Phantasmal Octopus

T'Krell Vorl's page

16 posts. Alias of Demon Lurking.


Full Name

T'Krell Vorl

Race

Skills:
Bluff +14, Dipl. +15, Fly +20, HA +15, Kn(arc) +18, Kn(dng) +15, Kn(hist) +17, Kn(local) +15, Kn(nat) +14, Kn(plns) +17, Kn(rel) +14, Ling. +18

Classes/Levels

More Skills:
Perc. +11, Prof(driver, soldier, stable master) +7, SM +11, Spellcraft +18, Surv. +11, UCDC +15
Psychic (formless adept) 1

Gender

Male Contemplative HP (42/42)

Stats:
AC/Touch/Flat 15/15/10 | CMD 19 | Fort/Ref/Will +1/+8/+9 | Init +4

Size

4'5" 107 lbs.

Age

37

Alignment

Lawful Neutral

Deity

Kalaban / Alcinea

Location

Kotelia

Languages

Aboleth, Aklo, Catfolk, Common, Cyclops, Draconic, Dwarven, Elven, Giant, Gnoll, Goblin, Orc, Sahaugin, Undercommon

About T'Krell Vorl

Male contemplative psychic (formless adept) 1 (Bestiary 4 41, Occult Adventures 60, 104)
LN Medium monstrous humanoid
Init +4; Senses blindsight 60 ft., darkvision 60 ft.; Perception +11, Sense Motive +11

Defense
AC 15, touch 15, flat-footed 10 (+4 Dex, +1 dodge) (19 with mage armor)
HP 42 (5 HD; 1d6+4d10+1)
Fort +1, Ref +8, Will +9
Immune mind-affecting effects

Offense
Speed 5 ft., fly 30 ft. (perfect)
Melee 2 claws +3 (1d4-1) or
mwk longspear +4 (1d8-1/x3)
Ranged magic missile 2d4+2 or
magic missile 1d4+1 and 1d4+11 or
crossbow, light +8 (1d8/19-20 x2)
Special Attacks phrenic pool (7 points)

Spells
Spell-Like Abilities (CL 4th; concentration +12)
Constant - detect magic, mage hand, read magic, tongues
At will - daze (DC 18), detect thoughts (DC 20), ghost sound (DC 18), magic missile(2 missiles)
1/day - telekinesis
Psychic (Formless Adept) Spells Known (CL 1st; concentration +11)
1st (6/day) - chill touch (formless body only) (DC 21), expeditious retreat (formless body only), mage armor, shield
0 (at will) - arcane mark, know direction, mending, prestidigitation

[/bigger]
[b]Str
8 -1, Dex 19 +4, Con 10 +0, Int 30 +10, Wis 17 +3, Cha 24 +7
BAB +4; CMB +3; CMD 19
Feats Combat Casting, Dodge, Third Eye
Traits beast bond, pragmatic activator
SQ +1 hit point, formless body: blurred body, formless spell

Skills
Acrobatics +4 (-8 to jump); (Ranks:0, +4 Dex, -0 ACP)
Appraise* +10; (Ranks:0, +10 Int)
Bluff +14; (Ranks:4, +3 class, +7 Cha )
Climb -1; (Ranks:0, +0 class, -1 Str, -0 ACP)
Diplomacy +15; (Ranks:5, +3 class, +7 Cha)
Disguise +7; (Ranks:0, +7 Cha)
Escape Artist +4; (Ranks:0, +4 Dex, -0 ACP)
Fly +20; (Ranks:5, +3 class, +4 Dex, +8 racial, -0 ACP)
Handle Animal* +15; (Ranks:4, +3 class, +7 Cha, +1 trait)
Heal +3; (Ranks:0, +3 Wis)
Intimidate +8; (Ranks:0, +0 class, +8 Cha)
Knowledge (arcana) +18; (Ranks:5, +3 class, +10 Int)
Knowledge (dungeoneering) +15; (Ranks:2, +3 class, +10 Int)
Knowledge (history)* +17; (Ranks:4, +3 class, +10 Int)
Knowledge (local) +15; (Ranks:2, +3 class, +10 Int)
Knowledge (nature) +14; (Ranks:1, +3 class, +10 Int)
Knowledge (planes) +17; (Ranks:4, +3 class, +10 Int)
Knowledge (religion) +14; (Ranks:1, +3 class, +10 Int)
Linguistics* +18; (Ranks:5, +3 class, +10 Int)
Perception +11; (Ranks:5, +3 class, +3 Wis)
Profession (driver)* +7; (Ranks:1, +3 class, +3 Wis)
Profession (soldier)* +7; (Ranks:1, +3 class, +3 Wis)
Profession (stable master)* +7; (Ranks:1, +3 class, +3 Wis)
Ride +5; (Ranks:0, +4 Dex, +1 trait, -0 ACP)
Sense Motive +11; (Ranks:5, +3 class, +3 Wis)
Spellcraft +18; (Ranks:5, +3 class, +10 Int)
Stealth +4; (Ranks:0, +0 class, +4 Dex, -0 ACP)
Survival +11; (Ranks:5, +3 class, +3 Wis)
Swim -1; (Ranks:0, +0 class, -1 Str, -0 ACP)
Use Magic Device +15; (Ranks:5, +10 Int)
Background Skills *
Languages Aboleth, Aklo, Catfolk, Common, Cyclops, Draconic, Dwarven, Elven, Giant, Gnoll, Goblin, Orc, Sahaugin, Undercommon;
telepathy 100 ft., tongues

Equipment and Encumberence
Weapons and Ammo composite longbow (+0), light crossbow with 20 bolts, mwk longspear
Armor and Defense mwk lamellar (leather) armor
Combat Gear first aid kit
Other Gear backpack, ID tags, travelers' outfit
Coins 0 gp, 0 sp, 0 cp
Carrying Capacity
L / M / H - 26 / 53 / 80 lbs.
Encumberence
Light Load - 0 lbs.

Tracked Resources
Detect Magic (Constant) - 0/0
Mage Hand (Constant) - 0/0
Read Magic (Constant) - 0/0
Tongues (Constant) - 0/0

Daze (At will) - 0/0
Detect Thoughts (At will) - 0/0
Ghost Sound (At will) - 0/0
Magic Missile (At will) - 0/0

Formless Body: Blurred Body (10 rounds/day) (Su) - 0/10
Open Third Eye (1/day) - 0/1
Phrenic Pool (7/day) (Su) - 0/7
Telekinesis (1/day) - 0/1
Third Eye (5 minutes/day) - 0/5
Third Eye Read Auras (1/day) - 0/1

Special Abilities
+1 Hit Point (FCB) (1) +1 Hit Point
Beast Bond +1 to Handle Animal and Ride checks. Handle Animal is a class skill.
Blindsight (60 feet) (Ex) Sense things and creatures without seeing them.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white only).
Dodge +1 AC.
Fly (30 feet, Perfect) You can fly!
Formless Body: Blurred Body (10 rounds/day) (Su) You can act under the effect of a blur spell.
Formless Spell (Su) 1 pool: Cast standard-action spell as part of action to assume formless body.
Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.
Phrenic Pool (7/day) (Su) Pool of points you can use to modify psychic spells as they're cast.
Pragmatic Activator Use Int bonus for Use Magic Device checks.
Telepathy (100 feet) (Su) Communicate telepathically if the target has a language.
Third Eye (5 minutes/day) As std act, open third eye to gain perception bonuses.
Weapon Proficiency (natural) Proficient with natural weapons.
Weapon Proficiency (siege weapons ) Proficient with siege weapons.
Weapon Proficiency (simple) Proficient with all simple weapons.

Background
T'Krell is the only Contemplative remaining in Kotelia.

The loss of his companions was a mighty blow to T'Krell. As he has served in the defense of Kotelia, T'Krell has begun to see the material plane as a stepping stone to more evolved state. He seeks the release of the physical body and the limitations of a physical mind. His studies have already born some fruit as he can now shift his corporeal form slightly out of phase making him harder to hit in combat.

Appearance
T'Krell Voril is easy to spot, he's the giant floating brain. A diminutive body hangs below the engorged cerebral matter. Dressed in what amounts to dolls clothing, T'Krell's body is definitely inhuman. His long thin arms end in hands hands armed with pointed chitinous claws. His short dangling legs taper to chitinous tips rather than feet.

Personality
When he first arrived in Kotelia, T'Krell reveled in being smarter than anyone else. As his companions died, his attitude mellowed. Still a master of book learning, he has begun to question how much he actually knows about the world. While not a warm person, he has grown to be less cold and emotionless. Having lost all others of his kind, he worships Alcinea. As a lone member of a fairly communal species, T'Krell seeks others to share his continuing journey.