diplomacy roll?
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik swipes his greatsword clean and with shining teeth and a burning head the Ifrit says, "Ahh, you have to be the proud maiden that we are supposed to meet! All good stories have to end like this!" He steps forward and bows deeply. "We are warriors from the Pathfinder Society and have come here to speak to very important people! These important people might even be you!" he says with a warm smile. "I am Taariik and may I ask who you warriors are?" diplomacy: 1d20 + 22 ⇒ (6) + 22 = 28
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik suddenly realizes that it is harder to breathe! "Arghhh! What is this?!" Taariik says softly as the spores invade his system. He continues to invoke the spirits of Irori´s followers that can make him a champion and activates his boots of speed. Free action to use boots of speed and continue spirit dance to get the champion spirit +3 to hit/damage/fort saves. Taariik swings at the flying demon with a powerful attack combination!! AoO Adamantine +1 Greatsword +17 (2d6+20; 19-20/×2) To hit: BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +7 + Half Str +3 + Enhancement +1, power attack +6, champion +3: 1d20 + 17 ⇒ (6) + 17 = 232d6 + 20 ⇒ (3, 2) + 20 = 25 ~ Primary Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +7 + Half Str +3 + Enhancement +1, power attack +6, champion +3: 1d20 + 18 ⇒ (19) + 18 = 372d6 + 20 ⇒ (6, 5) + 20 = 31
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
HI GM! ;-)
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik moves forward and uses his telekinetic abilities to throw his blade into the air to slash the winged creature. Mind Arsenal 1/9, Adamantine +1 Greatsword +17 (2d6+11; 19-20/×2) To hit: BAB +7, Enhancement +1, Cha +6, champion +3; Damage 2H: Str +7 + Enhancement +1, champion +3: 1d20 + 17 ⇒ (13) + 17 = 302d6 + 11 ⇒ (3, 4) + 11 = 18
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik is holding his breath and after all the slashing he feels how the body of the dinosaur fall sideways… which means that it takes him to the ground as well with all the intestines and dead flesh around him. “Arghhh!!!“ the Ifrit shouts again and starts to crawl out of the dinosaur carcass.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik suddenly realizes that this is really the creature’s digestive system! "Arghhh!" Taariik says softly. He continues to invoke the spirits of Irori´s followers that can make him a champion and activates his boots of speed. Free action to use boots of speed and continue spirit dance to get the champion spirit +3 to hit/damage/fort saves. Taariik swings at the inside of the creature with a powerful attack combination!! Primary Adamantine +1 Greatsword +18 (2d6+20; 19-20/×2) To hit: Haste +1, BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +7 + Half Str +3 + Enhancement +1, power attack +6, champion +3: 1d20 + 18 ⇒ (10) + 18 = 282d6 + 20 ⇒ (3, 4) + 20 = 27
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik knows that he can’t do much in his situation. “What did the masters says?!“ and suddenly remembers a forgotten trick! Spending 3 Ki Points to use shadow clone via forgotten trick:
Forgotten Trick (Ex): A ninja with this ability can recall one trick taught to her by her ancient masters. When she uses this ability, she selects one ninja trick (not a master trick or rogue talent) that she does not know and can use that ninja trick for a number of rounds equal to her level. She must pay any ki costs associated with the trick as normal. Using this ability expends 2 ki point from her ki pool, plus the ki cost of the trick she chooses. Shadow Clone (Su) (Ultimate Combat pg. 15): The ninja can create 1d4 shadowy duplicates of herself that conceal her true location. This ability functions as mirror image, using the ninja's level as her caster level. Using this ability is a standard action that uses up 1 ki point. [Ooc] These are supernatural abilities so no AoO. mirror images : 1d4 ⇒ 4 Suddenly, Taariik is visible multiple times.
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
Taariik suddenly realizes that charging this beast will provoke as AoO but he still moves forward! "You are big!! But your power will not scare me!" Taariik says softly. He invokes the spirits of Irori´s followers that can make him a champion! Free action to start spirit dance to get the champion spirit +3 to hit/damage/fort saves. Taariik swings at the creature with a powerful attack!! Primary Adamantine +1 Greatsword +17 (2d6+20; 19-20/×2) To hit: BAB +7, Enhancement +1, Str +8, champion +3, power attack -2; Damage 2H: Str +7 + Half Str +3 + Enhancement +1, power attack +6, champion +3: 1d20 + 17 ⇒ (9) + 17 = 262d6 + 20 ⇒ (6, 1) + 20 = 27
| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone
fort : 1d20 + 19 ⇒ (17) + 19 = 36
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