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Paul Watson wrote:
T-R-O-L-L wrote:
Sylvanite wrote:

It's also easier to regulate and create rules because of its standardization. How would you do this for Wondrous Items? You would have to take each item individually, assign a fairly subjective CL, and then no one would know what to do for custom created items. As it is, it's still hard to figure that out.

The reality is that the cost issue should serve perfectly well to keep things out of the hands of lower level players.

Fair enough on the cost keeping out of of the clutches of the wee lil 'uns. I can dig it.

On the other hand... How did they come up with the caster lvl of the item to begin with? Surely they already had some formula in mind to assign the stat in the first place?

Caster level of the highest spell used in the creation of the item in question.

The belt is CL 8. Bull str is a 2nd lvl spell..


Sylvanite wrote:

It's also easier to regulate and create rules because of its standardization. How would you do this for Wondrous Items? You would have to take each item individually, assign a fairly subjective CL, and then no one would know what to do for custom created items. As it is, it's still hard to figure that out.

The reality is that the cost issue should serve perfectly well to keep things out of the hands of lower level players.

Fair enough on the cost keeping out of of the clutches of the wee lil 'uns. I can dig it.

On the other hand... How did they come up with the caster lvl of the item to begin with? Surely they already had some formula in mind to assign the stat in the first place?


Wow. That just seems ... wrong. Why then put the cap on Craft Arms of having to be three times the enhancement bonus?


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I'm still confused here..

Ok, The belt is CL 8th. This does not change when we go from a +2 belt to a +4 belt? The price goes up but the CL does not?

So, if I'm understanding what is written in the book...

A 3rd lvl wizard can make a +2 belt just as easily as he can make a +6 belt as long as he has enough gold?


Those house rules look good to me. A heckuva lot clearer too in that format. One question? What skill is the prereq for Craft Wand? Ok, maybe two questions. The feat skill focus gives a +3 to any skill. Maybe the difference on crafting between using the specific skill and using spellcraft should be the same?

Gotta get my DM over here.. I like the looks of this alot better. Thanks.


I'm still scratching my head on here..

Ok, my 5th lvl wizard wants to create a wand of magic missle. So the formula goes; 375gp X 1(lvl of the spell magic missles) X 5 (my caster lvl). And there it stops. I see what it costs, but where's the roll? What's the difficulty class?

My spellcraft is 16.


So if the CL is no longer an issue, is there no longer a die roll involved in the process?

New here and to Pathfinder. My group just made the transition a few months ago and we're still struggling with the rules. Especially the item creation feats.